TaiG

TaiG — CS2 Stats

FJ76561199002527428[U:1:1042261700]Steam profile ↗✓ No bans

1,265Tracked matches57%Win rate2020Tracked since
1,338Hours in CS
CSDB Rating6.2 SolidSupport
Premier CS Rating23,969Top 25% of 201,197 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#31069 of 248230 tracked
FaceitLevel 10 · 1,826 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,265 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,969 -1,333 16 Jun – 1 Oct · 21 days played
23,55525,550peak 25,55016 Jun1 Oct
Faceit ELO: 1,826 +0 24 Sept – 1 Oct · 2 observations
1,8261,826peak 1,82624 Sept1 Oct
26,206Peak Premier in tracked matches
1,826Highest Faceit ELO seen on CSDB
26Days played since 2026-06-15

Faceit ELO

  • At peak — 1,826
  • Next: Level 10 at 2,001 — 175 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-24
  • Level 8 first seen 2026-09-24

Premier CS Rating

  • 1,581 below peak (25,550)
  • -1,088 over 90 days
  • Next: Red band at 25,000 — 1,031 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-24
  • Purple band first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 24 Sep 2026 and 3 Oct 2026.

Measured 24 Sep 2026 → 3 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

No matches recorded between 6 Sep 2026 and 3 Oct 2026.

Measured 6 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate50.0%50.9%
Shot accuracy12.1%13.8%
Kill/death ratio1.271.09
Match win rate49.9%48.4%

Share this profile

CSDB.GGTaiGFACEITLevel 10 · 1,826 ELOSTANDINGTop 12.4% of rankedPREMIER23,969 · Pink bandPEAK ELO1,826csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning52
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY51–47–2Last 10051%Win rateWLLWLLWWLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +3.0pp headshot accuracy · +1ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 514ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 554ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim7.4
Utility6.8
Positioning5.2
Opening Duels2.1
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.2
Utility6.8
Mechanics5.6
Opening Duels1.9
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time558ms+48ms
first ⅓ avg 510ms → last ⅓ avg 558ms
Headshot accuracy20.7%−1.9%
first ⅓ avg 22.6% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–8 · cache, 8 Jul →
43%Best headshot accuracy · 6–13 · mirage, 19 Jul →
359msFastest reaction time · 4–13 · anubis, 7 Jul →
13–1Biggest win · dust2, 12 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 64% over 11ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B2412–1250%0.01
mirageB158–753%0.02
ancientD134–931%0.01
infernoB137–654%0.02
anubisB137–654%0.01
nukeA117–464%-0.01
cacheC94–544%0.04
overpass—22–0100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,360Lifetime kills
1.27K/D · Top 25% of Level 10 players
3,378Matches
49.9%Match win rate · Top 50% of Level 10 players
50.0%Headshot %
12.1%Shot accuracy
9,667MVPs
1,338Hours (in match)
3,704Bombs planted
956Bombs defused

Most-used weapons

Lifetime map wins

11,616dust2
3,461inferno
2,847office
1,741nuke
660cbble
568train
359vertigo
86italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

