anime pfp = fatherless

anime pfp = fatherless — CS2 Stats

FM76561198971808477[U:1:1011542749]Steam profile ↗✓ No bans

3,541Tracked matches45%Win rate2021Tracked since
CSDB Rating4.3 DevelopingSupport
Premier CS Rating9,687Light Blue band · top ~56.4% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,541 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,687 -2,816 18 Jun – 8 Nov · 16 days played
9,58814,277peak 14,27718 Jun8 Nov
14,632Peak Premier in tracked matches
30Days played since 2025-06-18

Premier CS Rating

  • 4,590 below peak (14,277)
  • 0 over 30 days · steady
  • Next: Blue band at 10,000 — 313 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGanime pfp = fatherlessFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER9,687 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim49
Positioning47
Utility58

0–100 skill scores via Leetify.

Recent form

HOT46–49–5Last 10046%Win rateLWLWWWWLWW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +8.5pp headshot accuracy · −28ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 34%
  • Avg reaction 686ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 685ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 699ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim4.9
Utility5.8
Positioning4.7
Opening Duels1.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 704ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.7
Utility5.8
Mechanics7.3
Opening Duels1.2
Win Impact3.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time703ms+13ms
first ⅓ avg 690ms → last ⅓ avg 703ms
Headshot accuracy24.5%−1.6%
first ⅓ avg 26.1% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–7 · overpass, 23 Dec →
50%Best headshot accuracy · 1–5 · anubis, 8 May →
469msFastest reaction time · 13–4 · anubis, 7 May →
13–2Biggest win · anubis, 27 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–13In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 52% over 27anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientB2714–1352%0.02
infernoB2512–1348%0.01
overpassB178–947%0.01
anubisD134–931%0.00
nukeD93–633%-0.01
mirage—42–250%0.01
dust2—32–167%0.05
train—21–150%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

193Matches
52%Win rate
0.94Avg K/D
—ADR
46%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno944%0.9414.4
Vertigo922%0.8113.7
Anubis729%0.8210.3
Ancient250%1.0813.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
28.3%Accuracy (enemy spotted)
31.3%Spray accuracy
82.8%Counter-strafing
11.9°Preaim
704msReaction time
30.6%T opening success
39.3%CT opening success
0.67Enemies flashed / flash
12.7%Flash assists
9.40HE damage / grenade
11.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 703.7632ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.6127% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis1–50.0150%8 May →
overpass13–60.0726%8 May →
overpass2–7-0.0631%8 May →
inferno13–70.0935%7 May →
anubis13–4-0.0129%7 May →
ancient13–110.0626%6 May →
inferno13–40.0222%2 Mar →
anubis6–130.0122%2 Mar →
overpass13–60.0129%2 Mar →
ancient13–50.0322%28 Feb →
inferno8–130.0124%28 Feb →
inferno13–90.0723%28 Feb →
ancient11–13-0.0131%28 Feb →
inferno13–6-0.0219%24 Feb →
nuke6–13-0.0810%24 Feb →
ancient8–130.0321%24 Feb →
inferno13–160.0318%27 Jan →
ancient11–130.0215%27 Jan →
ancient13–3-0.0016%27 Jan →
anubis6–130.0132%27 Jan →
overpass8–130.0127%12 Jan →
overpass8–13-0.0329%12 Jan →
nuke9–13-0.0223%12 Jan →
ancient15–15-0.0128%12 Jan →
overpass8–13-0.0517%4 Jan →
inferno13–100.0625%4 Jan →
nuke13–80.1031%4 Jan →
dust210–130.0827%3 Jan →
overpass9–13-0.0218%3 Jan →
inferno13–7-0.0230%3 Jan →
nuke10–13-0.057%2 Jan →
ancient11–13-0.0326%2 Jan →
train13–7-0.0120%2 Jan →
nuke10–13-0.0514%2 Jan →
overpass7–13-0.0418%27 Dec →
ancient13–30.1219%27 Dec →
inferno13–11-0.0518%27 Dec →
nuke11–13-0.0429%25 Dec →
mirage9–13-0.0018%25 Dec →
ancient13–110.0742%25 Dec →
ancient11–13-0.0214%24 Dec →
overpass11–130.0216%24 Dec →
overpass11–130.0121%24 Dec →
overpass13–70.1736%23 Dec →
ancient12–12-0.0026%23 Dec →
inferno5–13-0.1311%23 Dec →
overpass13–80.0321%23 Dec →
ancient6–13-0.0219%5 Nov →
overpass13–100.0136%5 Nov →
inferno12–120.0129%5 Nov →
ancient7–130.0435%4 Nov →
overpass13–60.0519%4 Nov →
inferno7–130.0231%4 Nov →
overpass13–100.0018%23 Oct →
ancient13–40.0010%23 Oct →
ancient13–80.0827%21 Oct →
inferno15–150.0430%21 Oct →
ancient13–40.0219%21 Oct →
overpass8–13-0.0232%21 Oct →
overpass13–80.0417%20 Oct →
ancient3–30.0617%20 Jul →
inferno10–130.0220%30 Jun →
ancient13–100.0524%30 Jun →
train10–13-0.0629%29 Jun →
mirage13–100.0125%29 Jun →
inferno11–130.0520%29 Jun →
inferno4–13-0.0621%29 Jun →
mirage13–16-0.0223%29 Jun →
dust213–30.0935%29 Jun →
inferno15–15-0.0321%29 Jun →
mirage13–60.0540%29 Jun →
anubis6–13-0.0316%29 Jun →
inferno13–50.0622%27 Jun →
ancient13–9-0.0124%27 Jun →
anubis6–13-0.0228%27 Jun →
anubis13–20.1022%27 Jun →
inferno5–50.0820%26 Jun →
dust213–6-0.0329%26 Jun →
nuke16–130.0116%26 Jun →
inferno6–130.0234%22 Jun →
ancient8–13-0.0122%21 Jun →
anubis11–13-0.0222%21 Jun →
anubis7–13-0.0441%21 Jun →
inferno13–8-0.0433%21 Jun →
ancient13–11-0.0334%20 Jun →
ancient13–50.0622%20 Jun →
ancient13–70.0830%20 Jun →
ancient6–13-0.0418%20 Jun →
nuke9–13-0.0415%20 Jun →
anubis13–90.0530%20 Jun →
nuke13–60.1026%20 Jun →
anubis13–20.0523%20 Jun →
inferno13–90.0425%20 Jun →
inferno13–9-0.0224%19 Jun →
inferno10–130.0428%19 Jun →
inferno13–40.0129%19 Jun →
anubis7–13-0.0426%19 Jun →
ancient16–13-0.0115%19 Jun →
ancient11–13-0.0337%19 Jun →
anubis11–13-0.0130%18 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.