♡E-grill

♡E-grill — CS2 Stats

NO76561198965454163[U:1:1005188435]Steam profile ↗✓ No bans

1,039Tracked matches54%Win rate2020Tracked since
2,716Hours in CS8Hrs last 2 wks
CSDB Rating4.4 DevelopingClutch Specialist
Premier CS Rating12,433Blue band · top ~42% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,039 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 7 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,433 +1,105 10 Feb20 Sept · 8 days played
11,32812,812peak 12,81210 Feb20 Sept
12,812Peak Premier in tracked matches
40Days played since 2026-02-07

Premier CS Rating

  • 379 below peak (12,812)
  • Next: Purple band at 15,000 2,567 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches10
Win rate40%
K/D0.71
Headshot %46%

Measured 13 Sep 202622 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=20,829), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate38.8%41.9%44.3%5.5% short
Shot accuracy15.0%9.6%11.8%above
Kill/death ratio0.730.981.030.30 short
Match win rate36.8%43.8%45.2%8.5% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♡E-grillPREMIER12,433 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning26
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY51409Last 10051%Win rateLWLLWLLTWW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +4.6pp headshot accuracy · +57ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 578ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 23%
  • Avg reaction 658ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+5.5 against its own average).

Aim6.4
Utility4.0
Positioning2.6
Opening Duels1.3
Clutch10.0

Effective flashesLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning2.6
Utility4.0
Mechanics6.4
Opening Duels0.6
Win Impact6.2

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time617ms−39ms
first ⅓ avg 656ms → last ⅓ avg 617ms
Headshot accuracy22.5%+6.0%
first ⅓ avg 16.5% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · inferno, 5 Mar
50%Best headshot accuracy · 13–8 · ancient, 2 Jul
391msFastest reaction time · 5–1 · anubis, 24 Jul
13–1Biggest win · dust2, 5 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
78In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 63% over 16mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A37211657%-0.01
infernoC23101343%-0.02
ancientA1610663%0.00
mirageD93633%-0.04
overpass41325%-0.05
anubis42250%-0.03
cache32167%-0.04
nuke32167%0.03
vertigo1010%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,904Lifetime kills
0.73K/D
4,339Matches
36.8%Match win rate
38.8%Headshot %
15.0%Shot accuracy · Top 25% of Blue band
9,331MVPs
1,357Hours (in match)
2,813Bombs planted
636Bombs defused

Most-used weapons

AK-4711,915
AUG4,678
SG 5532,934
MP71,912
AWP1,892

Lifetime map wins

5,887inferno
4,759dust2
1,212nuke
1,157lake
1,009vertigo
685cbble
562train
532office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
50%Win rate
0.70Avg K/D
63.1ADR
42%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno250%0.608.5
Ancient250%0.9615.5
Mirage250%0.539.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
32.7%Accuracy (enemy spotted)
25.9%Spray accuracy
78.7%Counter-strafing
8.9°Preaim
613msReaction time
28.7%T opening success
34.7%CT opening success
0.77Enemies flashed / flash
8.6%Flash assists
6.78HE damage / grenade
2.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.032 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6732% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass7–13-0.0619%12 Sept
dust213–7-0.0320%29 Aug
cache7–13-0.0536%27 Aug
dust210–130.0321%27 Aug
dust213–100.0122%13 Aug
anubis9–130.0316%13 Aug
anubis4–13-0.0329%7 Aug
inferno12–12-0.1025%7 Aug
overpass13–3-0.1019%5 Aug
dust213–4-0.0622%5 Aug
dust213–60.0322%5 Aug
dust26–13-0.0323%5 Aug
inferno11–13-0.014%4 Aug
dust213–6-0.0626%4 Aug
mirage8–13-0.0821%3 Aug
mirage13–3-0.0317%2 Aug
inferno12–12-0.0720%24 Jul
ancient13–20.039%24 Jul
nuke13–20.0925%24 Jul
anubis5–1-0.0817%24 Jul
dust213–5-0.0115%19 Jul
cache13–40.0029%18 Jul
dust24–70.0238%18 Jul
mirage2–13-0.0428%17 Jul
inferno2–13-0.0716%17 Jul
dust213–6-0.0423%6 Jul
ancient13–9-0.0520%6 Jul
ancient13–8-0.0550%2 Jul
dust210–13-0.0529%2 Jul
dust28–13-0.0220%1 Jul
inferno11–13-0.0917%1 Jul
inferno13–11-0.0421%27 Jun
dust26–13-0.0626%14 Jun
cache13–11-0.0613%30 Apr
dust213–10.0615%5 Apr
dust212–12-0.0216%11 Mar
ancient8–130.0012%10 Mar
inferno7–13-0.1110%9 Mar
dust213–5-0.0334%9 Mar
inferno9–5-0.0230%8 Mar
inferno10–13-0.0419%8 Mar
nuke2–11-0.0514%8 Mar
dust28–13-0.0618%8 Mar
ancient13–90.0322%8 Mar
overpass7–130.0123%8 Mar
dust213–6-0.0527%7 Mar
inferno13–5-0.0216%7 Mar
ancient11–13-0.0126%7 Mar
ancient4–13-0.0312%7 Mar
anubis13–10-0.0213%6 Mar
dust26–130.0129%6 Mar
inferno10–13-0.0421%6 Mar
ancient13–11-0.0415%5 Mar
inferno13–20.1918%5 Mar
nuke13–40.0524%5 Mar
overpass12–12-0.0618%5 Mar
inferno13–3-0.0423%5 Mar
vertigo7–13-0.0017%5 Mar
ancient13–110.0028%5 Mar
dust213–10.013%5 Mar
dust25–13-0.0529%4 Mar
inferno13–80.0020%4 Mar
dust211–10-0.0519%3 Mar
inferno10–130.0216%3 Mar
dust213–80.0112%2 Mar
ancient12–120.0816%2 Mar
dust24–13-0.0510%2 Mar
mirage12–12-0.0814%2 Mar
dust213–3-0.0111%2 Mar
ancient13–50.1225%2 Mar
inferno13–8-0.105%2 Mar
ancient12–12-0.057%1 Mar
mirage13–6-0.0512%1 Mar
dust213–2-0.0310%1 Mar
inferno13–80.0215%28 Feb
dust213–10.0717%28 Feb
dust26–13-0.0116%28 Feb
dust22–0-0.0725%28 Feb
mirage13–9-0.0425%28 Feb
inferno9–130.0210%27 Feb
inferno13–100.0316%25 Feb
ancient13–11-0.0110%12 Feb
inferno13–7-0.0120%12 Feb
dust213–70.0513%12 Feb
mirage12–120.0021%12 Feb
dust212–120.0228%12 Feb
ancient13–7-0.0115%11 Feb
dust213–10-0.0313%11 Feb
inferno7–130.009%10 Feb
mirage2–8-0.0431%10 Feb
dust213–60.0221%10 Feb
inferno11–13-0.0417%9 Feb
dust211–13-0.0711%9 Feb
mirage11–130.0013%9 Feb
dust213–30.1014%8 Feb
ancient13–60.0426%8 Feb
dust26–13-0.0521%8 Feb
ancient11–13-0.0117%7 Feb
dust211–130.0017%7 Feb
inferno3–130.0120%7 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →