JellyPlane

JellyPlane — CS2 Stats

76561199065119409[U:1:1104853681]Steam profile ↗✓ No bans

88Tracked matches45%Win rate2026Tracked since
120Hours in CS
CSDB Rating2.3 LearningPositional Player
Premier CS Rating12,369Blue band · top ~42.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 88 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 3 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,369 -298 21 May30 Aug · 8 days played
10,97312,667peak 12,66721 May30 Aug
12,667Peak Premier in tracked matches
25Days played since 2026-05-03

Premier CS Rating

  • 298 below peak (12,667)
  • 0 over 90 days
  • Next: Purple band at 15,000 2,631 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate72.2%41.9%44.3%above
Shot accuracy0.0%9.6%11.8%11.8% short
Kill/death ratio1.590.981.03above
Match win rate37.7%43.8%45.2%7.5% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJellyPlanePREMIER12,369 · Blue bandcsdb.gg/stats

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Performance scores

Aim20
Positioning42
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY38419Last 8843%Win rateLWWLWWTWLW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −3.6pp headshot accuracy · +2ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 664ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 686ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 685ms

Newest first, from the last 88 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim2.0
Utility1.3
Positioning4.2
Opening Duels0.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.0
Positioning4.2
Utility1.3
Mechanics3.0
Opening Duels0.0
Win Impact3.3

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.06
Reaction time650ms−85ms
first ⅓ avg 734ms → last ⅓ avg 650ms
Headshot accuracy10.7%−3.2%
first ⅓ avg 13.9% → last ⅓ avg 10.7%

Rolling 5-match average across the last 88 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 1–13 · inferno, 8 May
43%Best headshot accuracy · 5–5 · inferno, 14 May
438msFastest reaction time · 3–13 · nuke, 22 May
13–0Biggest win · dust2, 19 May

Across the last 88 tracked matches.

Highlights

7Longest win streak
3Overtime games

Map breakdown

infernoBest map · 57% over 14nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC2281436%-0.05
dust2C1871139%-0.05
mirageB158753%-0.04
infernoA148657%-0.05
ancientB63350%-0.06
nukeD62433%-0.07
anubis41325%-0.08
office31233%-0.02

Across the last 88 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

6,884Lifetime kills
1.59K/D · Top 5% of Blue band
191Matches
37.7%Match win rate
72.2%Headshot % · Top 1% of Blue band
0.0%Shot accuracy
191MVPs
120Hours (in match)
148Bombs planted
61Bombs defused

Most-used weapons

Lifetime map wins

246dust2
227inferno
80nuke
27office
13train
4vertigo
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
27.2%Accuracy (enemy spotted)
28.8%Spray accuracy
63.7%Counter-strafing
11.3°Preaim
662msReaction time
25.7%T opening success
28.5%CT opening success
0.31Enemies flashed / flash
4.3%Flash assists
3.97HE damage / grenade
1.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.908% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3112 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.6681% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno2–13-0.086%1 Jun
dust213–10-0.0610%28 May
anubis13–100.017%28 May
dust23–13-0.0820%27 May
mirage13–11-0.048%27 May
dust213–5-0.0610%27 May
inferno15–15-0.0113%26 May
cache13–9-0.0510%26 May
dust29–13-0.1010%26 May
mirage13–3-0.055%26 May
inferno13–8-0.1113%26 May
mirage13–6-0.065%25 May
mirage6–13-0.0019%25 May
ancient4–13-0.0814%24 May
dust210–13-0.0611%24 May
inferno13–8-0.0710%24 May
nuke4–13-0.0414%24 May
inferno13–3-0.0224%24 May
cache7–13-0.0415%24 May
mirage9–130.0211%23 May
mirage4–13-0.0610%23 May
ancient5–13-0.097%22 May
anubis7–13-0.093%22 May
dust210–13-0.036%22 May
dust25–13-0.0530%22 May
nuke3–13-0.140%22 May
mirage0–13-0.040%22 May
inferno13–10-0.0811%21 May
nuke13–2-0.047%21 May
dust213–60.0116%21 May
ancient13–5-0.0312%20 May
mirage13–4-0.0131%20 May
ancient13–11-0.0411%20 May
dust213–10-0.0316%20 May
dust212–120.0116%20 May
dust213–00.0129%19 May
anubis1–13-0.138%19 May
anubis8–13-0.1017%19 May
dust27–0-0.0825%19 May
mirage13–4-0.0611%19 May
inferno13–3-0.0117%19 May
inferno12–16-0.078%19 May
mirage15–15-0.0629%18 May
ancient13–10-0.0825%18 May
inferno13–8-0.0822%18 May
mirage13–10-0.038%18 May
inferno13–6-0.0118%17 May
cache13–5-0.0414%17 May
nuke5–13-0.0310%15 May
nuke12–12-0.0830%14 May
dust24–13-0.0719%14 May
inferno5–5-0.0243%14 May
mirage8–13-0.0825%14 May
nuke13–7-0.0917%13 May
dust27–13-0.0412%13 May
mirage13–9-0.097%13 May
office13–10.0133%13 May
office12–12-0.048%13 May
office2–13-0.0217%13 May
mirage12–12-0.058%12 May
dust213–9-0.114%12 May
cache9–13-0.0713%12 May
cache7–13-0.0911%12 May
cache13–90.018%11 May
cache3–13-0.100%11 May
cache12–12-0.109%11 May
cache0–13-0.043%11 May
cache13–6-0.039%10 May
mirage13–5-0.0115%10 May
cache10–13-0.0410%10 May
ancient10–13-0.034%9 May
cache13–6-0.0112%9 May
cache3–13-0.0612%9 May
cache13–1-0.065%9 May
cache13–6-0.0336%9 May
cache6–13-0.0219%9 May
cache6–13-0.0416%9 May
cache12–12-0.008%8 May
cache4–13-0.1126%8 May
dust26–13-0.0125%8 May
inferno1–130.0617%8 May
inferno7–13-0.089%7 May
dust23–90.0215%7 May
cache12–12-0.0213%6 May
dust24–13-0.0920%4 May
inferno3–13-0.0735%4 May
cache8–11-0.0415%3 May
cache13–10-0.0723%3 May

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →