macaroniez

macaroniez — CS2 Stats

US76561199039411809[U:1:1079146081]Steam profile ↗✓ No bans

3,385Tracked matches48%Win rate2020Tracked since
3,165Hours in CS13Hrs last 2 wks
CSDB Rating4.5 DevelopingSupport
Premier CS Rating14,882Blue band · top ~29% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

+129Premier CS Rating · 14,753 → 14,882
0Faceit ELO · 1,010 → 1,010
+24Tracked matches · now 3,385
−1.7ppWin rate · 50.0% → 48.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 28 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,753 +0 28 Aug1 Sept · 2 observations
14,75314,753peak 14,75328 Aug1 Sept
Faceit ELO: 1,010 +0 28 Aug1 Sept · 2 observations
1,0101,010peak 1,01028 Aug1 Sept
14,882Peak Premier on CSDB
1,010Highest Faceit ELO seen on CSDB
2Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,010
  • Next: Level 5 at 1,051 41 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-28
  • Level 3 first seen 2026-08-28

Premier CS Rating

  • At peak — 14,882
  • Next: Purple band at 15,000 118 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,962), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.5%41.9%44.3%4.9% short
Shot accuracy7.7%9.6%11.8%4.1% short
Kill/death ratio0.680.981.030.35 short
Match win rate45.1%43.8%45.2%meets

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmacaroniezPREMIER14,882 · Blue bandPEAK ELO1,010csdb.gg/stats

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Performance scores

Aim65
Positioning35
Utility48

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.5
Utility4.8
Positioning3.5
Opening Duels0.0
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning3.5
Utility4.8
Mechanics6.2
Opening Duels0.0
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

54,010Lifetime kills
0.68K/D
4,414Matches
45.1%Match win rate · Top 50% of Blue band
39.5%Headshot %
7.7%Shot accuracy
8,042MVPs
1,640Hours (in match)
7,740Bombs planted
729Bombs defused

Most-used weapons

AK-4718,648
AWP3,863
MP92,337
FAMAS1,900
MAC-101,260

Lifetime map wins

5,152vertigo
4,866nuke
4,032dust2
3,408inferno
1,044train
424cbble
423office
31italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,255Matches
47%Win rate
0.79Avg K/D
63.9ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage37447%0.7812.3
Anubis20450%0.7812.3
Ancient16248%0.8412.7
Vertigo15252%0.8412.4
Nuke13646%0.7712.4
Overpass6456%0.7611.7
Inferno6438%0.6610.2
Dust26244%0.7611.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
36.5%Accuracy (enemy spotted)
40.4%Spray accuracy
77.7%Counter-strafing
11.1°Preaim
587msReaction time
25.1%T opening success
29.0%CT opening success
0.65Enemies flashed / flash
8.7%Flash assists
8.71HE damage / grenade
4.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7077% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1343% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →