Zoju

Zoju — CS2 Stats

GB76561199070775952[U:1:1110510224]Steam profile ↗✓ No bans

3,418Tracked matches55%Win rate2021Tracked since
5,904Hours in CS
CSDB Rating6.0 SolidPositional Player
CSDB Leaderboard#1842 of 258256 tracked
FaceitLevel 10 · 2,506 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 28,600 +2,952 9 Feb – 27 Jun · 12 days played
25,27828,600peak 28,6009 Feb27 Jun
28,600Peak Premier in tracked matches
2,506Highest Faceit ELO seen on CSDB
65Days played since 2025-11-03

Faceit ELO

  • At peak — 2,506
  • Next: 3,000 ELO at 3,000 — 494 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate69.3%50.9%
Shot accuracy7.4%13.7%
Kill/death ratio1.141.09
Match win rate47.6%48.4%

Share this profile

CSDB.GGZojuFACEITLevel 10 · 2,506 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,506csdb.gg/stats

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Performance scores

Aim83
Positioning53
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY59–40–1Last 10059%Win rateWWWWLLLLWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +1.6pp headshot accuracy · +53ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 681ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 592ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.3
Utility3.3
Positioning5.3
Opening Duels2.3
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.3
Utility3.3
Mechanics6.9
Opening Duels1.8
Win Impact6.7

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time571ms−8ms
first ⅓ avg 579ms → last ⅓ avg 571ms
Headshot accuracy28.2%+0.5%
first ⅓ avg 27.8% → last ⅓ avg 28.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · ancient, 3 Nov →
50%Best headshot accuracy · 1–13 · ancient, 5 May →
391msFastest reaction time · 6–13 · overpass, 7 May →
13–1Biggest win · ancient, 21 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
16–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 91% over 11overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB2512–1348%0.01
ancientA2011–955%0.00
nukeA159–660%0.00
infernoS128–467%-0.01
anubisS1110–191%0.01
dust2A53–260%-0.02
overpassD51–420%-0.01
cache—31–233%0.00
office—11–0100%0.04
vertigo—11–0100%0.00
stronghold—11–0100%-0.03
train—11–0100%0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

205,017Lifetime kills
1.14K/D · Top 50% of Level 10 players
4,880Matches
47.6%Match win rate
69.3%Headshot % · Top 5% of Level 10 players
7.4%Shot accuracy
20,450MVPs
5,904Hours (in match)
4,768Bombs planted
4,968Bombs defused

