clairo

clairo — CS2 Stats

BW76561199059974803[U:1:1099709075]Steam profile ↗✓ No bans

996Tracked matches48%Win rate2020Tracked since
CSDB Rating4.2 DevelopingClutch Specialist
Premier CS Rating13,820Blue band · top ~34.6% of ranked players (population est.)
FaceitLevel 5 · 1,147 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 996 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,820 +427 13 Apr – 25 Oct · 36 days played
10,33714,771peak 14,77113 Apr25 Oct
14,771Peak Premier in tracked matches
1,147Highest Faceit ELO seen on CSDB
46Days played since 2026-04-05

Faceit ELO

  • At peak — 1,147
  • Next: Level 6 at 1,201 — 54 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-29
  • Level 4 first seen 2026-08-29

Premier CS Rating

  • 951 below peak (14,771)
  • 0 over 30 days · steady
  • +1,879 over 90 days
  • Next: Purple band at 15,000 — 1,180 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGclairoFACEITLevel 5 · 1,147 ELOSTANDINGTop 67.6% of rankedPREMIER13,820 · Blue bandPEAK ELO1,147csdb.gg/stats

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Performance scores

Aim46
Positioning52
Utility37

0–100 skill scores via Leetify.

Recent form

HOT42–56–2Last 10042%Win rateWWWWWWLWWW

Last 10 vs previous 10: +60pp win rate · +0.01 avg rating · +1.5pp headshot accuracy · −40ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 633ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 674ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 695ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim4.6
Utility3.7
Positioning5.2
Opening Duels3.5
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.2
Utility3.7
Mechanics4.8
Opening Duels2.9
Win Impact4.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time665ms−25ms
first ⅓ avg 690ms → last ⅓ avg 665ms
Headshot accuracy19.7%−1.2%
first ⅓ avg 20.9% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–5 · dust2, 1 May →
42%Best headshot accuracy · 13–10 · overpass, 25 May →
344msFastest reaction time · 0–5 · nuke, 28 Jun →
13–1Biggest win · cache, 25 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
4–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 68% over 25nukeWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2S2517–868%-0.02
mirageC249–1538%-0.02
nukeD122–1017%-0.03
ancientC114–736%-0.02
overpassD93–633%-0.03
cacheB84–450%-0.02
anubisB63–350%-0.03
inferno—40–40%-0.08
train—10–10%-0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

23Matches
57%Win rate
0.77Avg K/D
62.5ADR
44%Headshot %

Clutches & streaks

50%1v1 clutch win
29%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust2862%0.9013.5
Nuke560%0.7112.6
Ancient367%0.5813.0
Mirage2100%0.9314.0
Anubis20%0.7012.5
Inferno250%0.469.0
Overpass10%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
30.2%Accuracy (enemy spotted)
34.0%Spray accuracy
71.6%Counter-strafing
10.3°Preaim
673msReaction time
39.3%T opening success
44.1%CT opening success
0.41Enemies flashed / flash
4.8%Flash assists
6.94HE damage / grenade
8.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4101 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2795% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–100.0320%31 Aug →
dust213–10-0.0521%25 Aug →
anubis13–20.0627%25 Aug →
mirage13–10-0.0315%24 Aug →
ancient13–10-0.0920%24 Aug →
cache13–30.0226%2 Aug →
anubis10–13-0.0823%2 Aug →
cache13–10.0020%25 Jul →
mirage13–7-0.0416%25 Jul →
dust213–50.0323%25 Jul →
mirage13–11-0.0423%25 Jul →
mirage5–13-0.0619%24 Jul →
ancient9–13-0.089%24 Jul →
mirage7–13-0.0318%23 Jul →
dust213–6-0.0326%23 Jul →
ancient5–13-0.0425%23 Jul →
mirage11–130.0323%22 Jul →
dust213–90.0124%22 Jul →
ancient11–130.0418%22 Jul →
anubis15–15-0.0313%22 Jul →
mirage9–130.0212%21 Jul →
nuke8–13-0.0210%21 Jul →
dust213–4-0.0114%21 Jul →
mirage9–130.0125%20 Jul →
cache4–13-0.0711%20 Jul →
ancient9–130.0319%19 Jul →
mirage6–13-0.097%19 Jul →
ancient7–13-0.0224%18 Jul →
dust23–13-0.1013%17 Jul →
dust213–50.0236%16 Jul →
mirage13–9-0.0322%16 Jul →
ancient16–130.0016%14 Jul →
nuke2–13-0.0532%13 Jul →
mirage4–13-0.0615%13 Jul →
dust213–90.018%13 Jul →
dust213–70.0026%10 Jul →
mirage5–13-0.1025%10 Jul →
cache7–13-0.019%10 Jul →
dust213–90.0314%10 Jul →
dust213–8-0.0219%7 Jul →
nuke9–13-0.0229%1 Jul →
mirage7–13-0.0329%29 Jun →
overpass9–130.0321%29 Jun →
nuke0–5-0.0940%28 Jun →
inferno8–13-0.0516%28 Jun →
ancient5–13-0.0040%28 Jun →
dust211–13-0.0116%27 Jun →
mirage13–5-0.0314%27 Jun →
mirage16–140.0416%26 Jun →
dust216–12-0.0321%26 Jun →
dust28–13-0.0121%22 Jun →
mirage10–13-0.025%21 Jun →
dust26–13-0.050%21 Jun →
dust213–10-0.0524%21 Jun →
cache13–10-0.0420%21 Jun →
dust212–12-0.0529%20 Jun →
mirage4–13-0.0711%20 Jun →
anubis13–9-0.0821%20 Jun →
mirage8–13-0.0222%17 Jun →
nuke5–13-0.0515%17 Jun →
overpass13–9-0.0318%11 Jun →
nuke6–130.0118%9 Jun →
mirage16–14-0.0321%9 Jun →
dust25–13-0.0631%2 Jun →
mirage11–130.0422%2 Jun →
cache10–13-0.0232%25 May →
nuke11–130.0527%25 May →
overpass13–10-0.0542%25 May →
cache10–13-0.0337%24 May →
cache13–5-0.0320%24 May →
mirage13–80.0422%22 May →
overpass10–130.0127%18 May →
anubis9–13-0.0311%13 May →
dust213–8-0.059%13 May →
ancient4–130.0222%8 May →
ancient13–8-0.0116%8 May →
dust27–13-0.0619%8 May →
overpass13–16-0.0117%8 May →
dust213–7-0.0420%5 May →
nuke8–13-0.109%5 May →
dust213–110.0129%2 May →
anubis13–10-0.0133%2 May →
ancient13–10-0.0220%2 May →
overpass13–50.0211%2 May →
nuke11–13-0.0518%2 May →
overpass0–6-0.0222%1 May →
inferno1–13-0.0811%1 May →
dust213–50.0826%1 May →
nuke13–80.0118%1 May →
inferno4–13-0.1115%20 Apr →
nuke8–13-0.0724%20 Apr →
inferno5–13-0.0829%18 Apr →
dust21–13-0.0741%14 Apr →
mirage9–13-0.0620%14 Apr →
overpass4–13-0.0710%13 Apr →
overpass4–13-0.1315%13 Apr →
dust213–20.028%9 Apr →
mirage11–130.0533%8 Apr →
train3–13-0.1010%8 Apr →
nuke13–9-0.0326%7 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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