Virtennn

Virtennn — CS2 Stats

LT76561199001307476[U:1:1041041748]Steam profile ↗✓ No bans

1,369Tracked matches48%Win rate2020Tracked since
1,746Hours in CS
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating16,915Purple band · top ~20.8% of ranked players (population est.)
FaceitLevel 7 · 1,317 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,369 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,915 +1,967 16 Apr – 2 Sept · 31 days played
14,94820,000peak 20,00016 Apr2 Sept
20,101Peak Premier in tracked matches
1,317Highest Faceit ELO seen on CSDB
51Days played since 2026-04-16

Faceit ELO

  • At peak — 1,317
  • Next: Level 7 at 1,351 — 34 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-02
  • Level 5 first seen 2026-09-02

Premier CS Rating

  • 3,085 below peak (20,000)
  • -1,821 over 30 days · declining
  • Next: Pink band at 20,000 — 3,085 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 2 Sep 2026 and 2 Oct 2026.

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,886), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate48.4%45.7%46.8%above
Shot accuracy11.9%12.7%13.0%1.2% short
Kill/death ratio0.991.051.060.07 short
Match win rate49.4%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVirtennnFACEITLevel 7 · 1,317 ELOSTANDINGTop 42.3% of rankedPREMIER16,915 · Purple bandPEAK ELO1,317csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning52
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateWLLWWWWTLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −3.5pp headshot accuracy · +29ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 580ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 558ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.3
Utility1.8
Positioning5.2
Opening Duels3.1
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.2
Utility1.8
Mechanics5.8
Opening Duels1.5
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time561ms−52ms
first ⅓ avg 613ms → last ⅓ avg 561ms
Headshot accuracy20.7%+0.4%
first ⅓ avg 20.3% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–9 · mirage, 10 Jul →
46%Best headshot accuracy · 1–13 · mirage, 25 Jul →
422msFastest reaction time · 4–13 · mirage, 26 Aug →
13–1Biggest win · overpass, 5 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
12–10In matches decided by ≤2 rounds
20Overtime games

Map breakdown

infernoBest map · 100% over 5ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A3922–1756%0.01
mirageA2716–1159%0.01
ancientD113–827%-0.00
anubisA95–456%0.01
infernoS55–0100%-0.01
nuke—41–325%0.02
cache—30–30%0.00
vertigo—10–10%-0.03
overpass—11–0100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,323Lifetime kills
0.99K/D
3,993Matches
49.4%Match win rate · Top 25% of Level 7 players
48.4%Headshot % · Top 50% of Level 7 players
11.9%Shot accuracy
11,167MVPs
1,746Hours (in match)
4,464Bombs planted
992Bombs defused

Most-used weapons

AK-4730,375
FAMAS2,619
SG 5532,264
MP92,077
MAC-102,026
MP71,962

Lifetime map wins

9,159dust2
4,268inferno
1,912vertigo
1,550nuke
774train
146lake
127cbble
42office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,263Matches
50%Win rate
1.07Avg K/D
86.8ADR
51%Headshot %