665Matches
53%Win rate
1.23Avg K/D
80.2ADR
52%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
15Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8451%1.1215.3
Anubis7360%1.3116.1
Dust26344%1.1316.1
Inferno6352%1.1616.4
Ancient5857%1.1115.2
Nuke3563%1.1716.1
Overpass2370%1.1217.0
Cache1070%1.3117.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
32.9%Accuracy (enemy spotted)
34.9%Spray accuracy
75.3%Counter-strafing
8.2°Preaim
552msReaction time
40.3%T opening success
34.8%CT opening success
0.65Enemies flashed / flash
4.5%Flash assists
9.08HE damage / grenade
15.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.7776% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0241%30 Jul →
mirage13–16-0.0320%30 Jul →
ancient7–130.0816%25 Jul →
dust213–7-0.0518%25 Jul →
inferno2–9-0.077%22 Jul →
nuke5–9-0.0719%22 Jul →
anubis13–110.0217%22 Jul →
ancient13–110.1128%22 Jul →
mirage6–130.0143%19 Jul →
cache9–13-0.0115%19 Jul →
nuke5–13-0.0714%19 Jul →
ancient3–13-0.1136%18 Jul →
dust210–13-0.0616%18 Jul →
anubis16–14-0.0316%13 Jul →
mirage7–130.0318%13 Jul →
cache13–70.0418%13 Jul →
ancient3–3-0.0520%13 Jul →
nuke9–130.008%12 Jul →
inferno13–110.0120%12 Jul →
mirage13–80.0427%12 Jul →
dust213–10.0114%12 Jul →
cache11–13-0.0011%12 Jul →
dust213–4-0.0218%12 Jul →
mirage13–60.0616%12 Jul →
ancient13–50.0919%12 Jul →
inferno4–130.0034%12 Jul →
nuke13–4-0.0022%11 Jul →
mirage16–130.0121%11 Jul →
inferno13–9-0.0223%11 Jul →
dust214–16-0.0235%10 Jul →
nuke13–80.0810%10 Jul →
dust213–70.0518%10 Jul →
cache8–130.0323%10 Jul →
cache7–130.0119%10 Jul →
nuke13–70.0121%10 Jul →
anubis6–13-0.086%10 Jul →
inferno13–60.0627%10 Jul →
mirage13–50.0828%10 Jul →
dust29–130.0012%10 Jul →
dust213–50.0520%10 Jul →
dust216–140.0221%10 Jul →
dust213–30.1118%10 Jul →
ancient8–13-0.0114%9 Jul →
cache13–80.1018%9 Jul →
ancient4–130.0427%9 Jul →
anubis13–40.0517%9 Jul →
cache13–80.0122%9 Jul →
mirage13–160.0221%9 Jul →
dust213–100.0816%9 Jul →
nuke13–110.0217%9 Jul →
nuke13–8-0.0124%9 Jul →
inferno8–130.0419%9 Jul →
dust29–130.0329%9 Jul →
anubis10–13-0.0311%8 Jul →
dust211–13-0.0322%8 Jul →
cache6–130.0427%8 Jul →
inferno13–60.0119%8 Jul →
anubis12–120.0728%8 Jul →
cache13–80.1624%8 Jul →
anubis4–13-0.0117%7 Jul →
mirage13–60.0735%6 Jul →
overpass13–100.0214%6 Jul →
anubis5–13-0.0426%6 Jul →
dust213–70.0930%6 Jul →
inferno10–130.1226%6 Jul →
ancient9–13-0.0013%5 Jul →
dust213–90.1031%4 Jul →
anubis13–80.0520%4 Jul →
anubis13–60.0016%1 Jul →
inferno8–130.0021%1 Jul →
dust214–16-0.0117%30 Jun →
inferno13–40.0637%30 Jun →
dust27–13-0.0116%30 Jun →
nuke15–15-0.0321%30 Jun →
anubis10–130.0421%30 Jun →
nuke13–5-0.0315%30 Jun →
mirage13–90.0126%30 Jun →
ancient6–13-0.0429%28 Jun →
anubis13–40.0318%28 Jun →
nuke13–7-0.0116%28 Jun →
inferno13–100.0233%25 Jun →
inferno11–130.0116%25 Jun →
anubis13–90.0114%25 Jun →
mirage1–130.0227%25 Jun →
mirage13–60.0919%24 Jun →
dust213–80.0532%24 Jun →
ancient13–100.0220%24 Jun →
inferno13–60.0325%24 Jun →
ancient6–13-0.0313%21 Jun →
dust26–13-0.0913%21 Jun →
mirage11–130.0131%20 Jun →
dust213–70.0722%18 Jun →
mirage13–7-0.039%18 Jun →
dust28–13-0.0519%17 Jun →
overpass16–130.0227%17 Jun →
ancient6–130.0124%17 Jun →
mirage11–13-0.0127%17 Jun →
dust29–13-0.0138%17 Jun →
dust29–130.0238%16 Jun →
dust210–130.0324%15 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.