Mr. Maus — CS2 Stats

76561199041829943[U:1:1081564215]

920Tracked matches43%Win rate2021Tracked since
1,833Hours in CS4Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating11,540Blue band · top ~46.7% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 920
0.0ppWin rate · 42.9% → 42.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 30 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,540 -1,180 6 Jun18 Sept · 10 days played
11,54013,485peak 13,4856 Jun18 Sept
13,485Peak Premier in tracked matches
40Days played since 2026-04-30

Premier CS Rating

  • 1,945 below peak (13,485)
  • -1,384 over 90 days
  • Next: Purple band at 15,000 3,460 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.3%41.9%44.3%7.0% short
Shot accuracy13.9%9.6%11.8%above
Kill/death ratio1.010.981.030.03 short
Match win rate35.7%43.8%45.2%9.6% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGMr. MausPREMIER11,540 · Blue bandcsdb.gg/stats

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Performance scores

Aim74
Positioning47
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY42553Last 10042%Win rateWWTLWWLWLW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · −7.3pp headshot accuracy · −11ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 528ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 570ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.7 against its own average).

Aim7.4
Utility1.6
Positioning4.7
Opening Duels1.8
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 77% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.7
Utility1.6
Mechanics5.3
Opening Duels2.9
Win Impact2.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time579ms−35ms
first ⅓ avg 613ms → last ⅓ avg 579ms
Headshot accuracy16.9%−1.5%
first ⅓ avg 18.4% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–6 · inferno, 8 May
50%Best headshot accuracy · 5–9 · inferno, 15 May
391msFastest reaction time · 3–9 · vertigo, 4 May
13–2Biggest win · inferno, 7 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
99In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 71% over 7mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
infernoB31161552%-0.00
nukeC1971237%-0.01
mirageD1751229%-0.02
dust2C146843%-0.02
ancientS75271%-0.02
vertigoC52340%-0.00
overpass31233%-0.01
cache2020%-0.08
anubis2020%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,865Lifetime kills
1.01K/D · Top 50% of Blue band
3,023Matches
35.7%Match win rate
37.3%Headshot %
13.9%Shot accuracy · Top 50% of Blue band
5,861MVPs
758Hours (in match)
1,880Bombs planted
757Bombs defused

Most-used weapons

AK-479,195
AWP6,233
MP71,733
SG 5531,413
AUG1,274

Lifetime map wins

4,088nuke
2,174inferno
2,022dust2
749vertigo
361train
234cbble
230lake
149office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
100%Win rate
1.22Avg K/D
71.4ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%1.6715.0
Ancient1100%0.7919.0
Vertigo1100%1.2018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
36.8%Accuracy (enemy spotted)
42.7%Spray accuracy
73.9%Counter-strafing
9.0°Preaim
579msReaction time
24.3%T opening success
53.2%CT opening success
0.26Enemies flashed / flash
1.8%Flash assists
3.62HE damage / grenade
0.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2628 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.3154% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–110.0317%18 Sept
inferno13–100.0224%14 Sept
nuke15–150.0411%14 Sept
mirage11–130.0211%4 Sept
nuke16–12-0.047%2 Sept
nuke13–70.0311%2 Sept
dust24–13-0.095%2 Sept
ancient16–14-0.0112%30 Aug
nuke14–16-0.0518%30 Aug
mirage13–11-0.0217%30 Aug
dust23–13-0.127%30 Aug
mirage3–13-0.0721%30 Aug
nuke11–130.0422%29 Aug
ancient13–10-0.0528%29 Aug
cache11–13-0.0812%26 Aug
mirage7–13-0.0112%25 Aug
dust213–100.0437%25 Aug
mirage4–13-0.0924%24 Aug
inferno1–13-0.1125%24 Aug
dust23–13-0.0217%24 Aug
ancient13–8-0.009%9 Aug
dust25–13-0.0022%9 Aug
ancient13–50.0213%22 Jul
vertigo6–130.0214%8 Jul
vertigo3–13-0.0235%7 Jul
mirage3–13-0.026%30 Jun
nuke11–13-0.0320%25 Jun
dust213–10-0.0233%23 Jun
inferno5–9-0.0416%17 Jun
inferno9–50.1811%17 Jun
inferno6–9-0.0213%17 Jun
mirage12–12-0.0113%16 Jun
vertigo13–110.0115%16 Jun
vertigo13–80.1116%15 Jun
dust24–130.0620%15 Jun
anubis12–120.0914%15 Jun
anubis7–130.0216%15 Jun
mirage10–13-0.0118%15 Jun
dust210–13-0.0412%14 Jun
nuke8–13-0.0413%14 Jun
inferno13–70.0117%13 Jun
nuke13–70.0417%13 Jun
overpass0–6-0.0440%13 Jun
ancient2–13-0.036%13 Jun
overpass13–10-0.0123%12 Jun
mirage16–130.0420%12 Jun
mirage13–160.0818%12 Jun
nuke13–8-0.0015%9 Jun
mirage6–13-0.0411%8 Jun
inferno13–6-0.0929%7 Jun
overpass10–130.0318%7 Jun
inferno2–13-0.0631%7 Jun
inferno10–13-0.0231%7 Jun
dust213–10-0.0216%7 Jun
inferno13–20.017%7 Jun
ancient13–8-0.0227%6 Jun
inferno13–80.0714%6 Jun
mirage13–40.0617%6 Jun
dust213–50.046%6 Jun
inferno14–16-0.009%6 Jun
inferno6–13-0.0422%6 Jun
dust25–130.0711%6 Jun
nuke10–130.0311%6 Jun
inferno13–90.0313%6 Jun
mirage13–4-0.039%6 Jun
inferno13–110.1216%5 Jun
nuke9–130.0128%5 Jun
mirage8–13-0.0517%5 Jun
dust213–8-0.0810%5 Jun
nuke13–11-0.0128%31 May
inferno13–8-0.0226%31 May
nuke13–11-0.0323%31 May
inferno2–9-0.1111%18 May
inferno9–10.1717%17 May
inferno5–9-0.0350%15 May
inferno1–9-0.1021%14 May
inferno9–10.0824%14 May
nuke5–9-0.0821%14 May
mirage2–13-0.0433%14 May
dust24–13-0.0429%12 May
mirage13–6-0.0322%12 May
inferno4–9-0.0611%12 May
inferno9–6-0.0117%8 May
inferno9–60.2619%8 May
inferno9–70.026%8 May
inferno7–90.0115%7 May
inferno6–9-0.0917%6 May
inferno4–9-0.1212%6 May
nuke7–9-0.1010%6 May
nuke6–9-0.0516%5 May
inferno6–9-0.1315%5 May
inferno9–1-0.0430%5 May
inferno9–50.0415%5 May
vertigo3–9-0.1317%4 May
dust213–11-0.034%4 May
ancient11–13-0.0214%4 May
mirage6–13-0.047%1 May
nuke2–13-0.0126%1 May
cache9–13-0.0716%1 May
nuke5–9-0.0713%30 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →