Kevin

Kevin — CS2 Stats

EE76561199034370767[U:1:1074105039]Steam profile ↗✓ No bans

2,177Tracked matches37%Win rate2020Tracked since
2,261Hours in CS
CSDB Rating4.0 DevelopingClutch Specialist
Premier CS Rating10,576Blue band · top ~51.8% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,576 -907 30 Aug – 18 Oct · 18 days played
8,64711,855peak 11,85530 Aug18 Oct
11,855Peak Premier in tracked matches
23Days played since 2026-08-30

Premier CS Rating

  • 1,279 below peak (11,855)
  • +215 over 30 days · steady
  • Next: Purple band at 15,000 — 4,424 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches17——
Win rate35%——
K/D0.63——
Headshot %57%——

Measured 15 Oct 2026 → 21 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches98——
Win rate36%——
K/D0.60——
Headshot %45%——

Measured 24 Sep 2026 → 21 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,259), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate43.5%41.8%42.7%meets
Shot accuracy11.4%12.2%11.2%meets
Kill/death ratio0.730.980.990.26 short
Match win rate39.3%43.3%43.9%4.6% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKevinFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER10,576 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning29
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY35–60–5Last 10035%Win rateWLLWWLLLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +4.4pp headshot accuracy · +96ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 567ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 652ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.7 against its own average).

Aim6.7
Utility4.5
Positioning2.9
Opening Duels0.0
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning2.9
Utility4.5
Mechanics6.1
Opening Duels0.0
Win Impact0.6

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time602ms+12ms
first ⅓ avg 590ms → last ⅓ avg 602ms
Headshot accuracy16.5%−0.4%
first ⅓ avg 16.9% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–8 · inferno, 12 Oct →
38%Best headshot accuracy · 13–7 · office, 30 Sept →
414msFastest reaction time · 13–7 · office, 30 Sept →
13–2Biggest win · ancient, 9 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

vertigoBest map · 60% over 5infernoWeakest map · 21% over 19
MapGradePlayedRecordWin rateAvg rating
infernoD194–1521%-0.04
dust2D155–1033%-0.04
cacheB147–750%-0.04
ancientD113–827%-0.04
mirageD103–730%-0.04
anubisD93–633%-0.05
nukeD72–529%-0.03
trainC52–340%-0.05
vertigoA53–260%-0.04
office—42–250%-0.04
overpass—11–0100%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (21% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,699Lifetime kills
0.73K/D
5,282Matches
39.3%Match win rate
43.5%Headshot % · Top 50% of Level 3 players
11.4%Shot accuracy
7,703MVPs
2,261Hours (in match)
4,023Bombs planted
793Bombs defused

Most-used weapons

AK-4718,972
AWP6,631
FAMAS2,526
MP92,415
MP72,181

Lifetime map wins

11,335inferno
7,324dust2
3,677office
2,979nuke
2,841vertigo
959train
100italy
65lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

51Matches
41%Win rate
0.69Avg K/D
65.1ADR
40%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1050%0.6711.5
Inferno667%0.7710.7
Nuke560%0.7810.0
Anubis425%0.6610.8
Vertigo367%0.617.7
Dust230%0.6311.3
Ancient250%0.7314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
34.6%Accuracy (enemy spotted)
38.2%Spray accuracy
77.3%Counter-strafing
9.6°Preaim
604msReaction time
18.3%T opening success
18.3%CT opening success
0.45Enemies flashed / flash
5.2%Flash assists
6.75HE damage / grenade
8.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4482 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.2724% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
train13–4-0.010%20 Oct →
ancient9–13-0.0711%20 Oct →
dust28–13-0.0728%20 Oct →
vertigo13–60.0232%19 Oct →
dust213–9-0.0921%19 Oct →
inferno9–13-0.0024%18 Oct →
nuke4–13-0.0415%18 Oct →
dust214–16-0.0022%18 Oct →
cache13–10-0.0418%18 Oct →
mirage11–13-0.0218%18 Oct →
ancient16–12-0.0414%18 Oct →
inferno5–13-0.0817%18 Oct →
inferno4–2-0.000%18 Oct →
dust25–13-0.0722%18 Oct →
mirage10–13-0.0618%17 Oct →
cache8–13-0.0817%17 Oct →
ancient8–13-0.0519%17 Oct →
train7–13-0.0918%13 Oct →
inferno5–13-0.0113%13 Oct →
cache13–9-0.069%13 Oct →
vertigo13–7-0.0317%13 Oct →
mirage13–9-0.0726%13 Oct →
ancient13–6-0.125%13 Oct →
anubis8–13-0.0624%13 Oct →
dust213–6-0.0829%13 Oct →
nuke4–13-0.0812%13 Oct →
mirage2–13-0.1113%13 Oct →
dust23–13-0.0618%13 Oct →
mirage10–130.0310%13 Oct →
inferno5–13-0.0910%13 Oct →
dust213–8-0.0312%12 Oct →
inferno13–10-0.0413%12 Oct →
inferno13–80.0921%12 Oct →
anubis8–13-0.0123%12 Oct →
dust213–110.0516%12 Oct →
cache13–80.0123%12 Oct →
nuke10–13-0.0415%12 Oct →
train5–13-0.0313%12 Oct →
mirage3–13-0.0316%12 Oct →
ancient9–13-0.0115%11 Oct →
vertigo2–13-0.0627%11 Oct →
office7–13-0.0521%11 Oct →
ancient13–20.0718%9 Oct →
anubis13–3-0.0315%8 Oct →
nuke10–13-0.0316%8 Oct →
cache12–12-0.0321%6 Oct →
inferno10–13-0.068%6 Oct →
anubis11–13-0.130%5 Oct →
inferno2–13-0.0718%5 Oct →
mirage16–14-0.0718%3 Oct →
cache14–160.0524%2 Oct →
inferno1–13-0.0219%2 Oct →
mirage13–60.0414%2 Oct →
cache3–13-0.087%2 Oct →
inferno9–13-0.129%2 Oct →
inferno8–13-0.117%2 Oct →
nuke6–13-0.0417%2 Oct →
cache13–10-0.0119%2 Oct →
dust213–40.0121%2 Oct →
inferno13–11-0.0120%1 Oct →
nuke13–80.0510%1 Oct →
cache13–60.0310%1 Oct →
anubis13–8-0.0319%1 Oct →
ancient5–13-0.0522%1 Oct →
office13–7-0.0638%30 Sept →
cache13–7-0.0222%30 Sept →
vertigo9–13-0.035%30 Sept →
overpass13–10-0.0510%30 Sept →
ancient6–13-0.0611%30 Sept →
anubis15–150.0117%27 Sept →
cache13–7-0.0323%27 Sept →
cache5–13-0.077%27 Sept →
cache4–7-0.1010%27 Sept →
anubis13–11-0.0613%27 Sept →
inferno10–13-0.0123%25 Sept →
cache13–16-0.0916%25 Sept →
anubis12–12-0.0913%25 Sept →
office13–10-0.0221%25 Sept →
ancient12–12-0.0712%24 Sept →
ancient4–13-0.0610%24 Sept →
inferno6–13-0.0836%24 Sept →
train4–13-0.0410%24 Sept →
inferno7–13-0.0123%24 Sept →
dust211–13-0.0316%23 Sept →
dust23–13-0.1025%23 Sept →
dust26–13-0.0418%23 Sept →
inferno12–12-0.0520%22 Sept →
train13–7-0.0710%22 Sept →
mirage8–13-0.0520%22 Sept →
dust210–13-0.0313%20 Sept →
mirage6–13-0.1022%20 Sept →
office8–13-0.0519%20 Sept →
inferno11–13-0.0127%20 Sept →
vertigo13–8-0.1014%20 Sept →
inferno11–13-0.0413%18 Sept →
anubis10–13-0.0512%18 Sept →
dust28–13-0.0523%18 Sept →
ancient10–130.0114%18 Sept →
nuke13–5-0.0218%18 Sept →
dust26–13-0.0420%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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