Tempo — CS2 Stats

76561199068342725[U:1:1108076997]

583Tracked matches47%Win rate2020Tracked since
1,125Hours in CS25Hrs last 2 wks
CSDB Rating5.2 Developing
Ladder ranks via Leetify

Performance scores

Aim56
Positioning39
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateLWWLLWLWLW

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim5.6
Aggression5.1
Utility6.4
Positioning3.9
Opening Duels1.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 717ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning3.9
Utility6.4
Mechanics8.1
Opening Duels1.4
Win Impact3.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time700ms−53ms
first ⅓ avg 753ms → last ⅓ avg 700ms
Headshot accuracy19.7%−4.3%
first ⅓ avg 24.0% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 13–5
131Biggest win — mirage
4Longest win streak
18In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 78% over 9ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C27121544%-0.00
mirageA2516964%0.00
cacheC1771041%-0.02
ancientD103730%-0.01
nukeS97278%0.03
infernoS64267%0.01
train31233%0.01
office32167%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,278Lifetime kills
0.84K/D
1,498Matches
34.0%Match win rate
45.2%Headshot % · Top 50% of tracked players
9.3%Shot accuracy
2,077MVPs
581Hours (in match)
1,228Bombs planted
385Bombs defused

Most-used weapons

Lifetime map wins

3,805dust2
767inferno
633nuke
87train
78vertigo
37office
7lake
3ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
31.8%Accuracy (enemy spotted)
32.5%Spray accuracy
86.5%Counter-strafing
9.9°Preaim
717msReaction time
27.4%T opening success
41.4%CT opening success
0.49Enemies flashed / flash
4.9%Flash assists
12.78HE damage / grenade
7.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 716.7079ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4932 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.4311% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust21–60.000%29 Aug
inferno13–20.0421%29 Aug
dust213–40.0016%29 Aug
ancient10–130.0022%28 Aug
inferno6–13-0.079%28 Aug
cache13–7-0.0622%28 Aug
dust26–13-0.0420%27 Aug
mirage13–70.0111%27 Aug
cache9–13-0.0215%26 Aug
dust29–60.0425%26 Aug
dust213–10-0.0122%26 Aug
mirage6–13-0.0224%25 Aug
dust23–13-0.0131%24 Aug
nuke13–30.0511%24 Aug
cache5–13-0.0611%21 Aug
mirage13–90.0514%21 Aug
dust27–13-0.0317%21 Aug
dust25–13-0.0321%20 Aug
cache13–70.0114%20 Aug
nuke13–7-0.0321%20 Aug
cache11–13-0.0319%18 Aug
mirage13–7-0.0315%18 Aug
dust211–13-0.0512%18 Aug
nuke7–00.0846%18 Aug
nuke8–13-0.0332%17 Aug
inferno13–2-0.0833%17 Aug
dust211–1-0.050%17 Aug
dust28–130.0011%13 Aug
train9–130.0021%11 Aug
dust211–13-0.0430%11 Aug
nuke13–20.0760%11 Aug
mirage1–5-0.080%10 Aug
cache13–10-0.0724%10 Aug
dust211–13-0.0124%10 Aug
mirage11–13-0.0612%10 Aug
mirage7–13-0.127%6 Aug
cache13–20.0132%6 Aug
mirage13–90.0113%5 Aug
nuke13–20.0632%5 Aug
mirage12–12-0.0119%5 Aug
dust28–130.0018%5 Aug
cache3–13-0.0815%5 Aug
cache5–13-0.0514%30 Jul
ancient6–10-0.0227%30 Jul
office13–9-0.0835%30 Jul
dust28–13-0.0521%30 Jul
dust29–13-0.0221%22 Jul
cache13–70.0822%22 Jul
mirage12–12-0.038%22 Jul
ancient9–130.0428%19 Jul
dust213–80.0524%19 Jul
cache3–13-0.0628%19 Jul
mirage13–8-0.0119%17 Jul
inferno11–13-0.0221%17 Jul
nuke5–13-0.0126%17 Jul
train12–12-0.0323%16 Jul
mirage13–7-0.0318%16 Jul
dust20–13-0.0529%16 Jul
mirage13–10-0.0331%15 Jul
nuke13–60.0227%15 Jul
mirage11–13-0.056%15 Jul
mirage9–13-0.0017%10 Jul
cache3–13-0.0219%10 Jul
cache13–100.038%9 Jul
dust213–9-0.0429%7 Jul
ancient11–13-0.0517%6 Jul
mirage13–50.0432%6 Jul
dust213–70.0321%6 Jul
dust24–13-0.0330%3 Jul
mirage13–11-0.0016%2 Jul
ancient9–13-0.0726%2 Jul
inferno13–50.1521%2 Jul
dust213–70.1339%27 Jun
mirage13–20.1318%26 Jun
ancient6–13-0.0218%26 Jun
mirage4–13-0.0320%26 Jun
office5–13-0.0416%26 Jun
cache13–9-0.0020%26 Jun
dust213–90.0115%26 Jun
mirage13–10.008%26 Jun
cache5–130.0315%25 Jun
ancient13–90.0229%25 Jun
office13–10-0.0626%25 Jun
mirage13–20.0214%25 Jun
dust24–11-0.0017%25 Jun
cache5–13-0.0535%19 Jun
dust213–80.0216%19 Jun
mirage13–80.1127%19 Jun
cache12–120.0528%19 Jun
nuke13–70.0824%19 Jun
mirage13–50.0731%19 Jun
ancient7–13-0.0322%19 Jun
inferno13–30.0341%19 Jun
dust213–10-0.0319%19 Jun
train6–00.0680%19 Jun
ancient7–13-0.0224%19 Jun
mirage13–40.1220%18 Jun
ancient13–60.069%18 Jun
mirage13–60.0626%18 Jun
dust213–50.1320%18 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →