Deallly

Deallly — CS2 Stats

SE76561199011434818[U:1:1051169090]Steam profile ↗✓ No bans

1,036Tracked matches43%Win rate2021Tracked since
2,238Hours in CS1Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 1,036
+3.6ppWin rate · 39.3% → 42.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 10 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

24Days played since 2026-03-10

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate92.1%48.3%51.0%above
Shot accuracy53.0%13.2%13.7%above
Kill/death ratio9.111.071.09above
Match win rate77.6%46.9%48.4%above

Across every metric we can compare, this profile already matches the typical Level 10 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGDealllyFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim77
Positioning46
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateLWWLLLWWWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · −3.0pp headshot accuracy · −124ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 29%
  • Avg reaction 448ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 484ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim7.7
Utility2.7
Positioning4.6
Opening Duels3.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.6
Utility2.7
Mechanics6.8
Opening Duels2.9
Win Impact2.6

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time576ms+33ms
first ⅓ avg 542ms → last ⅓ avg 576ms
Headshot accuracy30.1%+4.9%
first ⅓ avg 25.2% → last ⅓ avg 30.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 1–6 · cache, 2 May
76%Best headshot accuracy · 7–13 · cache, 3 May
313msFastest reaction time · 4–13 · cache, 12 May
13–0Biggest win · ancient, 10 Mar

Across the last 100 tracked matches.

Highlights

5Longest win streak
76In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 71% over 7nukeWeakest map · 36% over 28
MapGradePlayedRecordWin rateAvg rating
cacheA34191556%0.01
nukeC28101836%0.00
mirageC114736%-0.02
anubisC73443%-0.02
ancientS75271%0.03
dust2A53260%-0.00
inferno41325%0.01
vertigo21150%0.04
overpass220100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 28). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

465,856Lifetime kills
9.11K/D · Top 1% of Level 9 players
7,054Matches
77.6%Match win rate · Top 1% of Level 9 players
92.1%Headshot % · Top 1% of Level 9 players
53.0%Shot accuracy · Top 1% of Level 9 players
60,200MVPs
929Hours (in match)
1,859Bombs planted
464Bombs defused

Most-used weapons

SSG 08421,380
AK-4710,871
AWP3,712
SCAR-201,021
Knife1,007

Lifetime map wins

19,051ar_shoots
18,766lake
18,483safehouse
2,494inferno
2,125dust2
1,628nuke
1,014vertigo
667train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

93Matches
70%Win rate
1.84Avg K/D
ADR
52%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.6%Headshot accuracy
32.4%Accuracy (enemy spotted)
32.3%Spray accuracy
80.7%Counter-strafing
10.1°Preaim
567msReaction time
41.7%T opening success
41.7%CT opening success
0.38Enemies flashed / flash
6.5%Flash assists
7.24HE damage / grenade
4.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3833 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis8–130.0133%12 Sept
dust213–10-0.0220%12 Sept
cache13–70.0123%23 Aug
nuke9–130.0751%22 Aug
mirage6–13-0.0719%22 Aug
anubis3–13-0.0716%18 Aug
vertigo13–60.0741%18 Aug
nuke13–30.1124%18 Aug
nuke9–40.0724%18 Aug
dust29–13-0.0221%11 Aug
nuke12–12-0.0646%4 Aug
nuke13–9-0.0234%4 Aug
nuke10–13-0.0426%4 Aug
nuke6–13-0.0540%4 Aug
nuke13–10.0442%4 Aug
nuke4–13-0.0921%4 Aug
nuke13–90.0429%3 Aug
inferno7–13-0.0614%3 Aug
inferno6–130.0721%3 Aug
nuke3–13-0.0826%3 Aug
anubis11–13-0.0233%2 Aug
nuke13–30.0535%2 Aug
cache13–11-0.0517%2 Aug
nuke2–13-0.0620%31 Jul
nuke5–4-0.0543%31 Jul
nuke2–11-0.0031%31 Jul
nuke7–130.0417%31 Jul
nuke12–12-0.0036%31 Jul
cache3–13-0.0042%30 Jul
ancient13–110.0226%30 Jul
anubis7–13-0.1129%30 Jul
mirage6–13-0.0529%30 Jul
nuke11–130.0070%30 Jul
ancient7–13-0.0532%20 Jun
mirage5–13-0.0662%20 Jun
nuke13–40.0845%20 Jun
mirage12–12-0.0717%17 Jun
anubis13–100.0132%17 Jun
cache12–12-0.0815%16 Jun
mirage13–9-0.0019%16 Jun
nuke12–120.0632%16 Jun
nuke12–120.0132%14 Jun
nuke7–13-0.0225%14 Jun
nuke9–130.0131%14 May
nuke7–13-0.0139%14 May
nuke0–3-0.080%14 May
ancient13–70.0823%13 May
cache7–13-0.0133%13 May
mirage10–130.0628%12 May
mirage13–10-0.0117%12 May
vertigo11–130.0120%12 May
cache4–13-0.1543%12 May
cache9–130.0128%12 May
nuke9–130.0223%12 May
cache6–130.0345%3 May
dust213–90.0029%3 May
cache13–100.0028%3 May
cache13–60.0237%3 May
mirage13–6-0.0326%3 May
cache13–20.0750%3 May
cache12–120.0524%3 May
cache7–13-0.0476%3 May
cache13–80.0229%3 May
cache13–40.0643%2 May
cache11–13-0.0417%2 May
cache13–90.0235%2 May
cache13–110.0532%2 May
cache13–90.0428%2 May
cache3–13-0.0422%2 May
cache8–110.0427%2 May
cache13–60.0237%2 May
cache11–130.0219%2 May
cache13–40.0217%2 May
cache13–110.0129%2 May
cache1–60.1316%2 May
cache13–110.0019%29 Apr
cache10–130.0122%29 Apr
cache13–40.0344%29 Apr
cache6–13-0.0412%29 Apr
cache13–80.0134%29 Apr
cache13–4-0.006%29 Apr
cache13–50.0125%28 Apr
cache13–20.0224%28 Apr
nuke13–70.0120%15 Mar
dust211–13-0.0327%15 Mar
ancient13–30.1021%13 Mar
overpass13–30.0628%13 Mar
nuke13–90.0831%13 Mar
inferno13–50.0021%13 Mar
inferno9–130.0130%13 Mar
mirage13–40.0833%13 Mar
ancient2–13-0.0618%13 Mar
anubis13–40.0327%13 Mar
mirage4–13-0.0224%13 Mar
mirage8–13-0.0236%13 Mar
dust213–100.0530%13 Mar
overpass13–110.0425%10 Mar
ancient13–70.0428%10 Mar
ancient13–00.0826%10 Mar
anubis13–90.0025%10 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →