Siggispaghetti

Siggispaghetti — CS2 Stats

NO76561199031318609[U:1:1071052881]Steam profile ↗✓ No bans

424Tracked matches52%Win rate2024Tracked since
899Hours in CS4Hrs last 2 wks
CSDB Rating2.9 LearningSupport
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 424
+1.8ppWin rate · 50.0% → 51.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 27 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,122 -3,048 27 Apr26 May · 19 days played
10,00013,338peak 13,33827 Apr26 May
13,453Peak Premier in tracked matches
41Days played since 2026-04-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches50
Win rate80%
K/D0.39
Headshot %50%

Measured 18 Sep 202624 Sep 2026; previous 9 Sep 2026 → 18 Sep 2026.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6
Win rate67%
K/D0.35
Headshot %48%

Measured 30 Aug 202624 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim27
Positioning22
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY41536Last 10041%Win rateLWWWWLLLLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +2.3pp headshot accuracy · −130ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.09
  • Avg headshot accuracy 17%
  • Avg reaction 658ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 16%
  • Avg reaction 693ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 15%
  • Avg reaction 758ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim2.7
Utility3.2
Positioning2.2
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 733ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning2.2
Utility3.2
Mechanics4.1
Opening Duels0.0
Win Impact5.6

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.07−0.02
first ⅓ avg -0.05 → last ⅓ avg -0.07
Reaction time734ms+23ms
first ⅓ avg 711ms → last ⅓ avg 734ms
Headshot accuracy13.9%−2.6%
first ⅓ avg 16.5% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 9–1 · overpass, 22 Jun
35%Best headshot accuracy · 10–13 · ancient, 29 Apr
500msFastest reaction time · 7–4 · shelter, 23 Sept
13–2Biggest win · shelter, 17 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
85In matches decided by ≤2 rounds
2Overtime games

Map breakdown

boulderBest map · 80% over 5ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2081240%-0.03
dust2D1651131%-0.06
cacheB126650%-0.05
ancientD123925%-0.06
anubisD62433%-0.05
boulderS54180%-0.07
overpassC52340%-0.02
nukeA53260%-0.05
vertigo41325%-0.07
fachwerk41325%-0.08
inferno41325%-0.06
shelter330100%-0.05
office110100%-0.07
train1010%-0.08
italy110100%-0.05
stronghold1010%-0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,027Lifetime kills
0.64K/D
1,073Matches
46.4%Match win rate · Top 50% of tracked players
38.9%Headshot %
0.0%Shot accuracy
1,067MVPs
405Hours (in match)
659Bombs planted
144Bombs defused

Most-used weapons

Lifetime map wins

1,830dust2
1,020nuke
921inferno
355vertigo
244train
37office
31italy
5ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
29.8%Accuracy (enemy spotted)
32.8%Spray accuracy
68.3%Counter-strafing
11.4°Preaim
733msReaction time
15.4%T opening success
18.3%CT opening success
0.41Enemies flashed / flash
3.7%Flash assists
5.93HE damage / grenade
4.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0968% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 732.5629ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4128 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo8–13-0.1421%23 Sept
shelter7–4-0.1129%23 Sept
boulder9–3-0.1010%23 Sept
cache13–8-0.076%23 Sept
vertigo13–11-0.0319%23 Sept
dust26–13-0.088%8 Sept
anubis6–13-0.1016%28 Aug
boulder7–13-0.0525%25 Aug
cache3–13-0.1014%25 Aug
mirage13–11-0.069%10 Aug
ancient6–13-0.087%9 Aug
dust213–11-0.068%9 Aug
dust27–13-0.1112%9 Aug
overpass9–50.0315%9 Aug
fachwerk12–12-0.0729%6 Aug
boulder13–3-0.0415%6 Aug
cache13–10-0.109%6 Aug
cache12–12-0.0723%5 Aug
office3–1-0.070%5 Aug
nuke7–13-0.0816%24 Jul
boulder10–1-0.035%24 Jul
fachwerk12–12-0.117%22 Jul
overpass7–13-0.1016%22 Jul
anubis9–13-0.103%22 Jul
ancient1–13-0.0717%22 Jul
shelter13–9-0.088%20 Jul
fachwerk13–10-0.0414%20 Jul
vertigo10–13-0.0630%17 Jul
train5–13-0.0814%17 Jul
italy13–6-0.0512%17 Jul
shelter13–20.047%17 Jul
mirage13–10-0.0517%16 Jul
boulder13–8-0.1417%16 Jul
fachwerk12–12-0.116%13 Jul
dust27–13-0.0231%25 Jun
vertigo8–8-0.0615%22 Jun
inferno7–9-0.0220%22 Jun
overpass9–10.1024%22 Jun
cache13–110.0213%31 May
stronghold11–13-0.1011%31 May
mirage13–110.0311%31 May
cache0–13-0.0713%30 May
mirage8–130.039%29 May
cache13–6-0.0915%28 May
dust211–13-0.028%28 May
anubis0–13-0.0319%27 May
cache6–13-0.0410%27 May
mirage3–13-0.0316%27 May
nuke13–4-0.073%26 May
cache7–13-0.056%25 May
dust20–13-0.0917%20 May
mirage10–13-0.0310%20 May
mirage4–13-0.0814%19 May
mirage13–9-0.0414%19 May
cache13–11-0.0416%18 May
mirage13–60.0527%18 May
mirage9–13-0.0128%18 May
mirage11–130.0521%18 May
dust20–13-0.0922%15 May
mirage0–13-0.068%15 May
ancient7–130.0116%14 May
dust29–2-0.097%14 May
dust25–13-0.0912%13 May
ancient6–13-0.114%13 May
dust21–13-0.0910%13 May
mirage13–60.0427%13 May
mirage6–130.0216%12 May
anubis1–13-0.0810%12 May
anubis13–90.0414%11 May
inferno16–12-0.0110%11 May
mirage13–6-0.0420%11 May
ancient12–4-0.0119%10 May
mirage4–8-0.0715%10 May
dust215–15-0.0519%9 May
mirage13–9-0.0517%8 May
nuke13–8-0.070%8 May
dust26–13-0.0912%8 May
nuke11–13-0.0223%7 May
mirage10–13-0.0811%7 May
ancient4–13-0.107%7 May
dust213–60.0017%7 May
anubis13–9-0.0420%5 May
dust25–13-0.0223%5 May
ancient9–13-0.0929%5 May
mirage6–13-0.068%1 May
dust213–90.0013%1 May
overpass6–13-0.058%1 May
ancient5–13-0.0921%1 May
ancient13–6-0.0222%1 May
dust213–9-0.0910%30 Apr
mirage7–13-0.087%30 Apr
cache4–13-0.0229%30 Apr
cache13–80.0625%30 Apr
overpass1–13-0.0733%30 Apr
ancient6–13-0.1011%30 Apr
ancient10–13-0.1035%29 Apr
inferno3–13-0.116%28 Apr
nuke13–100.0115%28 Apr
inferno4–13-0.1019%28 Apr
ancient13–110.0119%27 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →