SpurdoClan Maahanmuuttaja

SpurdoClan Maahanmuuttaja — CS2 Stats

FI76561199034474046[U:1:1074208318]Steam profile ↗1 game ban

399Tracked matches45%Win rate2020Tracked since
3,192Hours in CS
CSDB Rating6.1 SolidAll-Rounder
Premier CS Rating13,726Blue band · top ~35.1% of ranked players (population est.)
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 May 2026 (130 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 9 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,726 -1,594 16 Mar12 May · 30 days played
13,72616,071peak 16,07116 Mar12 May
16,071Peak Premier in tracked matches
43Days played since 2026-03-09

Premier CS Rating

  • 2,345 below peak (16,071)
  • -1,617 over 30 days · declining
  • Next: Purple band at 15,000 1,274 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate41.3%41.9%44.3%3.1% short
Shot accuracy16.0%9.6%11.8%above
Kill/death ratio1.310.981.03above
Match win rate46.9%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSpurdoClan MaahanmuuttajaPREMIER13,726 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning57
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY56413Last 10056%Win rateWLWLLLWWLW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +1.7pp headshot accuracy · −79ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 628ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 616ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.4
Utility5.9
Positioning5.7
Opening Duels3.4
Clutch5.6

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 703ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.7
Utility5.9
Mechanics8.7
Opening Duels2.7
Win Impact3.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time687ms+11ms
first ⅓ avg 677ms → last ⅓ avg 687ms
Headshot accuracy25.9%+6.2%
first ⅓ avg 19.6% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–3 · warden, 23 Mar
50%Best headshot accuracy · 0–2 · anubis, 10 May
359msFastest reaction time · 0–2 · anubis, 10 May
13–0Biggest win · dust2, 15 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
77In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 78% over 9dust2Weakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB32171553%0.04
ancientA1710759%0.03
dust2C1761135%0.04
anubisA116555%0.02
infernoS97278%0.04
nukeS86275%-0.00
overpass32167%0.10
train110100%0.02
warden110100%0.21
vertigo1010%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,647Lifetime kills
1.31K/D · Top 10% of Blue band
1,246Matches
46.9%Match win rate · Top 25% of Blue band
41.3%Headshot %
16.0%Shot accuracy · Top 25% of Blue band
4,144MVPs
3,192Hours (in match)
1,855Bombs planted
609Bombs defused

Most-used weapons

Lifetime map wins

1,604dust2
1,270inferno
1,115nuke
995vertigo
542train
113office
101italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

220Matches
55%Win rate
1.36Avg K/D
81.4ADR
49%Headshot %

Clutches & streaks

48%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6461%1.2916.9
Ancient3759%1.4218.2
Dust22540%1.2917.9
Anubis1844%1.3016.3
Inferno1759%1.2916.6
Overpass1182%1.8123.3
Nuke1155%1.2115.6
Cache250%1.2714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.3%Headshot accuracy
40.9%Accuracy (enemy spotted)
41.8%Spray accuracy
89.3%Counter-strafing
9.9°Preaim
703msReaction time
36.7%T opening success
45.1%CT opening success
0.44Enemies flashed / flash
8.4%Flash assists
11.92HE damage / grenade
7.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 702.8028ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4411 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.7326% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–80.0122%12 May
mirage11–130.0320%12 May
anubis13–20.0825%11 May
mirage7–13-0.0143%11 May
nuke9–13-0.0619%10 May
anubis0–2-0.0150%10 May
ancient13–60.0724%8 May
ancient13–100.0823%8 May
anubis6–13-0.0121%8 May
mirage13–90.0024%7 May
inferno13–70.0747%7 May
dust210–130.0924%7 May
mirage3–90.1133%7 May
mirage13–20.0823%6 May
overpass15–150.1117%6 May
mirage13–50.0632%5 May
dust26–13-0.0221%5 May
mirage4–13-0.0423%5 May
mirage8–13-0.0018%4 May
ancient7–13-0.0216%4 May
ancient13–100.0221%30 Apr
dust213–40.0217%29 Apr
mirage13–110.0118%28 Apr
mirage13–30.0428%28 Apr
mirage9–10.1236%27 Apr
mirage3–130.0325%26 Apr
dust27–130.0634%26 Apr
ancient10–130.0629%23 Apr
dust24–130.0720%23 Apr
mirage8–130.0742%23 Apr
inferno7–13-0.0218%21 Apr
nuke13–10-0.0111%20 Apr
mirage9–130.0330%19 Apr
ancient13–160.0118%19 Apr
dust28–130.0217%19 Apr
ancient7–13-0.0233%18 Apr
ancient5–13-0.0228%17 Apr
inferno13–70.0234%17 Apr
ancient13–50.1237%16 Apr
ancient10–13-0.0712%16 Apr
anubis9–10.0514%14 Apr
mirage11–130.0123%10 Apr
nuke13–80.0129%9 Apr
dust213–70.0221%8 Apr
ancient13–90.0510%8 Apr
dust210–130.0820%8 Apr
nuke13–60.0617%8 Apr
ancient16–140.0113%6 Apr
inferno14–16-0.0823%5 Apr
dust213–40.0622%4 Apr
anubis13–110.0532%4 Apr
nuke9–10.1523%4 Apr
mirage13–50.0916%1 Apr
dust28–13-0.0328%1 Apr
nuke13–7-0.0114%1 Apr
anubis12–120.1034%31 Mar
inferno13–30.0432%31 Mar
anubis0–7-0.0530%31 Mar
dust213–60.0332%31 Mar
anubis13–50.0235%31 Mar
ancient13–90.0211%31 Mar
mirage13–70.1336%30 Mar
inferno13–20.0229%30 Mar
mirage11–130.0318%30 Mar
nuke13–40.1119%25 Mar
train11–90.025%24 Mar
dust212–120.0727%24 Mar
overpass9–20.1320%24 Mar
warden13–30.2123%23 Mar
dust213–90.0427%23 Mar
anubis7–13-0.0416%22 Mar
vertigo5–9-0.029%22 Mar
inferno9–20.0719%22 Mar
mirage13–110.0720%20 Mar
mirage6–13-0.0412%19 Mar
dust22–130.0015%19 Mar
mirage11–130.0329%18 Mar
dust27–90.0717%17 Mar
anubis19–170.0129%16 Mar
overpass13–10.0523%16 Mar
mirage8–130.0429%16 Mar
mirage10–13-0.0014%16 Mar
mirage8–30.0521%16 Mar
inferno13–80.1025%16 Mar
mirage2–130.0130%15 Mar
dust213–00.0821%15 Mar
mirage13–70.0128%12 Mar
ancient7–130.0324%12 Mar
nuke3–9-0.266%12 Mar
ancient13–80.0618%12 Mar
mirage13–60.0419%12 Mar
mirage13–80.0311%11 Mar
ancient13–20.0822%11 Mar
dust24–13-0.0314%11 Mar
mirage13–70.037%11 Mar
ancient13–100.1021%11 Mar
mirage16–120.0924%11 Mar
inferno9–10.1826%11 Mar
mirage13–110.0117%9 Mar
anubis12–20.0415%9 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →