✪ DiDi

✪ DiDi — CS2 Stats

DK76561198965429849[U:1:1005164121]Steam profile ↗✓ No bans

1,225Tracked matches43%Win rate2023Tracked since
665Hours in CS
CSDB Rating5.1 DevelopingSupport
FaceitLevel 7 · 1,613 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,613 → 1,613
+26Tracked matches · now 1,225
−10.7ppWin rate · 53.6% → 42.9%

Rating over time

Premier CS Rating: 19,511 -2,283 7 Mar – 6 Jul · 21 days played
19,39324,026peak 24,0267 Mar6 Jul
Faceit ELO: 1,613 +0 17 Sept – 20 Oct · 2 observations
1,6131,613peak 1,61317 Sept20 Oct
24,026Peak Premier in tracked matches
1,613Highest Faceit ELO seen on CSDB
44Days played since 2026-03-07

Faceit ELO

  • At peak — 1,613
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 138 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-17
  • Level 7 first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches454+41
Win rate51%25%+26pp
K/D1.020.77+0.25
Headshot %49%48%+1pp

Measured 20 Oct 2026 → 14 Nov 2026; previous 15 Sep 2026 → 20 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate54.9%45.7%46.8%above
Shot accuracy1.0%12.7%13.0%11.9% short
Kill/death ratio1.021.051.060.05 short
Match win rate51.0%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪ DiDiFACEITLevel 7 · 1,613 ELOSTANDINGTop 42.3% of ranked30 DAYS0 ELOPEAK ELO1,613csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning52
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY44–48–8Last 10044%Win rateWWLWLLLTLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +1.9pp headshot accuracy · −0ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 522ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 588ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim6.4
Utility5.3
Positioning5.2
Opening Duels3.3
Clutch3.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.2
Utility5.3
Mechanics6.1
Opening Duels4.2
Win Impact2.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time611ms−38ms
first ⅓ avg 648ms → last ⅓ avg 611ms
Headshot accuracy19.9%+1.9%
first ⅓ avg 18.0% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–2 · inferno, 7 Apr →
40%Best headshot accuracy · 0–5 · train, 3 Apr →
391msFastest reaction time · 0–5 · train, 3 Apr →
13–2Biggest win · dust2, 11 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
9–6In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 83% over 12overpassWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB178–947%-0.00
dust2C156–940%-0.01
infernoB147–750%0.02
nukeB136–746%0.00
ancientS1210–283%-0.01
cacheS96–367%-0.01
overpassD60–60%-0.06
vertigo—40–40%-0.02
anubis—40–40%-0.01
train—21–150%-0.02
sanctum—20–20%-0.14
debris—10–10%-0.15
poseidon—10–10%0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,515Lifetime kills
1.02K/D
1,801Matches
51.0%Match win rate · Top 25% of Level 7 players
54.9%Headshot % · Top 25% of Level 7 players
1.0%Shot accuracy
5,190MVPs
665Hours (in match)
1,091Bombs planted
370Bombs defused

Most-used weapons

Lifetime map wins

2,766dust2
2,675inferno
1,643nuke
834train
644vertigo
40office
31cbble
26italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

284Matches
52%Win rate
0.93Avg K/D
79.7ADR
54%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10854%0.9314.5
Dust25046%0.8715.4
Inferno3050%0.9114.6
Ancient3040%0.9113.8
Nuke2966%0.9114.1
Anubis2357%0.9314.2
Train771%1.5020.6
Overpass425%0.8916.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
32.0%Accuracy (enemy spotted)
33.7%Spray accuracy
77.6%Counter-strafing
8.6°Preaim
621msReaction time
46.5%T opening success
46.8%CT opening success
0.75Enemies flashed / flash
3.3%Flash assists
9.56HE damage / grenade
5.15Flashes / match

Recommended for you

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–70.0335%13 Nov →
inferno13–100.1528%13 Nov →
inferno2–10-0.0022%12 Nov →
dust213–6-0.0515%12 Nov →
nuke14–160.0216%10 Nov →
debris2–9-0.1523%10 Nov →
mirage9–13-0.0234%9 Nov →
cache12–12-0.0514%2 Nov →
mirage7–13-0.0713%2 Nov →
inferno9–70.0616%2 Nov →
vertigo8–130.0023%15 Oct →
dust210–130.0010%30 Sept →
ancient10–13-0.0619%28 Sept →
mirage6–00.0628%28 Sept →
inferno13–60.0011%2 Sept →
ancient13–4-0.0326%27 Aug →
mirage13–16-0.0417%27 Aug →
mirage13–70.0819%11 Aug →
dust210–13-0.0520%11 Aug →
cache13–100.0223%10 Aug →
dust213–9-0.0116%6 Jul →
mirage4–13-0.0110%6 Jul →
ancient5–13-0.0211%4 Jul →
cache13–80.0032%21 Jun →
overpass8–13-0.0823%21 Jun →
inferno13–3-0.0024%21 Jun →
mirage6–13-0.0614%12 Jun →
inferno5–9-0.0613%12 Jun →
overpass12–12-0.0419%11 Jun →
nuke2–13-0.0929%11 Jun →
dust213–20.0527%11 Jun →
nuke7–90.034%10 Jun →
mirage7–130.0123%9 Jun →
inferno5–13-0.0422%7 Jun →
cache13–10-0.0512%2 May →
cache13–10-0.066%2 May →
train13–11-0.0035%1 May →
cache12–12-0.0132%1 May →
nuke9–6-0.0221%1 May →
vertigo1–90.000%1 May →
cache13–90.0120%29 Apr →
cache11–130.0239%29 Apr →
cache13–100.0024%29 Apr →
nuke13–40.0117%18 Apr →
inferno15–150.0219%18 Apr →
dust211–130.0115%18 Apr →
vertigo12–120.0029%16 Apr →
mirage13–160.0124%8 Apr →
ancient16–13-0.0221%8 Apr →
dust23–130.0230%8 Apr →
ancient13–11-0.0018%7 Apr →
inferno9–20.1917%7 Apr →
dust27–13-0.0626%5 Apr →
dust27–13-0.099%3 Apr →
train0–5-0.0440%3 Apr →
ancient16–140.0611%3 Apr →
vertigo2–9-0.0815%3 Apr →
sanctum1–9-0.200%3 Apr →
ancient13–11-0.0320%2 Apr →
nuke10–13-0.0121%2 Apr →
mirage13–7-0.0313%2 Apr →
ancient13–7-0.0521%2 Apr →
anubis6–13-0.0017%2 Apr →
inferno5–13-0.0413%2 Apr →
overpass10–13-0.0910%1 Apr →
nuke16–14-0.0415%29 Mar →
dust213–16-0.0320%27 Mar →
ancient13–5-0.0111%27 Mar →
anubis5–130.0227%27 Mar →
ancient13–60.0114%27 Mar →
nuke10–130.0127%26 Mar →
inferno3–13-0.0616%26 Mar →
sanctum5–9-0.0719%26 Mar →
mirage13–70.0319%25 Mar →
nuke12–16-0.0318%22 Mar →
mirage5–130.0433%22 Mar →
inferno8–13-0.029%22 Mar →
mirage13–9-0.0015%22 Mar →
poseidon8–80.0424%22 Mar →
ancient13–80.0322%22 Mar →
dust213–16-0.0320%19 Mar →
mirage15–15-0.0512%19 Mar →
nuke13–11-0.0314%19 Mar →
overpass6–13-0.0614%19 Mar →
nuke6–130.0113%17 Mar →
anubis8–130.0416%17 Mar →
dust213–100.1217%17 Mar →
nuke13–70.1323%17 Mar →
dust27–13-0.0612%13 Mar →
overpass15–15-0.0123%12 Mar →
anubis11–13-0.119%12 Mar →
ancient16–140.0211%11 Mar →
inferno13–50.0120%11 Mar →
dust213–60.0621%11 Mar →
dust213–100.0121%10 Mar →
mirage13–40.0038%10 Mar →
mirage13–9-0.0012%10 Mar →
mirage16–120.0311%9 Mar →
overpass11–13-0.0918%7 Mar →
nuke13–50.0318%7 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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