Qstone

Qstone — CS2 Stats

76561198974779030[U:1:1014513302]Steam profile ↗✓ No bans

2,654Tracked matches48%Win rate2020Tracked since
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating5,000Light Blue band · top ~78.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 7 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 5,000 -2,252 7 Aug17 Sept · 30 days played
5,0009,229peak 9,2297 Aug17 Sept
9,889Peak Premier in tracked matches
30Days played since 2026-08-07

Premier CS Rating

  • 4,229 below peak (9,229)
  • -3,889 over 30 days · declining
  • Next: Blue band at 10,000 5,000 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGQstonePREMIER5,000 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning60
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateLLLLLWWLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.9pp headshot accuracy · −10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 642ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 648ms

Last 20

  • 983 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim4.1
Utility4.4
Positioning6.0
Opening Duels4.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning6.0
Utility4.4
Mechanics4.4
Opening Duels6.2
Win Impact4.4

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time655ms+27ms
first ⅓ avg 628ms → last ⅓ avg 655ms
Headshot accuracy12.0%+0.3%
first ⅓ avg 11.7% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · dust2, 30 Aug
33%Best headshot accuracy · 1–4 · ancient, 18 Aug
453msFastest reaction time · 2–13 · inferno, 23 Aug
13–1Biggest win · dust2, 11 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
611In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 65% over 20ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B32161650%-0.00
mirageS2013765%-0.00
infernoD134931%-0.02
anubisB126650%-0.02
nukeB115645%-0.00
ancientD92722%-0.00
cache32167%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
33.9%Accuracy (enemy spotted)
35.3%Spray accuracy
69.9%Counter-strafing
10.8°Preaim
654msReaction time
58.7%T opening success
51.1%CT opening success
0.46Enemies flashed / flash
11.7%Flash assists
12.43HE damage / grenade
2.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6337% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4642 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0718%17 Sept
nuke11–13-0.0016%15 Sept
dust26–13-0.0419%13 Sept
anubis9–13-0.038%13 Sept
inferno8–13-0.047%13 Sept
anubis13–6-0.0316%13 Sept
mirage13–20.0613%13 Sept
dust27–13-0.029%11 Sept
dust213–100.0216%11 Sept
anubis16–14-0.0414%11 Sept
ancient7–13-0.006%11 Sept
anubis15–150.0012%11 Sept
anubis5–13-0.0813%11 Sept
dust213–10.0722%11 Sept
dust215–15-0.0417%11 Sept
anubis13–10-0.039%10 Sept
nuke13–70.017%10 Sept
ancient15–150.038%10 Sept
mirage13–80.0618%10 Sept
mirage13–80.017%10 Sept
inferno5–13-0.0314%9 Sept
mirage13–100.038%9 Sept
mirage13–90.058%9 Sept
mirage13–90.035%9 Sept
ancient10–13-0.0212%9 Sept
anubis11–13-0.018%9 Sept
mirage3–13-0.0316%9 Sept
ancient11–130.0112%8 Sept
mirage13–8-0.019%6 Sept
ancient7–13-0.025%6 Sept
dust213–10-0.0215%6 Sept
inferno9–13-0.0313%6 Sept
dust210–13-0.0316%5 Sept
nuke10–13-0.036%5 Sept
inferno13–80.0011%3 Sept
dust215–15-0.0114%2 Sept
anubis9–13-0.1014%1 Sept
ancient11–13-0.0111%30 Aug
mirage13–90.0117%30 Aug
nuke5–100.0613%30 Aug
ancient13–60.0513%30 Aug
mirage4–13-0.0411%30 Aug
mirage13–2-0.023%30 Aug
dust210–130.0217%30 Aug
dust213–50.046%30 Aug
dust213–40.1222%30 Aug
dust214–16-0.038%29 Aug
dust215–150.0216%29 Aug
mirage7–13-0.052%29 Aug
dust213–110.0612%29 Aug
dust213–80.0413%29 Aug
mirage15–150.037%29 Aug
cache13–60.0815%29 Aug
mirage7–13-0.048%29 Aug
nuke10–13-0.0310%28 Aug
dust213–1-0.0314%28 Aug
dust29–13-0.0215%28 Aug
dust213–100.019%27 Aug
inferno2–13-0.067%26 Aug
dust215–150.018%25 Aug
anubis9–130.0314%24 Aug
dust213–5-0.0111%24 Aug
dust210–130.0418%23 Aug
ancient13–10-0.046%23 Aug
inferno2–13-0.039%23 Aug
dust29–13-0.0513%23 Aug
mirage8–13-0.0513%20 Aug
dust210–13-0.0118%19 Aug
inferno8–130.017%19 Aug
inferno14–160.0119%19 Aug
mirage13–11-0.068%19 Aug
mirage13–80.0610%19 Aug
nuke13–60.0914%19 Aug
mirage11–13-0.0817%18 Aug
inferno16–12-0.0227%18 Aug
dust214–16-0.045%18 Aug
inferno13–6-0.0515%18 Aug
nuke9–13-0.0710%18 Aug
nuke13–60.025%18 Aug
inferno10–130.0310%18 Aug
cache13–9-0.0312%18 Aug
mirage13–11-0.015%18 Aug
ancient1–4-0.0433%18 Aug
nuke11–13-0.059%17 Aug
dust213–10-0.028%17 Aug
cache11–13-0.035%17 Aug
anubis13–11-0.0313%17 Aug
dust213–90.0310%17 Aug
inferno13–4-0.0113%17 Aug
anubis13–60.023%17 Aug
dust213–11-0.028%17 Aug
inferno6–13-0.009%17 Aug
nuke13–8-0.024%13 Aug
dust210–13-0.0911%12 Aug
dust213–9-0.0111%11 Aug
dust216–12-0.0213%10 Aug
mirage13–10-0.0417%9 Aug
nuke13–100.019%9 Aug
anubis13–80.0413%7 Aug
dust213–7-0.0318%7 Aug

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →