Hybjenkly

Hybjenkly — CS2 Stats

FI76561199027715979[U:1:1067450251]Steam profile ↗✓ No bans

620Tracked matches58%Win rate2020Tracked since
2,198Hours in CS69Hrs last 2 wks
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating15,286Purple band · top ~27.3% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 15,286 → 15,286
+1Tracked matches · now 620
0.0ppWin rate · 57.7% → 57.7%

Rating over time

Premier CS Rating: 15,286 +286 23 Sept – 13 Oct · 8 days played
15,00016,118peak 16,11823 Sept13 Oct
16,118Peak Premier in tracked matches
16Days played since 2026-09-23

Premier CS Rating

  • 832 below peak (16,118)
  • Next: Pink band at 20,000 — 4,714 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-13
  • Blue band first seen 2026-10-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1——
Win rate100%——
K/D0.71——
Headshot %60%——

Measured 13 Oct 2026 → 18 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches151——
Win rate57%——
K/D1.06——
Headshot %45%——

Measured 13 Sep 2026 → 18 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate44.1%43.7%44.8%meets
Shot accuracy10.3%12.0%12.4%2.1% short
Kill/death ratio0.901.021.030.14 short
Match win rate42.1%44.7%45.2%3.1% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHybjenklyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,286 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning48
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY57–32–11Last 10057%Win rateWLLWWLLLLW

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +4.0pp headshot accuracy · −6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 494ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 509ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 513ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim7.8
Utility4.0
Positioning4.8
Opening Duels0.7
Clutch5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 47% on T to 31% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.8
Utility4.0
Mechanics6.2
Opening Duels2.3
Win Impact7.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time501ms+25ms
first ⅓ avg 476ms → last ⅓ avg 501ms
Headshot accuracy15.5%−4.9%
first ⅓ avg 20.4% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · nuke, 6 Oct →
100%Best headshot accuracy · 5–2 · vertigo, 29 Sept →
344msFastest reaction time · 13–1 · nuke, 9 Oct →
13–1Biggest win · nuke, 12 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

Strongest and weakest map need 5+ matches on two different maps — 1 of 8 maps qualify so far.

MapGradePlayedRecordWin rateAvg rating
nukeA8849–3956%0.01
mirage—21–150%-0.02
anubis—20–20%-0.04
dust2—22–0100%-0.08
ancient—21–150%-0.03
vertigo—22–0100%-0.05
inferno—11–0100%-0.01
cache—11–0100%0.04

Across the last 100 tracked matches.

Lifetime stats

39,164Lifetime kills
0.90K/D
2,318Matches
42.1%Match win rate
44.1%Headshot % · Top 50% of Level 5 players
10.3%Shot accuracy
4,884MVPs
909Hours (in match)
2,807Bombs planted
882Bombs defused

Most-used weapons

Lifetime map wins

4,811nuke
3,608inferno
1,998vertigo
1,719dust2
885train
311office
232lake
217cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

