RedaccT

RedaccT — CS2 Stats

76561199072983793[U:1:1112718065]Steam profile ↗✓ No bans

768Tracked matches43%Win rate2023Tracked since
CSDB Rating4.8 DevelopingPositional Player
FaceitLevel 5 · 1,153 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,964 -1,489 13 Oct – 30 Nov · 17 days played
16,91919,884peak 19,88413 Oct30 Nov
19,999Peak Premier in tracked matches
1,153Highest Faceit ELO seen on CSDB
56Days played since 2024-10-13

Faceit ELO

  • At peak — 1,153
  • Next: Level 6 at 1,201 — 48 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRedaccTFACEITLevel 5 · 1,153 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,153csdb.gg/stats

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Performance scores

Aim73
Positioning49
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY44–53–3Last 10044%Win rateLLLWWLLLWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −2.3pp headshot accuracy · −48ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 530ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 574ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.3
Utility3.1
Positioning4.9
Opening Duels3.3
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.9
Utility3.1
Mechanics8.4
Opening Duels1.8
Win Impact2.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time602ms−20ms
first ⅓ avg 622ms → last ⅓ avg 602ms
Headshot accuracy23.3%+5.5%
first ⅓ avg 17.8% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · anubis, 31 Dec →
44%Best headshot accuracy · 3–13 · dust2, 17 Jul →
344msFastest reaction time · 3–13 · mirage, 30 Nov →
13–2Biggest win · nuke, 13 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
8–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 64% over 14dust2Weakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
dust2D173–1418%-0.02
mirageD164–1225%-0.02
anubisB147–750%-0.01
infernoB147–750%-0.02
ancientA149–564%0.00
vertigoB126–650%0.01
nukeB84–450%-0.02
cache—32–167%-0.05
overpass—22–0100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

243Matches
52%Win rate
0.98Avg K/D
71.6ADR
46%Headshot %

Clutches & streaks

39%1v1 clutch win
13%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3447%0.8213.6
Anubis3057%1.0616.1
Inferno2931%0.7411.5
Dust22665%1.1015.7
Ancient1850%0.9014.1
Vertigo1553%0.9516.7
Nuke1060%0.9714.5
Train580%1.5214.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
32.5%Accuracy (enemy spotted)
32.1%Spray accuracy
87.6%Counter-strafing
9.9°Preaim
606msReaction time
33.3%T opening success
41.1%CT opening success
0.51Enemies flashed / flash
5.7%Flash assists
7.87HE damage / grenade
3.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.598 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3145% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–130.0225%11 Oct →
inferno8–130.0427%5 Sept →
ancient9–130.0314%5 Sept →
ancient13–30.0619%26 Aug →
cache13–11-0.0419%26 Aug →
ancient3–11-0.0129%24 Aug →
dust28–13-0.0524%24 Aug →
mirage5–13-0.0726%30 Jun →
overpass13–11-0.0420%30 Jun →
dust28–10.0424%29 Jun →
mirage7–13-0.0426%20 May →
cache5–13-0.0430%18 May →
cache13–10-0.0533%16 May →
dust24–13-0.0235%16 May →
ancient13–7-0.0129%12 Apr →
inferno13–7-0.0313%12 Apr →
mirage15–15-0.0322%9 Apr →
inferno5–13-0.0522%9 Apr →
nuke13–100.0316%7 Apr →
anubis13–90.0323%7 Apr →
inferno13–3-0.0317%26 Oct →
inferno11–13-0.0114%26 Oct →
dust28–13-0.0536%12 Oct →
mirage9–13-0.0526%12 Oct →
inferno13–50.1021%3 Aug →
ancient15–15-0.0612%22 Jul →
inferno9–13-0.0413%21 Jul →
dust23–130.0444%17 Jul →
overpass13–90.0220%17 Jul →
inferno6–13-0.0621%2 Jul →
mirage5–11-0.0738%30 May →
ancient13–100.0016%26 May →
dust210–13-0.0716%26 May →
ancient13–90.0618%21 May →
ancient13–5-0.0216%7 May →
dust24–13-0.0026%6 May →
dust29–130.0621%27 Jan →
mirage13–60.0329%26 Jan →
anubis9–13-0.069%17 Jan →
mirage22–200.0215%1 Jan →
anubis4–13-0.0515%1 Jan →
anubis13–90.1121%31 Dec →
vertigo13–100.0114%31 Dec →
dust213–9-0.0212%23 Dec →
vertigo9–13-0.0123%21 Dec →
ancient13–8-0.0322%20 Dec →
vertigo11–130.0121%20 Dec →
dust216–14-0.015%9 Dec →
anubis13–11-0.0419%8 Dec →
mirage13–90.049%7 Dec →
dust27–13-0.0114%4 Dec →
inferno11–13-0.0214%1 Dec →
mirage3–13-0.0842%30 Nov →
anubis4–13-0.0136%30 Nov →
mirage12–160.0115%29 Nov →
nuke13–8-0.0111%29 Nov →
ancient13–6-0.014%29 Nov →
inferno13–3-0.027%29 Nov →
mirage10–13-0.067%29 Nov →
anubis16–13-0.0014%29 Nov →
nuke7–13-0.0315%28 Nov →
vertigo13–30.0427%28 Nov →
anubis8–13-0.0511%28 Nov →
ancient6–13-0.0126%27 Nov →
dust210–13-0.0715%25 Nov →
dust27–130.0416%23 Nov →
anubis9–130.0118%23 Nov →
anubis7–13-0.078%20 Nov →
mirage13–10-0.0122%20 Nov →
dust215–150.0026%18 Nov →
vertigo16–140.0120%18 Nov →
ancient16–12-0.028%16 Nov →
nuke13–70.0412%16 Nov →
mirage7–130.0223%16 Nov →
ancient10–130.0223%13 Nov →
vertigo11–13-0.0432%13 Nov →
inferno13–10-0.0212%11 Nov →
anubis13–7-0.0410%11 Nov →
dust29–13-0.0615%10 Nov →
nuke11–13-0.0427%10 Nov →
dust22–13-0.0815%10 Nov →
vertigo11–13-0.0218%10 Nov →
inferno13–110.0517%26 Oct →
dust212–16-0.0225%26 Oct →
vertigo3–13-0.0618%26 Oct →
mirage8–13-0.0217%26 Oct →
inferno11–13-0.069%20 Oct →
nuke6–13-0.0729%19 Oct →
vertigo13–30.0815%19 Oct →
mirage11–13-0.0221%19 Oct →
anubis13–100.0017%19 Oct →
ancient13–100.048%19 Oct →
inferno13–3-0.0721%17 Oct →
anubis16–14-0.0010%16 Oct →
vertigo6–2-0.0327%16 Oct →
vertigo13–80.0410%16 Oct →
nuke7–13-0.0416%15 Oct →
vertigo10–130.0327%15 Oct →
mirage8–13-0.0621%13 Oct →
nuke13–2-0.0311%13 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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