Most-used weapons

AK-47115,331
AWP9,094
Knife2,938
FAMAS2,582
P250943

Lifetime map wins

12,782inferno
10,274nuke
4,773dust2
3,135vertigo
1,944train
122office
41cbble
19lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,167Matches
51%Win rate
1.10Avg K/D
82.5ADR
54%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient42154%1.1717.5
Mirage29647%1.1016.0
Anubis27254%1.1516.9
Nuke26259%1.2016.7
Inferno13549%1.0916.2
Dust27844%1.0516.4
Overpass6648%1.1716.7
Train4245%1.1016.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.6%Headshot accuracy
32.6%Accuracy (enemy spotted)
40.4%Spray accuracy
81.2%Counter-strafing
9.1°Preaim
565msReaction time
29.7%T opening success
44.5%CT opening success
0.35Enemies flashed / flash
3.9%Flash assists
6.66HE damage / grenade
3.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3541 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.6529% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–10.0329%21 Oct →
inferno13–70.0020%3 Oct →
mirage13–110.0524%27 Sept →
nuke13–60.0422%20 Sept →
anubis2–13-0.0335%20 Sept →
dust27–13-0.0032%28 Aug →
mirage6–130.0333%27 Aug →
inferno10–13-0.0416%15 Aug →
anubis13–40.0435%8 Aug →
inferno13–4-0.0318%8 Aug →
inferno8–130.0633%1 Aug →
anubis13–7-0.0326%27 Jun →
inferno13–2-0.0718%27 Jun →
nuke13–5-0.0332%27 Jun →
mirage13–40.0414%24 May →
office13–60.0429%16 May →
nuke5–13-0.0719%12 May →
mirage10–130.0127%11 May →
ancient8–13-0.0527%9 May →
ancient16–14-0.0224%8 May →
overpass6–13-0.0220%7 May →
mirage16–140.0138%7 May →
anubis13–20.0219%5 May →
ancient1–13-0.0750%5 May →
anubis13–4-0.0224%5 May →
mirage7–13-0.0138%30 Apr →
nuke10–13-0.0433%30 Apr →
cache12–12-0.0321%29 Apr →
cache8–13-0.0426%29 Apr →
cache13–100.0844%29 Apr →
ancient13–160.0332%28 Apr →
nuke13–50.0644%28 Apr →
dust213–7-0.0130%23 Apr →
nuke13–20.0738%23 Apr →
mirage14–160.0638%7 Apr →
ancient13–5-0.0325%7 Apr →
anubis13–110.0329%1 Apr →
mirage13–110.0024%30 Mar →
ancient13–30.0433%30 Mar →
mirage11–13-0.0120%28 Mar →
mirage13–50.0128%20 Mar →
mirage10–130.0621%20 Mar →
vertigo13–110.0023%20 Mar →
ancient13–110.0024%15 Mar →
nuke13–60.0526%14 Mar →
dust213–6-0.0534%7 Mar →
anubis13–7-0.0342%2 Mar →
overpass12–16-0.0418%25 Feb →
nuke11–130.0125%25 Feb →
anubis13–11-0.0030%25 Feb →
overpass6–130.0226%25 Feb →
mirage0–8-0.0520%25 Feb →
mirage13–110.0525%23 Feb →
nuke13–30.0113%10 Feb →
inferno13–60.0232%9 Feb →
mirage13–50.0142%9 Feb →
ancient13–60.0119%9 Feb →
stronghold10–6-0.0343%8 Feb →
mirage9–130.0129%6 Feb →
anubis13–90.0726%4 Feb →
inferno9–13-0.0931%3 Feb →
ancient13–110.0529%30 Jan →
ancient11–130.0029%28 Jan →
ancient13–30.0427%27 Jan →
nuke13–9-0.0430%27 Jan →
mirage13–110.0328%26 Jan →
anubis13–60.0024%26 Jan →
ancient13–9-0.0431%26 Jan →
mirage12–160.0423%22 Jan →
dust213–100.0134%22 Jan →
nuke13–11-0.0224%20 Jan →
mirage13–110.0432%19 Jan →
anubis13–50.0923%17 Jan →
ancient9–13-0.0119%17 Jan →
overpass13–9-0.0245%17 Jan →
inferno13–40.0022%17 Jan →
ancient11–13-0.0220%31 Dec →
inferno13–100.0442%31 Dec →
nuke13–20.0619%31 Dec →
dust22–13-0.0327%30 Dec →
train13–90.0523%19 Dec →
mirage5–13-0.0136%18 Dec →
mirage13–110.0121%18 Dec →
overpass10–130.0129%17 Dec →
mirage7–13-0.0537%12 Dec →
inferno16–140.0225%9 Dec →
inferno11–13-0.0629%8 Dec →
ancient13–40.0536%8 Dec →
nuke7–13-0.0324%8 Dec →
mirage13–8-0.0023%3 Dec →
mirage7–13-0.0430%30 Nov →
nuke14–16-0.0432%28 Nov →
ancient10–130.0334%23 Nov →
nuke9–130.0229%22 Nov →
mirage5–13-0.0220%21 Nov →
ancient6–13-0.0026%16 Nov →
inferno19–160.0519%12 Nov →
mirage13–110.0241%5 Nov →
ancient13–100.1029%3 Nov →
ancient5–13-0.0711%3 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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