PrimoG

PrimoG — CS2 Stats

US76561199067350491[U:1:1107084763]Steam profile ↗✓ No bans

1,140Tracked matches40%Win rate2020Tracked since
CSDB Rating6.4 SolidPositional Player
CSDB Leaderboard#52176 of 252121 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,596 → 1,596
+1Tracked matches · now 1,140
−3.3ppWin rate · 43.3% → 40.0%

Rating over time

Premier CS Rating: 22,177 +2,576 8 Jun – 23 Sept · 19 days played
19,60123,654peak 23,6548 Jun23 Sept
Faceit ELO: 1,596 +0 16 Sept – 23 Sept · 2 observations
1,5961,596peak 1,59616 Sept23 Sept
23,654Peak Premier in tracked matches
1,596Highest Faceit ELO seen on CSDB
48Days played since 2026-05-10

Faceit ELO

  • At peak — 1,596
  • Next: Level 9 at 1,751 — 155 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-16
  • Level 7 first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGPrimoGPEAK ELO1,596csdb.gg/stats

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Performance scores

Aim87
Positioning61
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY51–47–2Last 10051%Win rateLLLLWWWWWW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · +3.7pp headshot accuracy · −1ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 583ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 556ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.7
Utility5.8
Positioning6.1
Opening Duels5.2
Clutch1.6

Sharp aimerExcellent counter-strafingEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 98% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Flashes. 0.88 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.1
Utility5.8
Mechanics9.0
Opening Duels4.9
Win Impact1.7

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time572ms−49ms
first ⅓ avg 621ms → last ⅓ avg 572ms
Headshot accuracy24.5%−4.7%
first ⅓ avg 29.2% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · mirage, 2 Sept →
58%Best headshot accuracy · 13–6 · cache, 11 Jul →
398msFastest reaction time · 13–10 · dust2, 11 Jul →
13–2Biggest win · ancient, 9 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
5–11In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 60% over 10anubisWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B3116–1552%0.01
mirageC2310–1343%0.01
ancientA127–558%0.00
cacheA116–555%0.03
infernoA106–460%0.01
anubisC83–538%0.02
nuke—32–167%0.03
office—21–150%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

225Matches
51%Win rate
1.39Avg K/D
90.8ADR
63%Headshot %

Clutches & streaks

28%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust25758%1.3319.6
Mirage3441%1.2518.7
Ancient2241%1.2220.1
Anubis1947%1.4820.7
Inferno1839%1.2218.8
Vertigo850%1.4718.4
Cache743%1.2214.6
Train425%1.1120.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
34.7%Accuracy (enemy spotted)
37.0%Spray accuracy
90.5%Counter-strafing
8.5°Preaim
558msReaction time
50.6%T opening success
48.9%CT opening success
0.88Enemies flashed / flash
6.5%Flash assists
13.10HE damage / grenade
3.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9301 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0124%5 Oct →
inferno9–13-0.0033%12 Sept →
mirage6–13-0.0129%12 Sept →
inferno13–16-0.0220%12 Sept →
mirage6–2-0.0740%12 Sept →
dust216–12-0.0222%11 Sept →
dust213–70.0624%11 Sept →
dust213–70.0421%9 Sept →
ancient13–20.1043%9 Sept →
mirage13–50.0212%8 Sept →
dust213–110.0120%8 Sept →
mirage7–13-0.0216%7 Sept →
cache13–70.0319%7 Sept →
dust211–130.0138%6 Sept →
inferno9–13-0.0419%6 Sept →
cache13–50.1222%6 Sept →
dust212–16-0.0423%3 Sept →
anubis11–130.0322%3 Sept →
mirage4–13-0.0228%3 Sept →
dust25–13-0.0122%2 Sept →
anubis13–50.0127%2 Sept →
mirage13–70.1323%2 Sept →
cache2–13-0.0226%31 Aug →
cache13–60.0135%30 Aug →
mirage10–130.0224%30 Aug →
mirage9–130.0533%29 Aug →
ancient8–130.0122%29 Aug →
dust212–160.0833%29 Aug →
anubis4–13-0.0514%28 Aug →
cache7–13-0.0012%28 Aug →
mirage13–110.0419%17 Jul →
inferno13–100.0024%15 Jul →
anubis6–130.0322%15 Jul →
ancient13–80.0219%15 Jul →
cache13–100.0223%15 Jul →
dust29–13-0.0018%14 Jul →
dust213–11-0.0027%14 Jul →
dust211–13-0.0330%13 Jul →
anubis7–130.0227%13 Jul →
office11–13-0.0741%12 Jul →
office13–90.0220%12 Jul →
anubis13–60.0619%12 Jul →
dust213–90.0824%12 Jul →
dust213–100.0229%11 Jul →
cache13–60.0558%11 Jul →
mirage13–80.0821%11 Jul →
mirage11–130.019%9 Jul →
ancient9–13-0.0722%9 Jul →
dust212–120.0020%8 Jul →
inferno13–3-0.0231%8 Jul →
dust213–70.0325%8 Jul →
mirage7–130.0320%8 Jul →
cache12–120.0235%8 Jul →
cache5–130.0420%7 Jul →
mirage13–100.0218%3 Jul →
ancient11–13-0.0014%3 Jul →
dust28–13-0.0017%1 Jul →
dust216–12-0.0023%30 Jun →
inferno13–100.0222%28 Jun →
anubis13–100.0318%28 Jun →
ancient13–9-0.0217%28 Jun →
mirage10–130.0321%26 Jun →
dust210–130.0016%23 Jun →
dust213–20.0438%23 Jun →
anubis14–160.0012%21 Jun →
inferno5–13-0.0518%20 Jun →
ancient13–110.0226%20 Jun →
mirage11–130.0423%20 Jun →
dust213–70.0542%20 Jun →
mirage13–16-0.0524%17 Jun →
dust213–80.0030%16 Jun →
dust213–16-0.0120%16 Jun →
nuke16–130.0827%15 Jun →
dust213–160.0922%13 Jun →
inferno13–50.0733%13 Jun →
ancient13–8-0.0016%12 Jun →
ancient13–100.0726%12 Jun →
dust213–60.0238%11 Jun →
mirage13–50.0026%9 Jun →
inferno16–130.0424%9 Jun →
dust210–13-0.0319%8 Jun →
inferno13–110.0945%8 Jun →
dust210–130.0142%7 Jun →
nuke11–13-0.0138%6 Jun →
dust212–16-0.0421%6 Jun →
dust213–100.0130%5 Jun →
mirage2–13-0.0927%5 Jun →
mirage13–9-0.0132%4 Jun →
mirage13–70.0523%30 May →
dust27–130.0120%30 May →
mirage13–90.0636%16 May →
dust213–4-0.0242%16 May →
ancient10–13-0.0327%14 May →
cache11–13-0.0133%14 May →
mirage14–16-0.0425%14 May →
nuke13–70.0228%12 May →
ancient16–13-0.0516%12 May →
dust213–70.0644%12 May →
cache13–30.0540%11 May →
ancient9–13-0.0428%10 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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