clint

clint — CS2 Stats

NE76561199011616126[U:1:1051350398]Steam profile ↗✓ No bans

927Tracked matches43%Win rate2020Tracked since
1,203Hours in CS61Hrs last 2 wks
CSDB Rating3.6 LearningSupport
Premier CS Rating7,784Light Blue band · top ~65.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−173Premier CS Rating · 7,957 → 7,784
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 17 days played since 31 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,784 -942 31 Aug18 Sept · 17 days played
7,2459,178peak 9,17831 Aug18 Sept
9,546Peak Premier in tracked matches
17Days played since 2026-08-31

Premier CS Rating

  • 1,394 below peak (9,178)
  • Next: Blue band at 10,000 2,216 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,059), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate33.3%39.9%41.9%8.6% short
Shot accuracy8.1%6.8%9.6%1.5% short
Kill/death ratio0.810.910.980.17 short
Match win rate41.0%42.3%43.8%2.8% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGclintPREMIER7,784 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim48
Positioning39
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateWLLWWLWWWL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +2.1pp headshot accuracy · +22ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 619ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 611ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.8 against its own average).

Aim4.8
Utility4.7
Positioning3.9
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 24% on CT — first contacts on the defending side are being lost.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.9
Utility4.7
Mechanics4.1
Opening Duels2.3
Win Impact2.6

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time597ms+26ms
first ⅓ avg 570ms → last ⅓ avg 597ms
Headshot accuracy13.3%+2.4%
first ⅓ avg 10.9% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–3 · mirage, 1 Sept
30%Best headshot accuracy · 13–2 · nuke, 2 Sept
406msFastest reaction time · 5–13 · nuke, 17 Sept
13–0Biggest win · dust2, 11 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
89In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 71% over 7ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%-0.01
infernoD2171433%-0.01
dust2B1910953%-0.01
anubisA148657%-0.01
nukeA95456%-0.02
cacheS75271%-0.01
ancientD6060%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,002Lifetime kills
0.81K/D
1,433Matches
41.0%Match win rate
33.3%Headshot %
8.1%Shot accuracy · Top 50% of Light Blue band
2,047MVPs
551Hours (in match)
1,129Bombs planted
296Bombs defused

Most-used weapons

Lifetime map wins

3,604dust2
1,933inferno
1,496nuke
503vertigo
245train
21office
7ar_shoots
5lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
31.5%Accuracy (enemy spotted)
34.7%Spray accuracy
68.5%Counter-strafing
9.2°Preaim
605msReaction time
48.6%T opening success
23.7%CT opening success
0.65Enemies flashed / flash
8.7%Flash assists
7.93HE damage / grenade
3.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0314% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.679 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 23.6831% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–3-0.076%18 Sept
inferno8–130.0224%18 Sept
mirage10–13-0.068%18 Sept
dust213–11-0.0419%18 Sept
mirage13–9-0.0323%18 Sept
mirage4–130.019%18 Sept
inferno13–8-0.0011%17 Sept
mirage13–7-0.074%17 Sept
dust213–2-0.0221%17 Sept
inferno3–13-0.129%17 Sept
mirage13–70.0313%17 Sept
nuke5–13-0.075%17 Sept
mirage5–13-0.0929%16 Sept
dust211–13-0.037%16 Sept
inferno11–13-0.096%16 Sept
mirage11–13-0.0311%16 Sept
anubis13–50.026%16 Sept
dust210–13-0.0015%16 Sept
ancient15–15-0.0610%15 Sept
inferno16–13-0.0111%15 Sept
dust28–13-0.0719%15 Sept
cache6–9-0.0119%15 Sept
nuke11–4-0.0225%15 Sept
nuke5–13-0.0514%15 Sept
anubis13–7-0.0713%15 Sept
inferno11–13-0.0514%15 Sept
ancient1–13-0.069%15 Sept
anubis7–13-0.047%14 Sept
dust213–100.0118%14 Sept
dust215–150.0612%14 Sept
inferno13–90.0224%14 Sept
inferno8–130.0211%14 Sept
mirage13–30.0510%13 Sept
dust210–13-0.0213%13 Sept
nuke13–4-0.004%13 Sept
mirage16–12-0.0611%13 Sept
mirage11–13-0.0117%13 Sept
inferno9–13-0.0413%13 Sept
anubis13–10-0.018%13 Sept
dust213–70.1020%13 Sept
dust213–0-0.034%11 Sept
inferno13–6-0.023%11 Sept
mirage13–110.008%11 Sept
anubis6–13-0.114%11 Sept
anubis13–40.1013%11 Sept
nuke5–13-0.0310%10 Sept
inferno15–15-0.025%10 Sept
mirage16–140.0013%10 Sept
dust26–13-0.0618%10 Sept
mirage13–9-0.0110%9 Sept
dust213–11-0.0216%9 Sept
anubis10–13-0.025%9 Sept
dust213–80.0817%9 Sept
mirage13–5-0.026%9 Sept
anubis9–13-0.0012%9 Sept
inferno10–13-0.0111%9 Sept
ancient8–13-0.039%9 Sept
dust25–13-0.0212%9 Sept
anubis13–7-0.0617%8 Sept
inferno13–9-0.034%8 Sept
anubis13–70.079%8 Sept
mirage6–13-0.079%8 Sept
nuke5–13-0.029%8 Sept
inferno11–13-0.046%7 Sept
mirage16–130.0110%7 Sept
cache13–11-0.0013%7 Sept
inferno13–8-0.0017%7 Sept
dust213–110.0311%7 Sept
inferno8–130.037%7 Sept
anubis13–11-0.036%7 Sept
anubis10–130.0215%6 Sept
cache13–100.0418%6 Sept
inferno11–130.047%6 Sept
mirage13–100.0115%6 Sept
mirage7–130.0524%6 Sept
dust213–8-0.0311%6 Sept
dust28–13-0.019%6 Sept
mirage12–12-0.066%4 Sept
anubis15–15-0.0011%4 Sept
ancient11–13-0.049%4 Sept
inferno13–90.0117%4 Sept
dust28–13-0.039%3 Sept
anubis13–90.0614%3 Sept
ancient2–13-0.0911%3 Sept
mirage8–13-0.038%3 Sept
nuke13–30.0417%3 Sept
cache10–13-0.063%2 Sept
inferno3–13-0.054%2 Sept
mirage13–10-0.0010%2 Sept
cache13–110.017%2 Sept
nuke13–10-0.0114%2 Sept
dust213–10-0.015%2 Sept
nuke13–2-0.0230%2 Sept
mirage3–13-0.030%2 Sept
mirage13–30.2120%1 Sept
inferno14–160.0214%1 Sept
cache13–60.067%31 Aug
ancient2–13-0.066%31 Aug
inferno7–13-0.020%31 Aug
mirage5–13-0.0417%31 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →