Nijika△

Nijika△ — CS2 Stats

JP76561199076710842[U:1:1116445114]Steam profile ↗✓ No bans

3,434Tracked matches60%Win rate2020Tracked since
4,211Hours in CS2Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating24,120Top 25% of 175,286 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#27747 of 223079 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,434 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 25 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,120 -1,784 27 Mar9 Sept · 10 days played
24,12026,245peak 26,24527 Mar9 Sept
Faceit ELO: 2,887 +0 31 Aug9 Sept · 2 observations
2,8872,887peak 2,88731 Aug9 Sept
26,245Peak Premier in tracked matches
2,887Highest Faceit ELO seen on CSDB
40Days played since 2026-03-25

Faceit ELO

  • At peak — 2,887
  • Next: 3,000 ELO at 3,000 113 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-31
  • Level 10 first seen 2026-08-31

Premier CS Rating

  • 2,125 below peak (26,245)
  • Next: Red band at 25,000 880 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 18 Sep 2026.

Measured 9 Sep 202618 Sep 2026; previous 6 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate50.0%47.0%49.2%meets
Shot accuracy7.1%13.0%13.4%6.2% short
Kill/death ratio0.941.081.120.19 short
Match win rate37.5%46.7%48.5%11.0% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNijika△PREMIER24,120 · Pink bandPEAK ELO2,887csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning66
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY5149Last 10051%Win rateLWLWWWLLLL

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · +0.7pp headshot accuracy · −89ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 406ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 461ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 505ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim9.0
Utility5.1
Positioning6.6
Opening Duels6.5
Clutch3.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.6
Utility5.1
Mechanics7.0
Opening Duels5.1
Win Impact8.3

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg 0.00 → last ⅓ avg 0.04
Reaction time538ms−33ms
first ⅓ avg 571ms → last ⅓ avg 538ms
Headshot accuracy27.7%+4.2%
first ⅓ avg 23.5% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · mirage, 1 Jul
53%Best headshot accuracy · 4–13 · inferno, 4 Jul
344msFastest reaction time · 13–8 · dust2, 28 Aug
13–0Biggest win · dust2, 26 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
611In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 62% over 13infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A31181358%0.03
mirageB30151550%0.02
ancientC146843%0.01
anubisA138562%0.00
infernoD72529%0.02
cache2020%0.05
nuke220100%-0.01
overpass1010%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

132,280Lifetime kills
0.94K/D
5,893Matches
37.5%Match win rate
50.0%Headshot % · Top 50% of Pink band
7.1%Shot accuracy
13,282MVPs
6,768Hours (in match)
3,328Bombs planted
1,657Bombs defused

Most-used weapons

AK-4739,755
AWP24,633
SSG 083,354
Knife2,169
MP91,945

Lifetime map wins

10,910dust2
8,099inferno
2,066nuke
1,472vertigo
1,316train
168office
112italy
100dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,311Matches
52%Win rate
1.17Avg K/D
85.0ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage50950%1.1417.1
Dust239056%1.2818.1
Ancient36352%1.1617.3
Anubis31955%1.1817.5
Inferno11142%1.1216.7
Nuke7148%1.0918.0
Overpass3936%1.1117.6
Vertigo3250%1.0517.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
37.6%Accuracy (enemy spotted)
36.0%Spray accuracy
81.4%Counter-strafing
7.9°Preaim
521msReaction time
37.6%T opening success
62.9%CT opening success
0.37Enemies flashed / flash
9.4%Flash assists
7.32HE damage / grenade
11.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3747 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.609% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.0223%28 Aug
dust213–80.0715%28 Aug
mirage9–13-0.0314%27 Aug
dust213–90.0436%27 Aug
inferno13–100.0220%4 Aug
mirage13–70.0620%25 Jul
inferno4–13-0.0553%4 Jul
dust29–13-0.0316%4 Jul
dust25–13-0.0037%4 Jul
inferno10–130.0536%2 Jul
dust213–60.0318%2 Jul
dust213–3-0.0312%2 Jul
anubis13–30.0725%2 Jul
mirage13–20.2248%1 Jul
dust213–90.0820%1 Jul
mirage13–50.0436%24 Jun
mirage7–130.0819%24 Jun
dust211–13-0.023%22 Jun
dust213–70.1050%6 Jun
mirage11–13-0.0232%6 Jun
anubis16–120.0222%3 Jun
mirage13–50.0632%3 Jun
ancient13–100.1220%26 May
dust213–00.0746%26 May
dust219–160.0028%18 May
dust29–130.0023%18 May
inferno13–90.1029%12 May
cache11–130.0524%12 May
dust213–30.1826%7 May
dust24–130.1136%4 May
dust210–130.0841%4 May
cache8–130.0523%4 May
mirage11–13-0.0632%30 Apr
mirage13–60.0927%30 Apr
dust213–100.0536%29 Apr
mirage13–70.0820%28 Apr
inferno0–110.000%25 Apr
mirage13–60.0823%24 Apr
ancient11–130.1222%19 Apr
mirage13–10-0.0325%17 Apr
dust213–100.0129%14 Apr
dust210–13-0.0240%14 Apr
dust213–4-0.0719%13 Apr
dust28–13-0.0222%13 Apr
dust213–100.0540%13 Apr
mirage13–50.0336%13 Apr
ancient13–100.0016%11 Apr
dust213–60.1641%11 Apr
ancient7–130.0237%11 Apr
anubis11–13-0.0132%11 Apr
ancient13–16-0.0525%10 Apr
anubis6–13-0.0824%10 Apr
inferno10–130.0226%10 Apr
dust213–6-0.0227%10 Apr
dust213–160.0625%10 Apr
anubis13–7-0.0327%10 Apr
ancient11–13-0.0526%10 Apr
anubis16–140.0225%10 Apr
mirage13–80.0036%9 Apr
dust213–90.0115%9 Apr
ancient11–130.0222%8 Apr
mirage13–110.0130%8 Apr
dust213–110.0537%6 Apr
anubis13–110.0020%5 Apr
mirage8–13-0.0231%5 Apr
dust213–100.0234%4 Apr
mirage9–130.0025%4 Apr
mirage10–13-0.0229%4 Apr
mirage13–60.0524%3 Apr
ancient9–13-0.0123%3 Apr
overpass9–130.0120%3 Apr
anubis14–160.0218%3 Apr
dust214–160.0320%2 Apr
nuke13–9-0.0025%2 Apr
ancient13–30.0313%2 Apr
mirage9–13-0.0329%1 Apr
dust211–130.0016%1 Apr
ancient13–4-0.0212%30 Mar
ancient13–4-0.0212%30 Mar
anubis13–80.0524%30 Mar
nuke13–4-0.0222%30 Mar
mirage13–160.0125%29 Mar
anubis6–13-0.0522%29 Mar
mirage9–13-0.0122%29 Mar
inferno5–13-0.0221%29 Mar
mirage6–13-0.0418%29 Mar
ancient7–13-0.0129%29 Mar
anubis16–140.0325%29 Mar
anubis13–50.0323%29 Mar
mirage13–110.0328%28 Mar
ancient13–80.0621%28 Mar
mirage9–13-0.0018%28 Mar
ancient8–13-0.0315%27 Mar
dust29–130.0549%27 Mar
mirage19–150.0841%27 Mar
mirage13–16-0.0531%27 Mar
mirage7–13-0.0231%27 Mar
mirage13–9-0.0419%27 Mar
dust210–130.0233%27 Mar
mirage7–130.0216%25 Mar

Match data via Leetify.

Recent teammates

Milestones

2.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →