raller

raller — CS2 Stats

76561199001481686[U:1:1041215958]Steam profile ↗✓ No bans

1,503Tracked matches45%Win rate2023Tracked since
746Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating16,034Purple band · top ~24.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,034 +4,693 27 Apr – 10 Oct · 42 days played
9,36318,025peak 18,02527 Apr10 Oct
18,025Peak Premier in tracked matches
48Days played since 2026-04-27

Premier CS Rating

  • 1,991 below peak (18,025)
  • +643 over 30 days · improving
  • Next: Pink band at 20,000 — 3,966 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.9%44.4%46.9%3.1% short
Shot accuracy0.0%11.9%13.0%13.0% short
Kill/death ratio1.071.031.08meets
Match win rate45.1%45.2%46.7%1.6% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGrallerPREMIER16,034 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning52
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateWLLLWTWWLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −5.5pp headshot accuracy · −34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 609ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 602ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim7.3
Utility6.3
Positioning5.2
Opening Duels2.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.2
Utility6.3
Mechanics6.6
Opening Duels2.4
Win Impact3.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time599ms−78ms
first ⅓ avg 678ms → last ⅓ avg 599ms
Headshot accuracy17.6%−0.9%
first ⅓ avg 18.5% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · nuke, 15 Aug →
33%Best headshot accuracy · 13–8 · inferno, 1 May →
461msFastest reaction time · 5–13 · inferno, 21 Aug →
13–2Biggest win · nuke, 1 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–4In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 75% over 16overpassWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB2913–1645%-0.00
anubisC239–1439%-0.00
ancientC167–944%0.01
nukeS1612–475%0.02
overpassD72–529%-0.03
dust2—41–325%-0.02
mirage—31–233%-0.05
cache—21–150%-0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,535Lifetime kills
1.07K/D · Top 50% of Purple band
1,679Matches
45.1%Match win rate
43.9%Headshot %
0.0%Shot accuracy
3,544MVPs
746Hours (in match)
1,929Bombs planted
418Bombs defused

Most-used weapons

Lifetime map wins

5,019inferno
3,897nuke
1,413vertigo
374dust2
246train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
36.7%Accuracy (enemy spotted)
36.7%Spray accuracy
79.8%Counter-strafing
8.9°Preaim
600msReaction time
37.9%T opening success
41.6%CT opening success
0.59Enemies flashed / flash
4.7%Flash assists
8.92HE damage / grenade
9.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8641% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–110.0514%10 Oct →
inferno9–13-0.0323%10 Oct →
dust25–13-0.0116%10 Oct →
mirage9–13-0.0516%4 Oct →
anubis13–11-0.0111%3 Oct →
ancient15–15-0.0211%2 Oct →
ancient13–50.0924%2 Oct →
nuke13–20.0524%1 Oct →
inferno9–13-0.064%1 Oct →
ancient7–130.0018%17 Sept →
ancient13–20.0928%17 Sept →
ancient13–9-0.0220%17 Sept →
ancient13–40.0120%12 Sept →
nuke13–80.0015%12 Sept →
anubis11–13-0.0320%4 Sept →
ancient3–13-0.0221%4 Sept →
dust23–13-0.0825%3 Sept →
anubis13–40.0415%2 Sept →
inferno5–13-0.0325%31 Aug →
inferno7–130.0128%29 Aug →
inferno13–50.0326%29 Aug →
inferno8–13-0.0515%28 Aug →
nuke11–13-0.0227%28 Aug →
anubis6–13-0.0118%28 Aug →
mirage3–13-0.049%28 Aug →
anubis11–13-0.0515%28 Aug →
dust25–13-0.0314%28 Aug →
ancient16–120.0115%27 Aug →
inferno13–8-0.0112%25 Aug →
inferno16–12-0.038%23 Aug →
inferno13–90.0217%23 Aug →
nuke13–6-0.0713%22 Aug →
anubis8–13-0.0316%21 Aug →
inferno13–110.0221%21 Aug →
ancient10–13-0.0117%21 Aug →
nuke16–140.0615%21 Aug →
inferno5–13-0.0317%21 Aug →
anubis13–70.0712%19 Aug →
ancient7–130.0127%16 Aug →
nuke2–13-0.0311%16 Aug →
anubis8–13-0.0318%15 Aug →
nuke13–60.1130%15 Aug →
nuke13–100.0515%15 Aug →
anubis11–13-0.0311%14 Aug →
inferno10–130.017%13 Aug →
anubis13–160.0015%13 Aug →
ancient16–12-0.0318%13 Aug →
nuke7–13-0.0220%13 Aug →
mirage13–10-0.0619%13 Aug →
ancient8–13-0.0212%13 Aug →
inferno10–13-0.0111%13 Aug →
cache4–13-0.0518%11 Aug →
anubis13–110.0011%11 Aug →
nuke3–13-0.0710%11 Aug →
nuke13–5-0.0317%8 Aug →
ancient13–110.0419%8 Aug →
inferno16–140.0124%8 Aug →
anubis13–10-0.0217%3 Aug →
anubis16–120.0610%1 Aug →
anubis8–13-0.0521%1 Aug →
cache13–6-0.0111%31 Jul →
inferno13–60.0217%30 Jul →
inferno13–90.007%30 Jul →
overpass5–13-0.0522%26 Jun →
ancient9–13-0.0511%26 Jun →
inferno10–130.0125%13 Jun →
nuke13–50.0317%13 Jun →
anubis7–13-0.0515%13 Jun →
inferno13–30.0814%10 Jun →
inferno9–13-0.0217%10 Jun →
anubis2–13-0.0624%10 Jun →
ancient7–130.0010%8 Jun →
anubis13–80.0911%7 Jun →
inferno7–130.0124%7 Jun →
anubis3–13-0.0320%4 Jun →
nuke16–140.0031%4 Jun →
anubis8–13-0.0117%30 May →
inferno7–13-0.0519%30 May →
anubis13–90.037%26 May →
inferno16–130.0223%26 May →
overpass7–13-0.034%25 May →
nuke13–20.1113%25 May →
anubis6–130.007%24 May →
inferno10–13-0.0616%24 May →
overpass13–7-0.0123%20 May →
inferno3–13-0.0220%20 May →
overpass13–9-0.0221%19 May →
inferno13–40.0410%14 May →
anubis16–14-0.0016%9 May →
nuke13–60.0329%9 May →
inferno15–15-0.0717%9 May →
nuke13–40.0626%6 May →
overpass6–13-0.0829%6 May →
ancient5–130.045%2 May →
overpass10–13-0.0416%2 May →
anubis10–130.0318%2 May →
inferno13–80.0333%1 May →
inferno13–60.0128%1 May →
overpass10–130.0022%28 Apr →
inferno8–130.0226%27 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.