127Matches
48%Win rate
0.84Avg K/D
67.2ADR
39%Headshot %

Clutches & streaks

46%1v1 clutch win
7%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2748%0.9113.7
Nuke1443%0.8213.6
Ancient1164%1.1813.3
Anubis956%0.7012.0
Inferno888%1.4214.4
Vertigo757%0.829.6
Dust2520%0.539.0
Train250%1.0818.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
37.6%Accuracy (enemy spotted)
49.7%Spray accuracy
78.0%Counter-strafing
11.8°Preaim
503msReaction time
46.9%T opening success
31.4%CT opening success
0.45Enemies flashed / flash
5.3%Flash assists
6.68HE damage / grenade
3.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7658% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4453 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.4047% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage13–3-0.0113%14 Oct →
nuke6–13-0.0711%13 Oct →
nuke5–13-0.057%13 Oct →
nuke13–60.0313%13 Oct →
nuke13–9-0.046%13 Oct →
nuke3–13-0.0424%13 Oct →
mirage4–13-0.0335%12 Oct →
nuke11–130.0723%12 Oct →
nuke5–130.0216%12 Oct →
nuke13–70.0632%12 Oct →
nuke8–13-0.0612%12 Oct →
nuke9–10.0319%12 Oct →
nuke12–120.0015%12 Oct →
nuke13–10.0421%12 Oct →
anubis11–13-0.040%11 Oct →
nuke13–70.0318%11 Oct →
nuke11–13-0.0411%11 Oct →
nuke13–5-0.0218%11 Oct →
nuke13–1-0.067%11 Oct →
nuke13–30.0619%11 Oct →
nuke3–13-0.0824%11 Oct →
nuke12–120.008%10 Oct →
nuke13–80.0210%10 Oct →
nuke13–10.0613%10 Oct →
nuke9–130.048%10 Oct →
nuke15–150.0013%10 Oct →
nuke13–6-0.0418%10 Oct →
nuke13–2-0.0217%10 Oct →
nuke13–80.0116%10 Oct →
nuke12–12-0.0510%10 Oct →
nuke13–90.0520%10 Oct →
nuke3–13-0.1324%9 Oct →
nuke13–20.0010%9 Oct →
nuke13–2-0.037%9 Oct →
nuke13–10-0.0419%9 Oct →
nuke13–100.0112%9 Oct →
nuke13–10.0124%9 Oct →
nuke3–13-0.0517%9 Oct →
nuke5–130.0124%9 Oct →
nuke12–120.0612%9 Oct →
nuke13–90.0114%8 Oct →
nuke2–13-0.0713%8 Oct →
nuke13–9-0.0222%8 Oct →
nuke9–130.0423%8 Oct →
nuke13–8-0.045%8 Oct →
nuke13–40.0725%8 Oct →
dust213–5-0.0913%8 Oct →
ancient0–13-0.0616%8 Oct →
nuke13–30.0414%8 Oct →
nuke2–130.0617%8 Oct →
nuke10–130.0314%7 Oct →
nuke13–30.0516%7 Oct →
nuke13–110.0616%7 Oct →
nuke13–50.0329%7 Oct →
nuke4–130.0126%7 Oct →
nuke13–70.0410%7 Oct →
nuke5–130.0724%7 Oct →
inferno13–6-0.0113%7 Oct →
ancient13–50.0019%7 Oct →
nuke13–10.1319%6 Oct →
nuke12–12-0.0316%6 Oct →
nuke13–60.0414%6 Oct →
nuke12–12-0.049%6 Oct →
nuke9–10.007%6 Oct →
nuke13–110.0719%6 Oct →
cache13–110.0416%5 Oct →
nuke9–130.1117%5 Oct →
nuke13–60.0313%5 Oct →
nuke5–130.0220%5 Oct →
nuke1–13-0.067%5 Oct →
dust213–8-0.0621%5 Oct →
nuke11–13-0.0119%5 Oct →
nuke7–130.0515%1 Oct →
nuke12–120.0111%1 Oct →
nuke12–120.0726%30 Sept →
nuke13–10-0.0423%30 Sept →
nuke13–50.0323%30 Sept →
nuke13–20.0419%30 Sept →
nuke13–10-0.0511%30 Sept →
nuke13–70.0618%29 Sept →
nuke13–20.0123%29 Sept →
nuke4–130.0120%29 Sept →
vertigo9–50.0223%29 Sept →
vertigo5–2-0.12100%29 Sept →
nuke13–90.0123%29 Sept →
nuke13–7-0.0827%29 Sept →
nuke10–13-0.1011%29 Sept →
nuke8–130.017%28 Sept →
nuke13–110.0514%28 Sept →
nuke0–13-0.0242%28 Sept →
nuke13–70.0221%28 Sept →
nuke13–40.1112%28 Sept →
nuke13–11-0.0011%27 Sept →
nuke1–13-0.0114%27 Sept →
anubis15–15-0.0413%23 Sept →
nuke8–13-0.0311%23 Sept →
nuke13–60.0118%23 Sept →
nuke12–12-0.0127%23 Sept →
nuke13–30.1220%23 Sept →
nuke13–100.0512%23 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.