Whaabamm

Whaabamm — CS2 Stats

76561198988105471[U:1:1027839743]Steam profile ↗✓ No bans

179Tracked matches64%Win rate2021Tracked since
588Hours in CS
CSDB Rating5.0 DevelopingClutch Specialist
WingmanGold Nova II
Ladder ranks via Leetify

Performance scores

Aim66
Positioning50
Utility51

0–100 skill scores via Leetify.

Recent form

HOT61–35–4Last 10061%Win rateWWLTWWWWWW

Last 10 vs previous 10: +50pp win rate · +0.01 avg rating · +0.6pp headshot accuracy · +36ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.1 against its own average).

Aim6.6
Utility5.1
Positioning5.0
Opening Duels1.6
Clutch5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.0
Utility5.1
Mechanics5.0
Opening Duels1.3
Win Impact9.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time564ms−35ms
first ⅓ avg 600ms → last ⅓ avg 564ms
Headshot accuracy17.4%+2.7%
first ⅓ avg 14.7% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · mirage, 13 Jun →
44%Best headshot accuracy · 13–6 · overpass, 11 Oct →
297msFastest reaction time · 13–8 · inferno, 25 Sept →
13–2Biggest win · inferno, 22 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
9–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 71% over 14overpassWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2010–1050%-0.01
infernoS2014–670%-0.00
ancientS1510–567%0.01
nukeS1410–471%0.02
dust2B115–645%0.00
overpassC73–443%-0.00
cache—43–175%0.04
anubis—32–167%0.05
office—21–150%0.03
train—22–0100%0.07
poseidon—11–0100%-0.02
vertigo—10–10%-0.11

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,987Lifetime kills
1.01K/D
946Matches
49.0%Match win rate · Top 25% of tracked players
39.5%Headshot %
13.0%Shot accuracy · Top 50% of tracked players
2,390MVPs
588Hours (in match)
1,203Bombs planted
259Bombs defused

Most-used weapons

Lifetime map wins

1,710inferno
1,241dust2
825nuke
484cbble
365train
290vertigo
57office
21lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

150Matches
53%Win rate
1.08Avg K/D
71.8ADR
40%Headshot %

Clutches & streaks

47%1v1 clutch win
21%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno2471%1.0513.1
Mirage1958%0.9713.6
Ancient1953%1.4713.8
Dust21833%1.0212.7
Nuke1471%1.2614.9
Overpass956%0.9610.7
Train450%1.0815.8
Anubis367%1.4017.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
38.8%Accuracy (enemy spotted)
41.1%Spray accuracy
72.5%Counter-strafing
12.6°Preaim
571msReaction time
32.2%T opening success
38.1%CT opening success
0.49Enemies flashed / flash
7.8%Flash assists
8.64HE damage / grenade
8.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6114° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4879 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
poseidon9–6-0.0226%21 Jun →
cache13–90.0523%21 Jun →
vertigo1–9-0.114%21 Jun →
nuke15–15-0.0022%14 Jun →
nuke13–90.0524%13 Jun →
mirage13–3-0.0310%13 Jun →
mirage13–80.0316%13 Jun →
ancient13–30.0111%13 Jun →
mirage13–60.1714%13 Jun →
cache13–40.0726%13 May →
cache13–80.0719%13 May →
mirage9–130.0331%29 Apr →
cache11–13-0.0416%29 Apr →
anubis13–110.1112%27 Apr →
mirage12–12-0.0118%11 Jan →
nuke13–6-0.0112%11 Jan →
inferno11–130.0115%11 Jan →
mirage3–13-0.0117%21 Nov →
overpass11–13-0.0112%19 Nov →
ancient8–13-0.0218%12 Nov →
nuke16–140.0025%10 Nov →
inferno7–13-0.0119%5 Nov →
inferno7–13-0.039%4 Nov →
nuke13–70.0213%3 Nov →
ancient10–13-0.0213%25 Oct →
inferno13–20.0813%22 Oct →
overpass13–8-0.0218%20 Oct →
nuke13–70.0431%18 Oct →
inferno11–13-0.0412%15 Oct →
ancient13–50.0330%15 Oct →
inferno13–9-0.0325%15 Oct →
inferno16–13-0.028%12 Oct →
ancient13–100.0012%12 Oct →
nuke16–12-0.0112%11 Oct →
dust216–19-0.045%11 Oct →
overpass13–60.0144%11 Oct →
inferno13–100.0120%11 Oct →
ancient7–130.069%10 Oct →
nuke13–40.0317%10 Oct →
inferno13–11-0.0512%10 Oct →
overpass13–6-0.008%10 Oct →
nuke5–9-0.0214%8 Oct →
overpass10–13-0.0617%6 Oct →
inferno13–60.047%6 Oct →
mirage16–12-0.019%6 Oct →
ancient13–16-0.082%6 Oct →
dust213–70.0515%6 Oct →
inferno13–11-0.0112%4 Oct →
mirage13–6-0.0111%4 Oct →
ancient11–00.127%4 Oct →
dust24–10-0.094%4 Oct →
inferno13–70.0921%4 Oct →
mirage13–11-0.0014%4 Oct →
inferno13–100.0220%4 Oct →
office13–30.0526%4 Oct →
office12–120.0227%4 Oct →
dust213–20.1224%2 Oct →
ancient13–8-0.095%2 Oct →
mirage9–13-0.075%2 Oct →
dust214–16-0.0312%2 Oct →
inferno13–110.009%2 Oct →
mirage13–9-0.0123%2 Oct →
overpass10–13-0.052%2 Oct →
dust213–80.049%1 Oct →
nuke13–3-0.0011%29 Sept →
mirage13–7-0.0313%29 Sept →
dust210–13-0.039%29 Sept →
ancient13–30.1213%29 Sept →
inferno13–11-0.0112%29 Sept →
dust213–70.0718%29 Sept →
dust24–13-0.0223%28 Sept →
mirage13–60.0419%27 Sept →
mirage5–13-0.0613%27 Sept →
nuke16–12-0.019%25 Sept →
inferno13–8-0.064%25 Sept →
train13–60.0412%25 Sept →
mirage5–13-0.0311%25 Sept →
nuke13–60.076%23 Sept →
mirage13–11-0.0410%23 Sept →
ancient11–13-0.0313%23 Sept →
inferno11–130.017%22 Sept →
inferno13–90.0115%22 Sept →
dust29–13-0.0410%22 Sept →
ancient13–90.0413%20 Sept →
ancient16–13-0.056%19 Sept →
dust213–6-0.0118%19 Sept →
overpass3–60.1123%17 Sept →
mirage12–12-0.0014%2 Sept →
mirage5–13-0.0317%4 May →
train13–90.1022%19 Apr →
nuke7–90.0424%17 Apr →
nuke9–130.0618%16 Apr →
mirage8–13-0.0519%15 Apr →
anubis13–60.0019%8 Apr →
ancient13–90.0216%8 Apr →
mirage1–8-0.140%8 Apr →
inferno13–9-0.0331%6 Apr →
inferno7–13-0.0220%6 Apr →
ancient13–110.0112%6 Apr →
anubis10–130.0520%6 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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