MikeTySON

MikeTySON — CS2 Stats

US76561199009394024[U:1:1049128296]Steam profile ↗✓ No bans

585Tracked matches47%Win rate2020Tracked since
1,142Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating19,292Top 50% of 190,010 CSDB-tracked playersPurple band · top ~11.3% of ranked players (population est.)
CSDB Leaderboard#87386 of 235570 tracked
FaceitLevel 8 · 1,758 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Apr 2026 (174 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 17 Dec 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,292 -3,816 19 Dec1 Apr · 13 days played
18,63223,108peak 23,10819 Dec1 Apr
23,108Peak Premier in tracked matches
1,758Highest Faceit ELO seen on CSDB
43Days played since 2025-12-17

Faceit ELO

  • At peak — 1,758
  • Next: Level 10 at 2,001 243 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 3,816 below peak (23,108)
  • -508 over 30 days · declining
  • -3,700 over 90 days
  • Next: Pink band at 20,000 708 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,860), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate63.3%46.8%48.3%above
Shot accuracy14.2%13.0%13.2%above
Kill/death ratio1.551.061.07above
Match win rate50.5%46.3%46.9%above

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGMikeTySONFACEITLevel 8 · 1,758 ELOSTANDINGTop 31.2% of rankedPREMIER19,292 · Purple bandPEAK ELO1,758csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning52
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateLLWLLWWWLW

Last 10 vs previous 10: +30pp win rate · +0.05 avg rating · −3.5pp headshot accuracy · +73ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 34%
  • Avg reaction 617ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 601ms

Last 20

  • 713 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 32%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.7
Utility5.6
Positioning5.2
Opening Duels2.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.2
Utility5.6
Mechanics6.0
Opening Duels2.0
Win Impact3.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time568ms−59ms
first ⅓ avg 627ms → last ⅓ avg 568ms
Headshot accuracy31.9%+5.4%
first ⅓ avg 26.6% → last ⅓ avg 31.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–8 · dust2, 22 Feb
61%Best headshot accuracy · 13–5 · mirage, 17 Feb
391msFastest reaction time · 6–13 · office, 25 Mar
13–2Biggest win · nuke, 18 Feb

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
65In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 64% over 11nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA41241759%0.01
nukeD113827%0.02
ancientA117464%0.02
dust2B105550%0.02
infernoD93633%-0.02
overpassA74357%0.03
office41325%-0.04
anubis220100%0.00
vertigo21150%-0.00
train2020%-0.04
stronghold1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,705Lifetime kills
1.55K/D · Top 5% of Level 8 players
2,782Matches
50.5%Match win rate · Top 25% of Level 8 players
63.3%Headshot % · Top 5% of Level 8 players
14.2%Shot accuracy · Top 50% of Level 8 players
9,965MVPs
1,142Hours (in match)
2,473Bombs planted
1,318Bombs defused

Most-used weapons

AK-4717,777
AWP11,913
Tec-94,867
SSG 083,443
SG 5531,109

Lifetime map wins

2,701inferno
2,133dust2
2,055nuke
1,862vertigo
1,583train
478cbble
324office
304lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

