bigtoi

bigtoi — CS2 Stats

76561199054865446[U:1:1094599718]Steam profile ↗✓ No bans

169Tracked matches56%Win rate2023Tracked since
103Hours in CS
CSDB Rating6.5 SolidPositional Player
Premier CS Rating18,411Purple band · top ~14.8% of ranked players (population est.)
CSDB Leaderboard#95984 of 230316 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Jul 2026 (57 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 18 days played since 26 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,411 +241 26 Jun25 Jul · 16 days played
15,96619,343peak 19,34326 Jun25 Jul
19,674Peak Premier in tracked matches
18Days played since 2026-06-26

Premier CS Rating

  • 932 below peak (19,343)
  • +241 over 30 days · steady
  • Next: Pink band at 20,000 1,589 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate58.4%41.9%42.7%above
Shot accuracy8.2%12.2%11.3%3.1% short
Kill/death ratio1.060.980.99above
Match win rate41.6%43.3%43.9%2.4% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbigtoiFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER18,411 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning63
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY43507Last 10043%Win rateLTWLTWWTWL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −2.6pp headshot accuracy · −1ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 597ms

Last 10

  • 433 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 620ms

Last 20

  • 1163 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim8.2
Utility4.4
Positioning6.3
Opening Duels2.1

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.3
Utility4.4
Mechanics7.8
Opening Duels2.6
Win Impact6.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time645ms−18ms
first ⅓ avg 664ms → last ⅓ avg 645ms
Headshot accuracy23.5%−2.2%
first ⅓ avg 25.7% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · cache, 19 Jul
55%Best headshot accuracy · 4–13 · mirage, 26 Jun
453msFastest reaction time · 13–9 · mirage, 18 Jul
13–1Biggest win · anubis, 12 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
44In matches decided by ≤2 rounds
15Overtime games

Map breakdown

anubisBest map · 58% over 12dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC2081240%0.01
ancientA2011955%0.00
cacheC145936%0.01
mirageC146843%0.02
anubisA127558%0.00
infernoC104640%-0.01
dust2D71614%-0.01
overpass31233%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,878Lifetime kills
1.06K/D · Top 50% of Level 3 players
255Matches
41.6%Match win rate
58.4%Headshot % · Top 5% of Level 3 players
8.2%Shot accuracy
580MVPs
103Hours (in match)
167Bombs planted
64Bombs defused

Most-used weapons

Lifetime map wins

491nuke
328inferno
240dust2
42vertigo
9cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
36.7%Accuracy (enemy spotted)
47.5%Spray accuracy
85.0%Counter-strafing
9.9°Preaim
650msReaction time
22.9%T opening success
51.1%CT opening success
0.79Enemies flashed / flash
8.5%Flash assists
6.59HE damage / grenade
4.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.8822% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.029%25 Jul
cache15–15-0.0120%19 Jul
nuke13–90.0221%19 Jul
mirage8–13-0.0122%19 Jul
cache15–150.0133%19 Jul
ancient13–40.1020%19 Jul
inferno13–11-0.0519%19 Jul
nuke15–15-0.0614%19 Jul
cache13–50.1929%19 Jul
dust28–130.0228%19 Jul
inferno13–40.0319%19 Jul
mirage13–90.0136%18 Jul
dust29–130.0318%18 Jul
nuke13–2-0.0029%18 Jul
ancient13–80.0229%18 Jul
ancient10–13-0.0713%18 Jul
mirage13–60.0429%18 Jul
nuke10–130.0324%18 Jul
cache16–140.0321%18 Jul
anubis13–9-0.0422%18 Jul
ancient13–90.0510%18 Jul
anubis13–80.0722%18 Jul
cache10–130.0226%17 Jul
mirage5–13-0.0133%17 Jul
dust26–13-0.0444%17 Jul
ancient13–10-0.0317%17 Jul
ancient6–13-0.0429%17 Jul
nuke13–16-0.0516%17 Jul
nuke13–160.0323%17 Jul
mirage13–40.0524%17 Jul
inferno8–130.0129%17 Jul
nuke11–13-0.0032%15 Jul
mirage6–130.0116%15 Jul
mirage9–130.0213%15 Jul
ancient8–13-0.0430%15 Jul
cache15–150.0319%14 Jul
mirage11–13-0.0223%14 Jul
nuke13–70.0831%14 Jul
nuke9–13-0.0331%13 Jul
cache2–13-0.0725%13 Jul
mirage10–130.0219%12 Jul
anubis13–1-0.0417%12 Jul
mirage13–80.1122%12 Jul
ancient8–10.0930%12 Jul
cache13–16-0.0334%12 Jul
mirage13–5-0.0520%12 Jul
cache6–13-0.0124%12 Jul
anubis6–130.0331%12 Jul
cache13–90.0635%12 Jul
ancient13–50.0416%12 Jul
anubis6–13-0.0628%12 Jul
ancient2–13-0.0615%12 Jul
cache4–13-0.0427%11 Jul
ancient9–13-0.0511%11 Jul
nuke4–13-0.0120%11 Jul
anubis13–60.0215%11 Jul
cache13–6-0.0322%11 Jul
mirage13–160.0228%11 Jul
nuke13–20.0325%10 Jul
inferno13–50.0214%10 Jul
cache13–10-0.0223%10 Jul
dust213–9-0.0316%10 Jul
ancient6–10.0614%10 Jul
mirage13–30.0732%10 Jul
anubis13–40.0737%10 Jul
ancient5–13-0.0531%10 Jul
cache7–130.0134%10 Jul
ancient8–13-0.0028%5 Jul
ancient6–13-0.0010%5 Jul
ancient11–13-0.0813%5 Jul
anubis15–15-0.0514%4 Jul
inferno15–150.0421%4 Jul
dust23–13-0.0126%3 Jul
nuke5–13-0.0626%3 Jul
inferno13–9-0.0621%3 Jul
ancient13–3-0.0039%3 Jul
nuke11–13-0.0229%3 Jul
ancient13–80.0722%3 Jul
overpass13–9-0.0217%3 Jul
inferno5–13-0.0524%2 Jul
nuke4–13-0.0543%2 Jul
nuke9–13-0.0218%2 Jul
dust28–13-0.0724%29 Jun
inferno15–150.0115%29 Jun
overpass9–130.0124%28 Jun
overpass13–16-0.0125%28 Jun
nuke7–13-0.0222%28 Jun
anubis13–110.0219%28 Jun
nuke13–30.0629%28 Jun
ancient13–110.0220%28 Jun
anubis12–160.0323%28 Jun
nuke13–90.0117%28 Jun
anubis13–100.0127%27 Jun
inferno12–16-0.0338%27 Jun
nuke13–70.1231%27 Jun
ancient13–60.0434%27 Jun
dust27–130.0331%27 Jun
inferno5–13-0.0132%26 Jun
nuke13–60.1232%26 Jun
mirage4–130.0055%26 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →