cruski

cruski — CS2 Stats

76561199057493189[U:1:1097227461]Steam profile ↗✓ No bans

1,656Tracked matches46%Win rate2021Tracked since
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating14,668Blue band · top ~30.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,668 +151 8 Sept – 31 Oct · 2 days played
14,51714,668peak 14,6688 Sept31 Oct
14,668Peak Premier in tracked matches
26Days played since 2026-09-08

Premier CS Rating

  • At peak — 14,668
  • Next: Purple band at 15,000 — 332 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-08
  • Light Blue band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGcruskiFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,668 · Blue bandcsdb.gg/stats

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Performance scores

Aim46
Positioning52
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY41–54–5Last 10041%Win rateWWLLLWWWLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +0.2pp headshot accuracy · −48ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 628ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 663ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 686ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim4.6
Utility1.4
Positioning5.2
Opening Duels2.8
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.2
Utility1.4
Mechanics6.5
Opening Duels2.8
Win Impact3.8

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time696ms+24ms
first ⅓ avg 672ms → last ⅓ avg 696ms
Headshot accuracy25.1%−6.6%
first ⅓ avg 31.8% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 3–13 · nuke, 18 Oct →
80%Best headshot accuracy · 3–13 · nuke, 20 Sept →
422msFastest reaction time · 13–11 · nuke, 2 Oct →
13–0Biggest win · nuke, 31 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
5–0In matches decided by ≤2 rounds

Map breakdown

Strongest and weakest map need 5+ matches on two different maps — 1 of 7 maps qualify so far.

MapGradePlayedRecordWin rateAvg rating
nukeC9237–5540%0.01
dust2—22–0100%-0.03
inferno—20–20%-0.06
anubis—10–10%-0.03
mirage—11–0100%0.08
overpass—10–10%-0.03
vertigo—11–0100%0.00

Across the last 100 tracked matches.

Faceit stats

Combat

100Matches
50%Win rate
1.09Avg K/D
82.0ADR
51%Headshot %

Clutches & streaks

41%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3158%1.2915.2
Nuke1450%1.1414.9
Ancient1050%1.0716.0
Anubis1040%1.1615.6
Inferno1030%0.8011.8
Dust2757%0.8012.9
Vertigo333%1.0015.7
Cache10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
36.0%Accuracy (enemy spotted)
39.1%Spray accuracy
79.1%Counter-strafing
17.2°Preaim
702msReaction time
38.1%T opening success
44.1%CT opening success
0.20Enemies flashed / flash
3.6%Flash assists
5.31HE damage / grenade
3.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 17.2183° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 702.1895ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1961 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–5-0.0429%1 Nov →
nuke13–8-0.0325%1 Nov →
nuke8–13-0.0018%1 Nov →
nuke8–13-0.0515%1 Nov →
nuke6–13-0.0432%31 Oct →
dust213–3-0.0120%31 Oct →
nuke13–00.0022%31 Oct →
nuke10–10.1017%31 Oct →
nuke9–13-0.0019%29 Oct →
nuke3–130.0847%29 Oct →
nuke13–100.0326%21 Oct →
nuke13–70.0515%21 Oct →
nuke5–13-0.0222%21 Oct →
nuke13–7-0.0031%21 Oct →
nuke13–5-0.0518%21 Oct →
nuke7–130.0331%20 Oct →
nuke13–1-0.0021%20 Oct →
nuke13–40.0124%20 Oct →
nuke4–130.0422%20 Oct →
nuke8–130.0831%20 Oct →
nuke7–130.017%19 Oct →
nuke13–70.0225%19 Oct →
nuke5–130.0327%19 Oct →
nuke13–50.0538%19 Oct →
nuke3–130.2633%18 Oct →
nuke8–13-0.0112%18 Oct →
nuke2–130.0126%18 Oct →
nuke12–120.0945%18 Oct →
nuke7–13-0.0422%18 Oct →
nuke12–120.1219%18 Oct →
nuke6–13-0.0245%18 Oct →
nuke4–13-0.0321%18 Oct →
nuke1–13-0.0624%18 Oct →
nuke7–13-0.0227%18 Oct →
nuke4–130.0253%18 Oct →
nuke13–70.0137%17 Oct →
nuke4–13-0.0319%17 Oct →
nuke13–40.012%17 Oct →
nuke13–80.1015%17 Oct →
nuke13–50.0725%17 Oct →
nuke6–13-0.0647%16 Oct →
nuke13–100.0825%16 Oct →
nuke6–13-0.0030%16 Oct →
nuke8–00.0222%16 Oct →
nuke8–130.0033%16 Oct →
nuke3–13-0.0625%15 Oct →
inferno7–13-0.0327%15 Oct →
nuke5–13-0.1013%15 Oct →
anubis10–13-0.0321%15 Oct →
mirage13–50.0829%15 Oct →
dust27–2-0.0525%15 Oct →
nuke13–5-0.0621%15 Oct →
nuke13–30.0032%15 Oct →
nuke5–13-0.0635%15 Oct →
nuke13–20.1943%14 Oct →
nuke13–80.0235%14 Oct →
nuke7–13-0.0822%13 Oct →
nuke8–13-0.1012%5 Oct →
nuke12–12-0.0723%5 Oct →
nuke8–13-0.127%4 Oct →
overpass1–13-0.0313%4 Oct →
nuke7–3-0.040%4 Oct →
nuke10–13-0.0726%4 Oct →
nuke3–13-0.0548%4 Oct →
nuke6–13-0.0535%4 Oct →
nuke6–1-0.100%4 Oct →
nuke8–13-0.0424%4 Oct →
nuke4–130.0428%4 Oct →
nuke13–11-0.0724%2 Oct →
nuke4–13-0.0324%2 Oct →
nuke13–90.1433%2 Oct →
nuke3–13-0.020%1 Oct →
nuke8–13-0.0131%1 Oct →
nuke13–90.0125%30 Sept →
nuke4–13-0.0547%30 Sept →
nuke1–130.0125%30 Sept →
nuke4–13-0.0260%30 Sept →
inferno6–13-0.0927%30 Sept →
nuke1–13-0.0636%27 Sept →
nuke13–90.0732%26 Sept →
nuke13–30.0532%26 Sept →
nuke8–130.0625%25 Sept →
nuke13–110.0925%24 Sept →
nuke2–1-0.0175%24 Sept →
nuke4–50.2042%24 Sept →
vertigo13–110.0030%23 Sept →
nuke13–40.1243%23 Sept →
nuke5–130.0322%22 Sept →
nuke7–130.0148%21 Sept →
nuke3–13-0.068%20 Sept →
nuke3–13-0.0880%20 Sept →
nuke7–13-0.0820%20 Sept →
nuke12–120.0119%20 Sept →
nuke12–12-0.0224%19 Sept →
nuke6–130.0118%19 Sept →
nuke13–20.2243%19 Sept →
nuke13–40.0228%19 Sept →
nuke6–130.0932%19 Sept →
nuke13–8-0.0021%19 Sept →
nuke13–40.0223%19 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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