Masandeeeerus

Masandeeeerus — CS2 Stats

FI76561198963955652[U:1:1003689924]Steam profile ↗✓ No bans

710Tracked matches54%Win rate2020Tracked since
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating10,346Blue band · top ~53.1% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,346 +1,309 16 Dec – 11 Oct · 26 days played
5,63012,403peak 12,40316 Dec11 Oct
12,566Peak Premier in tracked matches
48Days played since 2025-07-16

Premier CS Rating

  • 2,057 below peak (12,403)
  • -1,216 over 30 days · declining
  • Next: Purple band at 15,000 — 4,654 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMasandeeeerusFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER10,346 · Blue bandcsdb.gg/stats

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Performance scores

Aim42
Positioning36
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY44–53–3Last 10044%Win rateLTLWLWWWLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −4.2pp headshot accuracy · −79ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 628ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 637ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 676ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3 against its own average).

Aim4.2
Utility6.0
Positioning3.6
Opening Duels0.2
Clutch7.2

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 688ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.6
Utility6.0
Mechanics6.1
Opening Duels1.0
Win Impact6.2

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time696ms−31ms
first ⅓ avg 726ms → last ⅓ avg 696ms
Headshot accuracy21.3%+3.6%
first ⅓ avg 17.7% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 8–13 · ancient, 28 Sept →
42%Best headshot accuracy · 11–6 · mirage, 7 Jun →
492msFastest reaction time · 13–9 · dust2, 29 Sept →
13–1Biggest win · dust2, 4 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–12In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 60% over 15ancientWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
nukeB2613–1350%-0.02
ancientD196–1332%-0.03
dust2B168–850%-0.05
infernoA159–660%-0.01
mirageC94–544%-0.02
overpassB63–350%-0.01
anubis—40–40%-0.04
cache—21–150%-0.05
train—20–20%-0.08
golden—10–10%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

60Matches
43%Win rate
0.71Avg K/D
58.8ADR
42%Headshot %

Clutches & streaks

56%1v1 clutch win
6%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1233%0.6711.8
Ancient1040%0.7111.2
Nuke967%0.8714.2
Vertigo540%0.7110.8
Anubis540%0.579.2
Dust2520%0.577.8
Overpass425%0.7210.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
28.6%Accuracy (enemy spotted)
30.2%Spray accuracy
77.4%Counter-strafing
11.3°Preaim
688msReaction time
35.8%T opening success
31.9%CT opening success
0.46Enemies flashed / flash
9.1%Flash assists
14.20HE damage / grenade
8.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4595 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7863% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis14–16-0.0521%11 Oct →
ancient15–15-0.0521%4 Oct →
nuke6–13-0.099%4 Oct →
inferno13–7-0.0312%4 Oct →
dust23–13-0.1020%2 Oct →
mirage13–50.0612%2 Oct →
nuke13–90.0132%29 Sept →
dust213–9-0.0613%29 Sept →
nuke5–13-0.0932%29 Sept →
ancient2–13-0.0717%29 Sept →
ancient8–130.0815%28 Sept →
inferno16–14-0.0316%15 Sept →
cache13–11-0.0324%15 Sept →
ancient13–5-0.0612%12 Sept →
mirage3–13-0.0422%22 Aug →
ancient1–13-0.0733%22 Aug →
nuke13–11-0.0215%16 Aug →
ancient7–13-0.0232%7 Aug →
cache3–13-0.0733%2 Aug →
ancient13–80.0127%2 Aug →
dust213–5-0.0121%1 Aug →
inferno15–150.0420%1 Aug →
nuke13–6-0.0524%1 Aug →
nuke13–7-0.0315%27 Jun →
dust22–13-0.0825%27 Jun →
nuke13–60.0413%20 Jun →
ancient10–130.0314%7 Jun →
mirage11–6-0.0242%7 Jun →
inferno13–7-0.0624%5 Jun →
mirage4–13-0.0132%5 Jun →
nuke11–13-0.0326%5 Jun →
nuke9–130.0121%24 May →
nuke13–8-0.0112%24 May →
anubis7–13-0.0328%19 May →
inferno9–40.0116%19 May →
ancient4–13-0.150%15 May →
nuke8–130.0322%13 May →
inferno8–130.009%13 May →
nuke13–10-0.0824%6 May →
anubis13–16-0.067%6 May →
nuke13–11-0.0019%5 May →
nuke13–10-0.0323%5 May →
dust213–1-0.009%4 May →
mirage13–110.0226%3 May →
dust211–13-0.0423%2 May →
inferno9–13-0.0725%2 May →
nuke10–13-0.0423%5 Mar →
ancient15–150.0217%2 Mar →
nuke8–13-0.0616%2 Mar →
mirage13–4-0.0624%1 Mar →
nuke13–4-0.0233%1 Mar →
dust213–5-0.093%1 Mar →
ancient11–130.0030%18 Feb →
dust214–16-0.1024%12 Feb →
nuke12–16-0.087%12 Feb →
nuke13–90.0036%12 Feb →
dust213–7-0.0418%7 Feb →
anubis5–130.0013%7 Feb →
ancient6–13-0.087%7 Feb →
mirage11–13-0.0022%5 Feb →
inferno11–13-0.0123%1 Feb →
dust216–14-0.0310%11 Jan →
nuke13–80.0336%11 Jan →
inferno16–12-0.0116%11 Jan →
overpass13–30.0326%10 Jan →
ancient6–13-0.0928%10 Jan →
golden10–13-0.0915%10 Jan →
overpass3–13-0.0137%7 Jan →
nuke5–13-0.0410%7 Jan →
overpass13–5-0.0222%28 Dec →
ancient13–11-0.0418%28 Dec →
nuke11–130.0021%28 Dec →
overpass10–13-0.0116%17 Dec →
inferno13–4-0.0124%17 Dec →
inferno13–100.0021%17 Dec →
dust213–7-0.0332%16 Dec →
nuke13–80.0715%16 Dec →
ancient6–13-0.0510%16 Dec →
ancient13–10-0.0411%1 Dec →
dust210–13-0.0113%1 Dec →
nuke11–130.0221%1 Dec →
dust29–13-0.0217%22 Nov →
nuke11–13-0.0415%22 Nov →
inferno6–13-0.0411%22 Nov →
dust210–13-0.0520%5 Sept →
overpass11–13-0.0317%5 Sept →
ancient5–130.0117%5 Sept →
nuke11–130.0319%5 Sept →
inferno13–90.0023%5 Sept →
mirage6–13-0.0720%29 Aug →
ancient13–9-0.069%29 Aug →
dust26–13-0.100%29 Aug →
mirage4–13-0.0713%3 Aug →
ancient16–14-0.0414%19 Jul →
inferno13–20.0311%19 Jul →
dust216–13-0.0223%19 Jul →
train2–13-0.0327%18 Jul →
train4–13-0.1311%17 Jul →
overpass13–90.0032%17 Jul →
inferno8–13-0.0516%16 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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