Muka

Muka — CS2 Stats

NL76561199063846484[U:1:1103580756]Steam profile ↗✓ No bans

1,322Tracked matches37%Win rate2020Tracked since
CSDB Rating4.3 DevelopingAll-Rounder
FaceitLevel 7 · 1,458 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,322 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,842 +2,644 2 Apr – 17 Jan · 19 days played
15,16621,662peak 21,6622 Apr17 Jan
22,204Peak Premier in tracked matches
1,458Highest Faceit ELO seen on CSDB
51Days played since 2025-04-02

Faceit ELO

  • At peak — 1,458
  • Next: Level 8 at 1,531 — 73 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-08
  • Level 6 first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMukaFACEITLevel 7 · 1,458 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,458csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning43
Utility41

0–100 skill scores via Leetify.

Recent form

COLD46–51–3Last 10046%Win rateLLWLLLLLLW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −13.2pp headshot accuracy · +23ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 633ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 640ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.3
Utility4.1
Positioning4.3
Opening Duels3.7
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 92% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.3
Utility4.1
Mechanics6.6
Opening Duels3.3
Win Impact0.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time649ms−3ms
first ⅓ avg 651ms → last ⅓ avg 649ms
Headshot accuracy24.8%−0.8%
first ⅓ avg 25.6% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · overpass, 22 Jan →
60%Best headshot accuracy · 13–4 · mirage, 20 May →
461msFastest reaction time · 9–13 · anubis, 25 May →
13–1Biggest win · nuke, 15 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
1–12In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 77% over 13anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC219–1243%0.02
nukeD175–1229%-0.01
ancientB157–847%-0.01
overpassB136–746%-0.00
infernoS1310–377%0.01
dust2B105–550%0.01
anubisD71–614%-0.01
train—43–175%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,080Matches
51%Win rate
1.03Avg K/D
72.1ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3361%1.0415.4
Ancient1828%1.0214.6
Anubis1625%0.9015.3
Nuke1436%0.8514.0
Inferno1354%0.9913.9
Dust2825%0.7111.0
Train729%1.0014.7
Overpass560%1.0814.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
30.4%Accuracy (enemy spotted)
34.9%Spray accuracy
79.8%Counter-strafing
10.4°Preaim
639msReaction time
34.1%T opening success
51.9%CT opening success
0.48Enemies flashed / flash
4.1%Flash assists
5.38HE damage / grenade
5.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4812 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.1225% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis9–130.0612%15 Jun →
nuke8–130.0614%15 Jun →
nuke13–10.0727%15 Jun →
overpass6–13-0.1112%15 Jun →
mirage4–13-0.0119%29 May →
overpass10–13-0.0020%29 May →
dust29–130.0126%27 May →
overpass11–130.0221%26 May →
nuke6–130.0712%26 May →
inferno13–10-0.1010%25 May →
nuke7–10-0.0224%25 May →
anubis9–13-0.0521%25 May →
mirage13–40.0060%20 May →
nuke13–8-0.0336%20 May →
inferno9–130.0135%19 May →
ancient4–13-0.0813%19 May →
overpass13–70.1432%22 Jan →
mirage13–100.0027%17 Jan →
mirage2–13-0.0333%17 Jan →
overpass9–13-0.0424%16 Jan →
mirage13–10-0.0024%8 Jan →
mirage4–13-0.0128%25 Dec →
nuke9–13-0.0413%25 Dec →
ancient11–13-0.0220%24 Dec →
mirage8–130.0421%24 Dec →
overpass2–130.0225%24 Dec →
dust213–7-0.0121%24 Dec →
mirage13–10-0.0440%17 Dec →
overpass6–2-0.0127%17 Dec →
dust213–50.0931%11 Dec →
overpass9–13-0.0429%11 Dec →
overpass13–80.0825%10 Dec →
inferno7–13-0.0132%10 Dec →
overpass16–12-0.0510%28 Nov →
overpass13–70.0319%24 Nov →
mirage13–30.0220%19 Nov →
train13–9-0.0139%18 Nov →
mirage13–40.0622%17 Nov →
overpass13–40.0319%17 Nov →
nuke15–15-0.0217%16 Nov →
inferno13–7-0.0525%16 Nov →
nuke6–13-0.0532%13 Nov →
ancient13–9-0.0218%10 Nov →
dust213–40.0631%10 Nov →
mirage13–40.0124%10 Nov →
overpass9–13-0.0614%10 Nov →
inferno13–70.0626%10 Nov →
ancient11–13-0.0320%10 Nov →
train16–130.0829%7 Nov →
mirage3–13-0.0224%6 Nov →
ancient11–13-0.0515%6 Nov →
ancient9–3-0.0727%6 Nov →
train13–6-0.0118%6 Nov →
ancient13–110.0619%5 Nov →
ancient13–40.0124%31 Oct →
ancient10–130.0215%31 Oct →
ancient13–50.0632%30 Oct →
mirage12–120.0629%28 Oct →
nuke13–50.0220%28 Oct →
ancient13–10.0326%28 Oct →
nuke7–13-0.0819%22 Oct →
mirage11–130.0021%16 Oct →
mirage12–160.0723%22 Jul →
inferno11–130.0229%25 Jun →
nuke13–5-0.0142%24 Jun →
dust211–130.0239%16 Jun →
ancient13–80.0216%11 Jun →
inferno9–5-0.0615%11 Jun →
nuke9–00.1129%11 Jun →
nuke14–16-0.0331%29 May →
inferno13–80.0030%29 May →
anubis6–13-0.0533%27 May →
mirage13–40.0226%27 May →
mirage11–130.0617%27 May →
inferno13–80.0316%20 May →
dust213–20.0619%20 May →
mirage10–130.0331%11 May →
ancient11–13-0.1019%8 May →
nuke12–120.0231%7 May →
nuke5–13-0.078%29 Apr →
mirage14–16-0.0226%24 Apr →
ancient4–130.0733%20 Apr →
ancient4–12-0.0623%14 Apr →
anubis10–13-0.0255%14 Apr →
inferno13–80.0021%14 Apr →
dust25–13-0.0423%14 Apr →
dust213–40.0630%13 Apr →
nuke10–13-0.0630%13 Apr →
mirage13–40.1028%13 Apr →
mirage9–130.0228%13 Apr →
anubis6–13-0.0211%13 Apr →
anubis11–130.0021%9 Apr →
nuke3–13-0.0713%3 Apr →
dust27–13-0.0823%3 Apr →
train8–13-0.0835%3 Apr →
inferno16–13-0.0218%3 Apr →
anubis13–90.0420%2 Apr →
dust24–13-0.0442%2 Apr →
inferno7–40.1218%2 Apr →
inferno13–80.0639%2 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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