Clutches & streaks

43%1v1 clutch win
26%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage30351%1.1917.6
Dust222148%1.1117.4
Anubis15649%1.1217.1
Ancient6159%0.9915.5
Inferno4344%1.0015.0
Nuke3560%1.0216.6
Vertigo2741%0.9716.0
Overpass1547%1.2414.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
35.3%Accuracy (enemy spotted)
35.5%Spray accuracy
76.3%Counter-strafing
9.4°Preaim
554msReaction time
36.9%T opening success
35.1%CT opening success
0.28Enemies flashed / flash
2.8%Flash assists
9.68HE damage / grenade
0.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2771 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9157% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–110.0116%28 Aug →
anubis7–130.0019%28 Aug →
mirage4–13-0.0511%26 Aug →
mirage13–40.0117%26 Aug →
dust213–7-0.0326%26 Aug →
anubis13–8-0.0513%25 Aug →
dust222–20-0.0025%25 Aug →
mirage15–150.0618%21 Aug →
mirage5–130.0116%21 Aug →
dust213–80.0519%21 Aug →
dust213–16-0.0219%20 Aug →
dust210–13-0.0220%20 Aug →
dust213–60.0544%19 Aug →
nuke16–14-0.0312%17 Aug →
anubis4–130.0131%16 Aug →
inferno16–140.0320%16 Aug →
anubis9–130.0112%15 Aug →
dust25–13-0.0311%12 Aug →
dust213–80.0025%12 Aug →
inferno13–10-0.0222%9 Aug →
anubis13–7-0.0115%8 Aug →
mirage6–13-0.0136%8 Aug →
mirage13–90.0123%7 Aug →
vertigo3–13-0.0323%7 Aug →
nuke5–130.0230%6 Aug →
mirage13–80.0314%6 Aug →
dust22–13-0.0120%4 Aug →
ancient1–130.0220%4 Aug →
mirage1–13-0.0910%3 Aug →
anubis13–160.0315%28 Jul →
dust28–13-0.0314%26 Jul →
mirage1–13-0.0546%25 Jul →
dust22–130.0523%23 Jul →
cache1–13-0.0416%23 Jul →
mirage14–16-0.0123%22 Jul →
dust213–6-0.0242%22 Jul →
dust216–12-0.0315%21 Jul →
dust216–130.0234%21 Jul →
mirage14–16-0.0415%20 Jul →
ancient11–13-0.0117%20 Jul →
dust29–0-0.0510%20 Jul →
mirage13–9-0.0124%20 Jul →
dust211–13-0.0115%19 Jul →
anubis13–60.1022%19 Jul →
dust24–130.0120%19 Jul →
dust213–90.0223%19 Jul →
mirage13–40.0729%19 Jul →
dust213–60.0625%19 Jul →
nuke11–130.0832%19 Jul →
dust214–160.0017%18 Jul →
mirage15–15-0.0514%17 Jul →
dust211–13-0.0722%17 Jul →
dust216–130.0814%16 Jul →
dust28–130.0223%16 Jul →
mirage13–50.0221%16 Jul →
anubis13–110.0124%16 Jul →
mirage13–100.1021%15 Jul →
dust213–100.0724%15 Jul →
dust28–130.0329%15 Jul →
ancient16–140.0221%15 Jul →
cache15–150.0320%15 Jul →
dust213–110.0025%13 Jul →
dust213–40.0122%12 Jul →
dust213–160.0321%12 Jul →
mirage13–60.0320%12 Jul →
ancient4–13-0.0614%12 Jul →
mirage13–110.059%12 Jul →
dust213–90.0216%11 Jul →
dust213–80.0524%11 Jul →
mirage13–90.1832%10 Jul →
dust210–130.0620%10 Jul →
ancient9–13-0.0315%10 Jul →
mirage13–60.0028%9 Jul →
inferno13–20.0629%9 Jul →
dust213–70.0316%9 Jul →
cache10–130.0114%9 Jul →
mirage13–100.0125%8 Jul →
nuke10–130.0118%7 Jul →
ancient13–90.0723%7 Jul →
overpass13–10.0517%5 Jul →
inferno13–11-0.0514%4 Jul →
mirage17–19-0.0122%4 Jul →
mirage13–110.0021%17 Jun →
ancient11–13-0.0327%11 Jun →
dust213–80.0234%10 Jun →
ancient13–16-0.0019%4 Jun →
anubis13–60.006%28 May →
ancient6–13-0.0518%24 May →
ancient6–130.0318%18 May →
mirage13–100.033%18 May →
mirage13–5-0.0022%18 May →
dust215–190.0318%17 May →
dust27–13-0.0215%11 May →
dust213–110.0317%10 May →
dust210–130.0118%5 May →
mirage14–16-0.0020%22 Apr →
inferno13–11-0.0518%22 Apr →
dust213–50.1221%21 Apr →
dust213–100.0324%16 Apr →
ancient13–60.0238%16 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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