Veikko Kaasinen

Veikko Kaasinen — CS2 Stats

76561199053024105[U:1:1092758377]Steam profile ↗✓ No bans

75Tracked matches45%Win rate2022Tracked since
CSDB Rating5.4 DevelopingSupport
CSDB Leaderboard#78565 of 253329 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 20,122 +7,432 16 Oct – 8 Apr · 9 days played
12,69020,122peak 20,12216 Oct8 Apr
20,122Peak Premier in tracked matches
37Days played since 2022-03-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim77
Positioning40
Utility46

0–100 skill scores via Leetify.

Recent form

COLD31–36–4Last 7144%Win rateLTLLWLWLLW

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −4.4pp headshot accuracy · −113ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 444ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 448ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 30%
  • Avg reaction 505ms

Newest first, from the last 71 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.7
Utility4.6
Positioning4.0
Opening Duels0.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.0
Utility4.6
Mechanics7.7
Opening Duels1.0
Win Impact3.3

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time499ms−135ms
first ⅓ avg 634ms → last ⅓ avg 499ms
Headshot accuracy30.3%+15.8%
first ⅓ avg 14.5% → last ⅓ avg 30.3%

Rolling 5-match average across the last 71 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–11 · dust2, 7 Aug →
100%Best headshot accuracy · 0–10 · anubis, 8 Sept →
234msFastest reaction time · 0–10 · anubis, 8 Sept →
13–1Biggest win · mirage, 9 Aug →

Across the last 71 tracked matches.

Highlights

5Longest win streak
6–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 63% over 8mirageWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageD186–1233%-0.02
nukeB136–746%-0.03
infernoA85–363%-0.01
dust2B84–450%0.01
ancientA74–357%-0.01
anubisD62–433%-0.01
office—41–325%0.03
cache—31–233%-0.02
vertigo—22–0100%-0.02
overpass—10–10%-0.05
train—10–10%0.02

Across the last 71 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 18). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
32.7%Accuracy (enemy spotted)
33.0%Spray accuracy
84.8%Counter-strafing
10.6°Preaim
535msReaction time
31.1%T opening success
37.3%CT opening success
0.50Enemies flashed / flash
7.9%Flash assists
8.40HE damage / grenade
4.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4961 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0637% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0715%19 Sept →
office12–12-0.0140%10 Sept →
mirage8–130.0516%10 Sept →
nuke0–13-0.1125%10 Sept →
inferno13–5-0.0127%10 Sept →
mirage3–130.0210%8 Sept →
inferno13–60.0417%8 Sept →
office11–13-0.0010%8 Sept →
anubis0–10-0.09100%8 Sept →
dust213–80.0115%9 Aug →
mirage13–10.0146%9 Aug →
dust213–110.0828%7 Aug →
mirage13–6-0.079%7 Aug →
inferno13–11-0.0810%7 Aug →
mirage0–3-0.04100%6 Aug →
dust213–8-0.0319%19 Jul →
mirage7–13-0.0728%21 May →
nuke13–7-0.0239%19 May →
nuke1–13-0.0717%19 May →
mirage8–100.0024%18 May →
nuke4–13-0.1140%18 May →
cache8–13-0.0625%18 May →
office4–130.0639%18 May →
ancient7–130.0426%29 Mar →
nuke13–10-0.0114%13 Mar →
mirage12–16-0.0320%12 Mar →
overpass3–13-0.0527%12 Mar →
ancient10–30.0818%12 Mar →
inferno13–110.0623%8 Apr →
nuke13–6-0.0413%8 Apr →
mirage13–20.0414%8 Apr →
ancient13–4-0.0611%2 Apr →
nuke8–130.0012%30 Mar →
ancient6–13-0.0125%28 Mar →
inferno13–50.0429%28 Mar →
office13–110.0733%20 Mar →
anubis5–13-0.0219%15 Mar →
anubis13–5-0.0120%15 Mar →
dust27–13-0.0321%1 Mar →
ancient13–7-0.0120%1 Mar →
mirage9–13-0.0626%1 Mar →
nuke3–13-0.0833%1 Mar →
ancient12–12-0.0233%13 Feb →
nuke13–60.0120%12 Feb →
dust28–130.0520%8 Feb →
train14–160.0223%4 Feb →
nuke7–130.0332%4 Feb →
anubis9–7-0.0117%4 Feb →
inferno15–15-0.0332%3 Feb →
mirage13–40.0515%3 Feb →
mirage6–13-0.0112%3 Feb →
dust23–130.0240%3 Feb →
nuke13–100.0220%2 Feb →
anubis15–150.0512%1 Feb →
mirage0–9-0.040%31 Jan →
anubis9–130.014%4 Dec →
vertigo13–40.008%16 Oct →
dust210–13-0.0413%16 Oct →
mirage13–10-0.0523%14 Oct →
vertigo13–10-0.0326%14 Oct →
inferno10–130.0016%14 Oct →
mirage9–13-0.0231%14 Oct →
mirage7–13-0.0215%13 Oct →
nuke2–13-0.070%13 Oct →
mirage13–11-0.0511%12 Oct →
dust213–80.0111%10 Oct →
ancient4–7-0.089%5 Oct →
inferno5–13-0.059%4 Oct →
nuke13–70.0310%4 Oct →
cache5–160.009%4 Mar →
cache9–60.016%4 Mar →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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