321Matches
55%Win rate
1.10Avg K/D
89.9ADR
57%Headshot %

Clutches & streaks

38%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6557%1.1617.7
Ancient2861%1.4620.2
Nuke1844%1.0616.9
Dust21656%1.0917.3
Inferno1547%1.2919.5
Anubis944%1.0317.6
Overpass540%1.5919.0
Train367%1.1727.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.2%Headshot accuracy
31.2%Accuracy (enemy spotted)
32.1%Spray accuracy
77.1%Counter-strafing
9.6°Preaim
570msReaction time
34.6%T opening success
41.3%CT opening success
0.48Enemies flashed / flash
5.5%Flash assists
10.02HE damage / grenade
9.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4818 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6466% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–130.0824%2 Apr
nuke9–13-0.0032%1 Apr
mirage13–100.0532%1 Apr
mirage10–130.0256%1 Apr
mirage3–13-0.0727%1 Apr
ancient13–70.1449%29 Mar
anubis13–110.0325%28 Mar
mirage13–90.1019%27 Mar
ancient6–13-0.0610%26 Mar
mirage13–90.0528%26 Mar
mirage11–13-0.0029%26 Mar
office6–13-0.0238%25 Mar
ancient16–140.0222%25 Mar
mirage13–7-0.0038%24 Mar
dust22–13-0.0757%19 Mar
nuke8–13-0.0434%12 Mar
office6–13-0.0422%11 Mar
mirage9–130.0554%11 Mar
nuke5–9-0.0820%11 Mar
dust215–190.0023%10 Mar
ancient13–100.0422%8 Mar
mirage11–130.0223%8 Mar
ancient13–40.0215%8 Mar
inferno5–13-0.0135%8 Mar
dust28–130.0046%5 Mar
dust213–6-0.0141%5 Mar
mirage13–100.0040%2 Mar
mirage10–130.0334%23 Feb
mirage13–6-0.0323%23 Feb
mirage13–8-0.0123%22 Feb
ancient13–80.0626%22 Feb
dust213–80.1542%22 Feb
inferno4–13-0.0444%20 Feb
mirage13–30.0324%19 Feb
ancient7–130.0235%19 Feb
mirage13–100.0435%19 Feb
inferno5–13-0.1321%19 Feb
dust213–5-0.0324%19 Feb
nuke13–2-0.0525%18 Feb
dust29–130.0236%17 Feb
mirage13–50.1361%17 Feb
mirage13–70.1037%16 Feb
mirage13–80.0833%16 Feb
nuke6–130.0136%15 Feb
mirage13–4-0.0141%13 Feb
mirage8–12-0.0315%12 Feb
mirage15–150.0118%12 Feb
mirage8–13-0.027%12 Feb
overpass13–110.0519%12 Feb
vertigo13–70.0445%11 Feb
mirage6–13-0.0514%11 Feb
office13–6-0.0432%10 Feb
inferno6–13-0.0729%10 Feb
nuke2–20.1320%10 Feb
mirage13–9-0.0148%9 Feb
inferno13–40.0816%9 Feb
inferno6–13-0.0327%9 Feb
stronghold8–13-0.0633%9 Feb
anubis13–11-0.0343%9 Feb
office7–13-0.0650%9 Feb
overpass13–30.0723%9 Feb
ancient12–12-0.0635%9 Feb
mirage13–7-0.0426%9 Feb
inferno13–40.0250%9 Feb
vertigo4–13-0.0433%8 Feb
nuke13–90.0536%8 Feb
nuke6–13-0.0118%8 Feb
ancient4–13-0.040%8 Feb
mirage13–60.0650%8 Feb
mirage13–5-0.0426%7 Feb
mirage6–13-0.0325%7 Feb
dust213–80.0742%4 Feb
mirage13–8-0.0417%2 Feb
overpass14–160.0436%29 Jan
mirage10–130.0119%28 Jan
mirage10–13-0.0130%28 Jan
mirage7–13-0.0928%27 Jan
mirage13–11-0.0230%25 Dec
nuke5–130.0739%24 Dec
mirage13–11-0.0726%23 Dec
ancient11–10.0124%23 Dec
inferno6–13-0.0531%23 Dec
train5–13-0.0127%23 Dec
dust29–130.0426%22 Dec
train6–13-0.0718%22 Dec
overpass7–12-0.0232%20 Dec
overpass13–7-0.0119%19 Dec
inferno13–60.0526%19 Dec
overpass13–50.0223%19 Dec
mirage13–50.0934%19 Dec
mirage13–60.0032%19 Dec
ancient13–50.0721%19 Dec
dust213–40.0033%19 Dec
nuke13–60.0829%19 Dec
mirage13–60.0426%19 Dec
nuke16–190.0623%18 Dec
mirage13–70.0521%18 Dec
mirage11–13-0.0525%18 Dec
mirage12–12-0.0316%18 Dec
overpass6–130.0322%17 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →