opendatshitdafukup!

opendatshitdafukup! — CS2 Stats

FR76561198979306955[U:1:1019041227]Steam profile ↗✓ No bans

661Tracked matches70%Win rate2020Tracked since
CSDB Rating8.0 StrongPositional Player
Premier CS Rating28,251Top 5% of 205,416 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2169 of 252736 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 661 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,251 +3,372 1 Sept – 13 Oct · 10 days played
24,87928,251peak 28,2511 Sept13 Oct
28,251Peak Premier in tracked matches
30Days played since 2026-05-09

Premier CS Rating

  • At peak — 28,251
  • +1,710 over 30 days · improving
  • Next: Gold band at 30,000 — 1,749 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-15
  • Pink band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGopendatshitdafukup!FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER28,251 · Red bandcsdb.gg/stats

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Performance scores

Aim95
Positioning59
Utility52

0–100 skill scores via Leetify.

Recent form

HOT55–34–11Last 10055%Win rateLLWWWLWWWW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · −2.6pp headshot accuracy · +14ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 620ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 594ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.5
Utility5.2
Positioning5.9
Opening Duels3.6
Clutch4.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.9
Utility5.2
Mechanics9.3
Opening Duels4.1
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time577ms−63ms
first ⅓ avg 640ms → last ⅓ avg 577ms
Headshot accuracy27.7%+2.4%
first ⅓ avg 25.3% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 13–4 · nuke, 17 Sept →
46%Best headshot accuracy · 13–5 · dust2, 10 Sept →
391msFastest reaction time · 13–7 · nuke, 29 Aug →
13–1Biggest win · overpass, 9 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
11–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 68% over 19nukeWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
nukeC228–1436%0.04
dust2A2113–862%0.04
mirageS1913–668%0.02
vertigoS128–467%0.00
trainB84–450%0.03
infernoA53–260%-0.02
ancient—42–250%0.04
overpass—41–325%0.04
anubis—32–167%-0.00
cache—11–0100%-0.00
debris—10–10%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

88Matches
58%Win rate
1.48Avg K/D
101.0ADR
52%Headshot %

Clutches & streaks

40%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1765%1.7722.9
Dust21242%1.3618.9
Ancient850%1.7221.8
Nuke757%1.6420.4
Anubis771%1.3320.7
Inferno650%1.3222.3
Vertigo450%2.1923.3
Train333%1.4721.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.5%Headshot accuracy
42.0%Accuracy (enemy spotted)
44.6%Spray accuracy
91.7%Counter-strafing
9.2°Preaim
567msReaction time
43.5%T opening success
49.6%CT opening success
0.61Enemies flashed / flash
12.1%Flash assists
9.63HE damage / grenade
4.01Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0326%7 Oct →
nuke5–130.0419%6 Oct →
dust213–20.1727%6 Oct →
dust213–80.0521%6 Oct →
mirage13–90.0223%6 Oct →
mirage11–130.0323%3 Oct →
mirage13–60.0740%3 Oct →
mirage13–60.0538%2 Oct →
anubis13–100.0224%1 Oct →
vertigo13–7-0.0126%1 Oct →
nuke1–13-0.0433%27 Sept →
dust215–150.1024%27 Sept →
inferno11–130.0418%27 Sept →
mirage13–110.0315%27 Sept →
dust22–130.0435%27 Sept →
mirage16–130.1035%27 Sept →
anubis11–130.0135%27 Sept →
ancient9–00.0835%27 Sept →
mirage12–12-0.0242%26 Sept →
mirage13–30.0121%26 Sept →
inferno16–14-0.0324%26 Sept →
mirage13–10-0.0132%26 Sept →
inferno7–9-0.0723%24 Sept →
dust213–30.1438%24 Sept →
inferno9–7-0.0132%24 Sept →
vertigo9–10.1625%24 Sept →
nuke13–40.3117%17 Sept →
dust27–130.0820%17 Sept →
dust212–12-0.0219%16 Sept →
ancient13–50.0721%10 Sept →
mirage13–70.0227%10 Sept →
dust213–9-0.0232%10 Sept →
dust213–50.0046%10 Sept →
cache16–14-0.0021%10 Sept →
vertigo13–9-0.0425%3 Sept →
nuke5–130.0917%3 Sept →
overpass8–130.0720%3 Sept →
vertigo13–50.0723%2 Sept →
nuke13–160.0124%1 Sept →
inferno13–60.0014%1 Sept →
mirage13–80.0528%1 Sept →
dust213–110.0019%1 Sept →
nuke13–11-0.0131%29 Aug →
mirage13–7-0.0323%29 Aug →
dust213–110.0525%29 Aug →
dust26–13-0.0410%29 Aug →
mirage13–30.0220%29 Aug →
nuke13–7-0.0517%29 Aug →
dust213–70.0720%29 Aug →
dust212–12-0.039%16 Aug →
ancient8–130.0115%26 Jul →
debris6–90.0425%26 Jul →
dust213–20.1116%26 Jul →
dust213–50.0836%25 Jul →
train9–13-0.0541%25 Jul →
nuke13–40.0122%25 Jul →
nuke7–130.0544%25 Jul →
mirage13–70.0623%24 Jul →
nuke7–130.1338%24 Jul →
dust27–130.0212%24 Jul →
nuke5–130.0323%24 Jul →
dust213–10-0.0423%24 Jul →
nuke12–120.0616%18 Jun →
dust213–60.0727%18 Jun →
dust213–80.0221%18 Jun →
train13–100.0122%18 Jun →
anubis13–11-0.0417%17 Jun →
mirage10–130.0223%17 Jun →
nuke9–13-0.0226%17 Jun →
mirage11–13-0.0221%17 Jun →
mirage12–12-0.0220%16 Jun →
nuke8–130.0928%16 Jun →
vertigo13–9-0.0239%16 Jun →
train13–110.1435%16 Jun →
dust28–130.0125%16 Jun →
train13–110.0327%15 Jun →
nuke13–70.0522%15 Jun →
overpass12–12-0.0219%13 Jun →
vertigo7–13-0.0022%13 Jun →
vertigo13–30.0025%13 Jun →
vertigo5–13-0.0236%3 Jun →
nuke11–130.0540%3 Jun →
overpass7–130.0529%31 May →
vertigo13–40.0222%31 May →
train12–120.0129%31 May →
train12–120.1636%30 May →
train13–110.0826%30 May →
nuke7–130.0425%30 May →
nuke13–50.1226%30 May →
mirage4–10.0614%30 May →
nuke12–12-0.0213%30 May →
nuke6–13-0.0126%25 May →
nuke13–10-0.0513%25 May →
vertigo11–13-0.0430%25 May →
nuke13–60.0220%25 May →
vertigo5–13-0.0822%18 May →
vertigo13–60.0218%18 May →
train4–13-0.1119%18 May →
ancient12–120.0230%9 May →
overpass13–10.0730%9 May →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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