Gilgamesh

Gilgamesh — CS2 Stats

PE76561199030850181[U:1:1070584453]Steam profile ↗✓ No bans

1,687Tracked matches67%Win rate2020Tracked since
CSDB Rating6.7 SolidSupport
Premier CS Rating23,873Top 25% of 215,386 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#34332 of 261544 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,873 +765 4 Aug – 13 Nov · 47 days played
19,99924,164peak 24,1644 Aug13 Nov
24,174Peak Premier in tracked matches
47Days played since 2026-08-04

Premier CS Rating

  • 291 below peak (24,164)
  • +1,688 over 30 days · improving
  • +728 over 90 days
  • Next: Red band at 25,000 — 1,127 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGGilgameshFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,873 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning53
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY47–46–7Last 10047%Win rateLWLLWWTLWL

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · +1.2pp headshot accuracy · −31ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 578ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 522ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 537ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim7.1
Utility6.5
Positioning5.3
Opening Duels2.9
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 38% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.3
Utility6.5
Mechanics6.2
Opening Duels4.4
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time532ms−8ms
first ⅓ avg 539ms → last ⅓ avg 532ms
Headshot accuracy18.8%−4.1%
first ⅓ avg 22.9% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–1 · inferno, 16 Aug →
38%Best headshot accuracy · 3–13 · dust2, 20 Aug →
375msFastest reaction time · 3–13 · dust2, 20 Aug →
13–0Biggest win · dust2, 10 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 68% over 22infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC2912–1741%0.01
dust2S2215–768%0.01
infernoD113–827%0.01
nukeC114–736%0.00
ancientA116–555%-0.01
anubisC83–538%-0.00
cacheA74–357%-0.01
poseidon—10–10%-0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

608Matches
53%Win rate
1.14Avg K/D
79.0ADR
42%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6156%1.0414.9
Dust24953%1.0215.7
Inferno2665%1.1515.1
Ancient2646%1.0215.8
Nuke2462%0.8915.1
Anubis2348%0.9414.6
Cache333%1.1817.7
Overpass250%1.2716.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
32.7%Accuracy (enemy spotted)
34.7%Spray accuracy
78.1%Counter-strafing
9.1°Preaim
532msReaction time
57.3%T opening success
38.2%CT opening success
0.66Enemies flashed / flash
14.6%Flash assists
10.46HE damage / grenade
8.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.1765% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache12–16-0.0126%13 Nov →
dust213–100.0216%13 Nov →
inferno5–13-0.0326%13 Nov →
mirage10–13-0.0016%13 Nov →
cache13–9-0.0615%12 Nov →
mirage13–30.0113%12 Nov →
inferno15–15-0.0120%12 Nov →
nuke10–13-0.1010%11 Nov →
dust213–90.0425%11 Nov →
mirage4–13-0.0426%11 Nov →
anubis13–60.0510%11 Nov →
cache13–110.0616%10 Nov →
dust213–60.0630%10 Nov →
nuke6–130.0124%10 Nov →
dust213–90.069%9 Nov →
mirage13–40.0317%9 Nov →
mirage15–150.0116%9 Nov →
dust213–10-0.0011%8 Nov →
inferno13–5-0.0430%8 Nov →
anubis2–2-0.0518%8 Nov →
mirage13–30.0515%7 Nov →
mirage13–60.0414%7 Nov →
mirage15–150.0019%7 Nov →
cache13–30.0410%6 Nov →
dust213–80.0319%6 Nov →
nuke13–11-0.0211%4 Nov →
mirage7–13-0.0622%2 Nov →
dust211–13-0.0718%31 Oct →
mirage13–70.0621%31 Oct →
ancient16–140.0126%31 Oct →
nuke15–15-0.0426%30 Oct →
ancient13–70.0216%30 Oct →
mirage7–130.0231%30 Oct →
nuke2–13-0.065%30 Oct →
inferno8–130.0213%30 Oct →
anubis11–13-0.0318%30 Oct →
anubis7–13-0.0113%26 Oct →
dust28–13-0.0116%26 Oct →
mirage16–120.0011%26 Oct →
mirage3–13-0.0723%23 Oct →
dust211–13-0.0216%23 Oct →
nuke13–70.1026%17 Oct →
inferno10–130.0434%17 Oct →
dust210–13-0.0324%12 Oct →
cache11–13-0.0520%11 Oct →
mirage15–15-0.0330%10 Oct →
mirage13–100.0219%10 Oct →
cache1–4-0.0725%8 Oct →
inferno9–13-0.0835%2 Oct →
mirage13–70.0518%2 Oct →
dust29–130.0435%25 Sept →
mirage13–110.0918%13 Sept →
ancient6–13-0.0714%12 Sept →
dust213–00.1130%10 Sept →
nuke13–9-0.0518%10 Sept →
ancient13–11-0.0035%9 Sept →
mirage13–90.0918%6 Sept →
anubis13–6-0.0122%6 Sept →
inferno13–20.0230%3 Sept →
dust213–00.0321%1 Sept →
mirage6–13-0.0311%1 Sept →
ancient10–130.0419%31 Aug →
anubis15–150.0723%31 Aug →
mirage11–130.0117%28 Aug →
mirage6–130.0527%27 Aug →
inferno8–13-0.049%26 Aug →
ancient13–6-0.0424%24 Aug →
nuke5–13-0.0625%23 Aug →
dust213–60.0521%23 Aug →
dust28–13-0.0215%22 Aug →
ancient3–12-0.083%22 Aug →
dust213–10.0117%22 Aug →
mirage8–130.0518%22 Aug →
mirage15–15-0.0227%22 Aug →
anubis5–13-0.0817%21 Aug →
mirage6–13-0.0412%20 Aug →
dust23–130.0338%20 Aug →
dust28–3-0.066%20 Aug →
dust213–110.0227%19 Aug →
mirage13–50.1231%18 Aug →
inferno4–9-0.057%18 Aug →
dust216–140.0622%16 Aug →
mirage7–130.0120%16 Aug →
dust213–100.0132%16 Aug →
inferno9–10.2332%16 Aug →
nuke9–130.0229%15 Aug →
mirage13–20.0327%15 Aug →
cache16–120.0020%15 Aug →
ancient13–70.0330%15 Aug →
mirage9–13-0.0320%15 Aug →
poseidon5–9-0.0921%15 Aug →
mirage9–13-0.0937%14 Aug →
ancient4–130.0129%12 Aug →
nuke4–130.0135%7 Aug →
ancient8–130.0124%6 Aug →
nuke9–30.2233%5 Aug →
inferno6–130.0921%5 Aug →
ancient10–6-0.085%5 Aug →
dust213–7-0.0326%5 Aug →
anubis13–90.0429%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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