Kyrunic

Kyrunic — CS2 Stats

US76561198978929166[U:1:1018663438]Steam profile ↗✓ No bans

3,301Tracked matches33%Win rate2020Tracked since
4,498Hours in CS14Hrs last 2 wks
CSDB Rating5.4 DevelopingSupport
Premier CS Rating21,325Top 50% of 183,637 CSDB-tracked playersPink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#59201 of 230198 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 19 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,325 -374 19 Jul16 Sept · 32 days played
21,32422,646peak 22,64619 Jul16 Sept
23,372Peak Premier in tracked matches
31Days played since 2026-07-19

Premier CS Rating

  • 1,321 below peak (22,646)
  • -814 over 30 days · declining
  • Next: Red band at 25,000 3,675 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches96+3
Win rate33%50%−17pp
K/D1.331.68−0.34
Headshot %46%49%−3pp

Measured 11 Sep 202620 Sep 2026; previous 7 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate53.7%46.9%49.2%above
Shot accuracy10.1%13.0%13.3%3.2% short
Kill/death ratio1.421.081.12above
Match win rate56.5%46.7%48.5%above

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKyrunicPREMIER21,325 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning47
Utility51

0–100 skill scores via Leetify.

Recent form

COLD34615Last 10034%Win rateLLWWLLLLLW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −2.2pp headshot accuracy · −87ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 12%
  • Avg reaction 483ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 15%
  • Avg reaction 472ms

Last 20

  • 515 · 25% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 516ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.2
Utility5.1
Positioning4.7
Opening Duels2.0
Clutch0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.7
Utility5.1
Mechanics6.5
Opening Duels1.9
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time521ms−18ms
first ⅓ avg 539ms → last ⅓ avg 521ms
Headshot accuracy16.4%+0.3%
first ⅓ avg 16.1% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · office, 19 Jul
30%Best headshot accuracy · 7–13 · nuke, 27 Aug
398msFastest reaction time · 11–13 · dust2, 19 Aug
13–1Biggest win · dust2, 9 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
78In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 62% over 21infernoWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
dust2D32102231%0.03
mirageA2113862%0.05
infernoD1631319%0.01
nukeD113827%0.03
cacheD102820%0.03
ancient41325%0.06
anubis3030%0.08
train1010%-0.02
office110100%0.18
vertigo110100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

120,241Lifetime kills
1.42K/D · Top 10% of Pink band
6,404Matches
56.5%Match win rate · Top 10% of Pink band
53.7%Headshot % · Top 25% of Pink band
10.1%Shot accuracy
12,089MVPs
1,814Hours (in match)
1,894Bombs planted
1,180Bombs defused

Most-used weapons

AK-4751,396
AWP12,828
SSG 085,481
MP92,987
FAMAS1,711

Lifetime map wins

8,388dust2
5,808inferno
3,784nuke
2,462vertigo
2,266office
1,463train
303cbble
273lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

314Matches
52%Win rate
1.14Avg K/D
99.0ADR
41%Headshot %

Clutches & streaks

24%1v1 clutch win
26%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4340%1.1014.9
Vertigo3256%1.2217.9
Nuke3060%1.2216.9
Ancient2756%1.0216.0
Anubis2540%1.1017.2
Inferno1759%1.0916.7
Overpass1338%0.9915.8
Dust2967%1.1518.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
36.7%Accuracy (enemy spotted)
40.9%Spray accuracy
79.2%Counter-strafing
8.1°Preaim
520msReaction time
37.4%T opening success
38.0%CT opening success
0.46Enemies flashed / flash
5.0%Flash assists
8.90HE damage / grenade
9.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4573 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3763% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–130.1112%16 Sept
dust210–130.029%14 Sept
inferno7–30.070%14 Sept
dust213–9-0.0322%14 Sept
anubis3–130.0819%14 Sept
cache5–130.0819%13 Sept
inferno8–130.0115%13 Sept
mirage1–130.1016%13 Sept
dust22–130.0026%13 Sept
mirage13–90.1215%13 Sept
dust27–130.0123%10 Sept
nuke13–100.0616%10 Sept
mirage6–130.0914%10 Sept
dust213–70.0415%10 Sept
inferno4–130.0316%8 Sept
mirage4–13-0.0611%6 Sept
nuke9–130.0422%6 Sept
inferno3–13-0.0020%6 Sept
mirage10–13-0.0022%6 Sept
dust27–130.0716%6 Sept
inferno6–130.0410%4 Sept
ancient6–130.0323%4 Sept
mirage13–9-0.0116%3 Sept
cache10–13-0.0418%3 Sept
mirage13–110.0515%3 Sept
dust213–20.0918%3 Sept
dust213–50.1411%3 Sept
anubis11–130.0514%31 Aug
ancient13–110.1018%31 Aug
inferno8–130.0214%30 Aug
cache13–80.1125%30 Aug
cache8–130.0418%29 Aug
inferno2–13-0.0310%29 Aug
inferno3–13-0.0714%28 Aug
dust210–130.0823%28 Aug
dust213–80.0419%28 Aug
mirage13–60.0721%27 Aug
nuke7–130.0930%27 Aug
mirage13–100.0110%25 Aug
mirage13–60.0615%25 Aug
dust28–13-0.0314%24 Aug
dust213–100.0722%24 Aug
inferno4–130.0024%23 Aug
mirage13–110.1111%23 Aug
inferno13–30.0713%21 Aug
dust211–130.0411%21 Aug
nuke10–130.0415%21 Aug
anubis10–130.1114%20 Aug
nuke8–130.0816%20 Aug
dust215–150.0213%20 Aug
dust24–130.1017%19 Aug
mirage5–130.0618%19 Aug
inferno12–120.0219%19 Aug
dust211–130.0314%19 Aug
cache11–130.0014%18 Aug
mirage13–60.0624%18 Aug
cache11–130.0114%18 Aug
dust23–130.0619%17 Aug
cache11–130.0715%17 Aug
mirage13–80.1017%17 Aug
nuke6–13-0.0410%17 Aug
dust25–130.0123%15 Aug
nuke7–130.0126%15 Aug
mirage10–13-0.0118%15 Aug
mirage13–20.0914%15 Aug
dust213–7-0.0313%15 Aug
nuke13–80.0710%15 Aug
dust25–13-0.0011%14 Aug
inferno9–130.0416%14 Aug
mirage13–100.0523%14 Aug
dust210–130.0114%14 Aug
inferno13–9-0.0311%14 Aug
nuke13–90.0311%13 Aug
ancient8–130.0122%13 Aug
nuke2–13-0.0310%13 Aug
cache10–130.1024%13 Aug
dust211–13-0.0320%13 Aug
inferno15–15-0.0216%12 Aug
dust213–110.0414%12 Aug
mirage8–130.0115%12 Aug
mirage6–130.0716%12 Aug
inferno15–150.0316%11 Aug
dust210–13-0.0114%11 Aug
dust21–9-0.0517%10 Aug
train9–13-0.0215%10 Aug
dust25–13-0.047%10 Aug
dust25–13-0.0712%10 Aug
dust213–10.0819%9 Aug
nuke12–12-0.0413%9 Aug
dust213–90.029%9 Aug
mirage13–11-0.0320%8 Aug
cache2–13-0.0611%8 Aug
dust23–9-0.020%8 Aug
dust211–130.0415%8 Aug
ancient10–130.1030%6 Aug
inferno7–13-0.0628%6 Aug
cache13–11-0.0321%19 Jul
mirage13–110.0119%19 Jul
office13–20.1826%19 Jul
vertigo13–2-0.0113%19 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →