Captain...Baloo

Captain...Baloo — CS2 Stats

HU76561199013072898[U:1:1052807170]Steam profile ↗✓ No bans

1,268Tracked matches39%Win rate2021Tracked since
2,532Hours in CS9Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
WingmanMaster Guardian I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim71
Positioning60
Utility55

0–100 skill scores via Leetify.

Recent form

COLD35605Last 10035%Win rateLLWTLLLWWL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · +4.6pp headshot accuracy · +30ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 30%
  • Avg reaction 573ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 599ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim7.1
Utility5.5
Positioning6.0
Opening Duels4.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.0
Utility5.5
Mechanics5.0
Opening Duels3.4
Win Impact1.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time584ms−18ms
first ⅓ avg 603ms → last ⅓ avg 584ms
Headshot accuracy21.1%+1.2%
first ⅓ avg 19.8% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–2 · vertigo, 24 Jun
38%Best headshot accuracy · 7–9 · sanctum, 24 Jun
430msFastest reaction time · 4–13 · ancient, 27 Jun
13–2Biggest win · mirage, 9 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
56In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 39% over 23infernoWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageD2791833%0.00
nukeD2581732%0.01
cacheC2391439%0.01
infernoD81713%0.03
dust242250%-0.02
ancient43175%0.05
overpass3030%-0.09
vertigo21150%0.18
anubis110100%-0.00
poseidon1010%-0.15
sanctum1010%0.05
train110100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,526Lifetime kills
1.04K/D · Top 50% of tracked players
3,725Matches
36.1%Match win rate
52.2%Headshot % · Top 25% of tracked players
12.4%Shot accuracy · Top 50% of tracked players
8,073MVPs
1,235Hours (in match)
3,884Bombs planted
795Bombs defused

Most-used weapons

AK-4727,231
AWP5,479
MP91,787
FAMAS1,595
MAC-101,525

Lifetime map wins

4,395inferno
4,086nuke
1,434vertigo
1,419dust2
613train
181safehouse
176office
161bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

40Matches
55%Win rate
1.27Avg K/D
81.5ADR
48%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1242%1.0215.3
Ancient1060%1.4416.7
Anubis475%1.7622.3
Nuke425%1.2422.8
Dust24100%1.2824.3
Inferno250%1.0015.0
Vertigo250%0.9815.5
Cache1100%2.1021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
35.9%Accuracy (enemy spotted)
41.1%Spray accuracy
72.5%Counter-strafing
11.0°Preaim
581msReaction time
36.2%T opening success
51.3%CT opening success
0.61Enemies flashed / flash
5.1%Flash assists
5.09HE damage / grenade
12.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.2434% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0236%10 Sept
dust25–13-0.0331%10 Sept
mirage13–20.1126%9 Sept
nuke12–120.1431%9 Sept
cache9–130.0129%9 Sept
nuke11–130.0729%5 Sept
cache4–13-0.0724%5 Sept
dust213–6-0.0115%2 Sept
dust213–9-0.046%2 Sept
mirage9–13-0.0722%29 Aug
cache13–90.0217%29 Aug
cache11–130.0818%27 Aug
cache10–130.0521%27 Aug
mirage13–110.0438%27 Aug
mirage13–60.0424%27 Aug
ancient13–70.0811%27 Aug
nuke13–90.0117%25 Aug
cache5–13-0.079%25 Aug
nuke13–30.0219%24 Aug
cache8–13-0.0128%24 Aug
nuke8–20.0311%23 Aug
mirage10–13-0.0322%20 Aug
mirage4–13-0.0528%18 Aug
mirage5–130.0022%18 Aug
cache13–110.0316%16 Aug
nuke7–13-0.039%8 Aug
cache11–13-0.0026%8 Aug
nuke9–130.0419%8 Aug
mirage7–130.0022%6 Aug
nuke12–120.0215%2 Aug
mirage2–13-0.0320%2 Aug
cache13–11-0.0515%2 Aug
mirage12–12-0.0722%2 Aug
nuke4–13-0.0220%1 Aug
cache8–130.0519%1 Aug
mirage1–13-0.0612%1 Aug
mirage0–13-0.0419%1 Aug
inferno7–13-0.0013%1 Aug
mirage1–13-0.0829%30 Jul
cache13–100.1121%30 Jul
nuke5–130.0419%30 Jul
cache11–13-0.0918%29 Jul
mirage9–13-0.0915%29 Jul
nuke13–2-0.0127%29 Jul
cache5–13-0.0116%29 Jul
ancient13–70.0112%29 Jul
nuke10–13-0.0112%26 Jul
nuke12–120.0227%26 Jul
vertigo5–130.0921%26 Jul
inferno7–130.0511%26 Jul
anubis13–5-0.0018%26 Jul
nuke13–11-0.0315%25 Jul
cache12–120.0119%25 Jul
nuke13–60.0411%25 Jul
inferno8–130.0419%22 Jul
cache5–13-0.0513%22 Jul
nuke13–100.006%22 Jul
nuke10–10.0420%22 Jul
nuke9–130.0220%21 Jul
mirage4–130.0016%21 Jul
cache7–130.0216%19 Jul
nuke5–130.0218%19 Jul
nuke4–130.0225%19 Jul
mirage10–3-0.0018%19 Jul
mirage6–13-0.0624%17 Jul
dust28–13-0.0119%17 Jul
cache13–90.0521%16 Jul
mirage4–13-0.0420%16 Jul
mirage13–80.0230%16 Jul
overpass1–9-0.1121%15 Jul
inferno5–9-0.0031%15 Jul
mirage11–130.0728%15 Jul
cache13–90.0614%6 Jul
cache13–40.1525%6 Jul
inferno2–13-0.0114%27 Jun
ancient4–130.0818%27 Jun
nuke2–13-0.057%25 Jun
poseidon0–9-0.1518%24 Jun
sanctum7–90.0538%24 Jun
inferno6–90.0224%24 Jun
nuke5–9-0.0318%24 Jun
overpass1–9-0.1616%24 Jun
inferno9–50.1918%24 Jun
vertigo9–20.2719%24 Jun
nuke1–9-0.1821%24 Jun
mirage6–130.0113%24 Jun
mirage13–100.1816%24 Jun
mirage13–20.0814%24 Jun
mirage6–130.0118%22 Jun
nuke4–130.008%22 Jun
overpass3–130.0223%22 Jun
nuke6–130.0129%22 Jun
mirage13–80.1024%21 Jun
cache13–8-0.0516%21 Jun
cache1–13-0.0815%21 Jun
mirage13–11-0.0016%19 Jun
cache13–30.0914%19 Jun
ancient13–70.0528%17 Jun
mirage3–13-0.0225%17 Jun
train13–10-0.0213%17 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →