Juonetar

Juonetar — CS2 Stats

VA76561198204142916[U:1:243877188]Steam profile ↗✓ No bans

904Tracked matches48%Win rate2021Tracked since
CSDB Rating2.7 LearningPositional Player
Premier CS Rating9,766Light Blue band · top ~56% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+731Premier CS Rating · 9,035 → 9,766

Rating over time

Premier CS Rating: 9,766 -3,161 3 Oct – 2 Nov · 10 days played
8,89112,927peak 12,9273 Oct2 Nov
12,927Peak Premier in tracked matches
994Highest Faceit ELO seen on CSDB
19Days played since 2026-02-28

Premier CS Rating

  • 3,161 below peak (12,927)
  • -3,161 over 30 days · declining
  • Next: Blue band at 10,000 — 234 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGJuonetarFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,766 · Light Blue bandPEAK ELO994csdb.gg/stats

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Performance scores

Aim29
Positioning39
Utility14

0–100 skill scores via Leetify.

Recent form

HOT40–54–6Last 10040%Win rateLWWWWLLWWW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · +14.1pp headshot accuracy · −73ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 31%
  • Avg reaction 530ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 34%
  • Avg reaction 574ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 27%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim2.9
Utility1.4
Positioning3.9
Opening Duels0.0
Clutch3.2

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 44% on T to 20% on CT — first contacts on the defending side are being lost.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning3.9
Utility1.4
Mechanics3.6
Opening Duels1.8
Win Impact4.4

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time610ms−22ms
first ⅓ avg 632ms → last ⅓ avg 610ms
Headshot accuracy26.9%+7.2%
first ⅓ avg 19.7% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · nuke, 6 Oct →
100%Best headshot accuracy · 2–13 · nuke, 18 Oct →
359msFastest reaction time · 13–6 · cache, 2 Nov →
13–0Biggest win · nuke, 31 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–8In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 50% over 6nukeWeakest map · 39% over 76
MapGradePlayedRecordWin rateAvg rating
nukeC7630–4639%-0.03
ancientB63–350%-0.05
cache—43–175%0.01
dust2—31–233%0.04
anubis—30–30%0.03
office—21–150%0.01
inferno—20–20%-0.06
mirage—21–150%0.01
vertigo—11–0100%0.03
overpass—10–10%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (39% over 76). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

315Matches
50%Win rate
0.85Avg K/D
72.3ADR
42%Headshot %

Clutches & streaks

36%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage11051%0.8613.6
Nuke4652%0.9013.8
Vertigo4040%0.7012.3
Ancient2861%0.9115.0
Anubis2536%0.8111.8
Inferno2040%0.8414.1
Dust21850%0.8413.6
Overpass771%1.1012.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.1%Headshot accuracy
26.5%Accuracy (enemy spotted)
30.3%Spray accuracy
66.3%Counter-strafing
16.9°Preaim
607msReaction time
44.4%T opening success
20.4%CT opening success
0.20Enemies flashed / flash
0.0%Flash assists
4.72HE damage / grenade
2.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 16.8594° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.202 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 76 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0827%2 Nov →
nuke9–1-0.0115%2 Nov →
nuke13–10-0.0519%2 Nov →
cache13–60.0232%2 Nov →
nuke13–5-0.0463%31 Oct →
dust211–13-0.0239%31 Oct →
nuke6–13-0.0519%31 Oct →
dust213–30.1042%31 Oct →
nuke13–00.0460%31 Oct →
nuke10–1-0.0430%31 Oct →
office2–13-0.070%29 Oct →
nuke9–13-0.0219%29 Oct →
nuke3–13-0.0926%29 Oct →
inferno3–13-0.0619%21 Oct →
nuke3–2-0.0320%21 Oct →
nuke5–130.0233%21 Oct →
nuke13–7-0.0438%21 Oct →
nuke10–130.0227%20 Oct →
nuke13–4-0.130%20 Oct →
nuke4–13-0.0821%20 Oct →
nuke8–13-0.0822%20 Oct →
nuke7–13-0.0129%19 Oct →
nuke13–7-0.070%19 Oct →
nuke5–13-0.0711%19 Oct →
nuke13–5-0.0721%19 Oct →
nuke2–13-0.06100%18 Oct →
nuke12–12-0.0046%18 Oct →
ancient13–50.0424%18 Oct →
cache13–110.0528%18 Oct →
inferno11–13-0.058%18 Oct →
cache8–13-0.0216%18 Oct →
ancient5–13-0.0820%18 Oct →
nuke7–13-0.0615%18 Oct →
nuke12–12-0.1016%18 Oct →
nuke6–13-0.0521%18 Oct →
nuke4–13-0.0544%18 Oct →
nuke1–13-0.0147%18 Oct →
nuke7–130.0638%18 Oct →
nuke4–13-0.0250%18 Oct →
nuke13–7-0.0242%18 Oct →
nuke13–5-0.0321%17 Oct →
office13–90.0925%17 Oct →
nuke12–12-0.0315%17 Oct →
nuke13–7-0.0950%17 Oct →
nuke4–13-0.0250%17 Oct →
nuke13–4-0.0524%17 Oct →
nuke13–8-0.0331%17 Oct →
nuke13–50.0142%17 Oct →
nuke6–13-0.0129%16 Oct →
nuke13–100.0333%16 Oct →
nuke3–13-0.0433%15 Oct →
nuke5–13-0.0633%15 Oct →
ancient13–11-0.0729%15 Oct →
nuke13–7-0.0441%15 Oct →
nuke5–13-0.0860%15 Oct →
nuke13–20.0322%14 Oct →
nuke12–12-0.0623%14 Oct →
nuke10–1-0.0519%12 Oct →
anubis10–130.0722%12 Oct →
vertigo13–90.0331%12 Oct →
nuke11–13-0.0718%12 Oct →
nuke13–50.0743%12 Oct →
nuke3–13-0.0331%9 Oct →
nuke5–13-0.0820%9 Oct →
nuke8–13-0.0324%8 Oct →
ancient9–13-0.0618%8 Oct →
mirage13–110.0718%8 Oct →
anubis7–13-0.0324%8 Oct →
cache13–11-0.0125%8 Oct →
nuke11–13-0.0233%7 Oct →
mirage5–13-0.0612%6 Oct →
nuke11–13-0.0111%6 Oct →
nuke13–90.1216%6 Oct →
nuke13–10-0.0418%6 Oct →
nuke12–12-0.0324%6 Oct →
nuke9–130.0429%5 Oct →
nuke3–13-0.0411%5 Oct →
ancient3–13-0.0915%5 Oct →
dust211–130.0331%5 Oct →
anubis8–130.0624%5 Oct →
nuke8–13-0.0718%5 Oct →
nuke8–130.0117%5 Oct →
nuke12–12-0.0211%5 Oct →
nuke8–13-0.0929%4 Oct →
overpass1–13-0.085%4 Oct →
nuke7–30.0850%4 Oct →
nuke10–13-0.059%4 Oct →
nuke3–13-0.0427%4 Oct →
nuke6–13-0.0714%4 Oct →
nuke6–10.0814%4 Oct →
nuke11–13-0.0117%4 Oct →
nuke9–13-0.100%4 Oct →
nuke13–7-0.060%3 Oct →
nuke13–10-0.0138%3 Oct →
nuke11–13-0.0622%3 Oct →
nuke13–7-0.0410%3 Oct →
nuke2–13-0.1229%3 Oct →
nuke13–9-0.1218%3 Oct →
nuke13–5-0.0527%3 Oct →
ancient13–9-0.0621%3 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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