buh

buh — CS2 Stats

76561199047538517[U:1:1087272789]Steam profile ↗✓ No bans

3,850Tracked matches53%Win rate2020Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating27,471Top 5% of 204,316 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#3968 of 251443 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,471 +826 7 Sept – 3 Oct · 25 days played
26,27528,520peak 28,5207 Sept3 Oct
29,027Peak Premier in tracked matches
25Days played since 2026-09-07

Premier CS Rating

  • 1,049 below peak (28,520)
  • +826 over 30 days · improving
  • Next: Gold band at 30,000 — 2,529 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-01
  • Pink band first seen 2026-10-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbuhPREMIER27,471 · Red bandcsdb.gg/stats

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Performance scores

Aim91
Positioning61
Utility46

0–100 skill scores via Leetify.

Recent form

COLD54–43–3Last 10054%Win rateLLWWLLLWLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −0.4pp headshot accuracy · +29ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 494ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 463ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 448ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim9.1
Utility4.6
Positioning6.1
Opening Duels3.6

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.1
Utility4.6
Mechanics6.4
Opening Duels5.1
Win Impact6.1

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time490ms+18ms
first ⅓ avg 472ms → last ⅓ avg 490ms
Headshot accuracy19.0%+3.1%
first ⅓ avg 15.9% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–1 · mirage, 27 Sept →
100%Best headshot accuracy · 3–0 · cache, 26 Sept →
266msFastest reaction time · 1–3 · mirage, 21 Sept →
13–0Biggest win · mirage, 26 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
5–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 75% over 8infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA2112–957%0.05
dust2A2011–955%0.00
ancientA1810–856%0.02
anubisA116–555%0.02
infernoC114–736%0.03
nukeB115–645%0.02
cacheS86–275%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
42.2%Accuracy (enemy spotted)
47.8%Spray accuracy
78.9%Counter-strafing
8.0°Preaim
495msReaction time
42.9%T opening success
58.0%CT opening success
0.46Enemies flashed / flash
13.0%Flash assists
9.56HE damage / grenade
3.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4623 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient1–60.0938%3 Oct →
anubis9–130.0315%3 Oct →
mirage1–10.1433%3 Oct →
dust213–70.0116%3 Oct →
inferno0–13-0.010%2 Oct →
dust211–13-0.0517%2 Oct →
ancient10–13-0.0013%2 Oct →
ancient13–4-0.0119%1 Oct →
anubis0–13-0.100%1 Oct →
ancient7–130.0618%1 Oct →
ancient16–13-0.0411%30 Sept →
cache11–13-0.0118%30 Sept →
dust25–130.0117%29 Sept →
dust211–13-0.0427%29 Sept →
inferno0–13-0.010%29 Sept →
nuke13–10.0535%29 Sept →
ancient13–5-0.0110%29 Sept →
dust213–30.1720%29 Sept →
cache13–30.1215%29 Sept →
anubis10–30.0522%28 Sept →
anubis13–11-0.039%28 Sept →
mirage13–11-0.035%28 Sept →
dust24–13-0.0231%28 Sept →
mirage13–10.2217%27 Sept →
cache4–00.000%27 Sept →
nuke7–13-0.0211%27 Sept →
anubis13–90.1715%27 Sept →
mirage13–00.0919%26 Sept →
mirage3–130.0321%26 Sept →
cache3–0-0.05100%26 Sept →
ancient7–13-0.0416%26 Sept →
cache13–10.0221%25 Sept →
dust20–9-0.0617%25 Sept →
cache13–5-0.0519%23 Sept →
nuke10–130.0324%22 Sept →
ancient8–130.0011%22 Sept →
nuke0–13-0.0014%22 Sept →
nuke11–13-0.0121%22 Sept →
mirage13–110.0316%21 Sept →
ancient13–30.0232%21 Sept →
nuke13–110.0814%21 Sept →
mirage13–50.1216%21 Sept →
mirage1–3-0.06100%21 Sept →
nuke9–130.019%21 Sept →
ancient15–15-0.0310%21 Sept →
ancient10–130.0626%20 Sept →
dust210–13-0.0813%20 Sept →
ancient13–50.0812%20 Sept →
dust213–100.0420%20 Sept →
mirage7–13-0.0422%19 Sept →
cache1–13-0.090%19 Sept →
mirage4–130.0122%19 Sept →
mirage1–13-0.0423%19 Sept →
mirage13–20.1018%18 Sept →
dust215–15-0.0224%18 Sept →
mirage13–20.1422%18 Sept →
nuke10–130.0222%18 Sept →
ancient13–70.0910%18 Sept →
inferno13–80.0019%18 Sept →
dust216–130.0513%18 Sept →
mirage5–13-0.0317%16 Sept →
dust213–9-0.0136%16 Sept →
inferno13–70.0016%16 Sept →
dust213–90.0613%16 Sept →
dust213–70.0331%15 Sept →
dust213–8-0.0623%15 Sept →
mirage8–130.0719%15 Sept →
dust25–13-0.0321%15 Sept →
inferno9–130.0614%15 Sept →
mirage13–60.0523%15 Sept →
anubis13–60.1210%14 Sept →
nuke13–70.0717%14 Sept →
dust213–70.0524%14 Sept →
mirage13–40.0127%14 Sept →
cache13–4-0.038%14 Sept →
nuke13–100.0319%13 Sept →
anubis10–13-0.0317%13 Sept →
mirage11–13-0.029%13 Sept →
inferno15–150.1112%13 Sept →
ancient13–9-0.018%12 Sept →
inferno13–70.0316%12 Sept →
ancient13–9-0.0117%11 Sept →
ancient13–7-0.0312%10 Sept →
anubis13–50.0319%10 Sept →
dust25–13-0.059%10 Sept →
dust213–100.0216%10 Sept →
mirage13–100.1016%9 Sept →
inferno4–130.0320%9 Sept →
ancient7–13-0.0113%9 Sept →
inferno11–130.0317%9 Sept →
anubis13–100.0316%9 Sept →
mirage13–100.0518%9 Sept →
inferno7–130.0723%8 Sept →
mirage8–130.0928%8 Sept →
dust213–60.0314%8 Sept →
anubis7–13-0.039%8 Sept →
anubis6–130.0022%7 Sept →
inferno13–80.038%7 Sept →
ancient13–50.0514%7 Sept →
nuke13–7-0.018%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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