jace

jace — CS2 Stats

US76561198963854646[U:1:1003588918]Steam profile ↗✓ No bans

2,569Tracked matches52%Win rate2020Tracked since
3,254Hours in CS5Hrs last 2 wks
CSDB Rating6.0 SolidSupport
Premier CS Rating14,093Blue band · top ~33.2% of ranked players (population est.)
FaceitLevel 9 · 1,425 ELOTop 20.7% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,093 -442 20 Jun – 10 Oct · 16 days played
13,34316,512peak 16,51220 Jun10 Oct
16,512Peak Premier in tracked matches
1,425Highest Faceit ELO seen on CSDB
49Days played since 2026-06-19

Faceit ELO

  • At peak — 1,425
  • Next: Level 8 at 1,531 — 106 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-24
  • Level 6 first seen 2026-09-24

Premier CS Rating

  • 2,419 below peak (16,512)
  • -2,419 over 90 days
  • Next: Purple band at 15,000 — 907 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-24
  • Light Blue band first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches21——
Win rate38%——
K/D0.87——
Headshot %58%——

Measured 24 Sep 2026 → 19 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate56.3%48.2%50.9%above
Shot accuracy12.4%13.2%13.7%1.3% short
Kill/death ratio1.241.071.09above
Match win rate47.5%46.9%48.4%meets

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjaceFACEITLevel 9 · 1,425 ELOSTANDINGTop 20.7% of rankedPREMIER14,093 · Blue bandPEAK ELO1,425csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning61
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY42–55–3Last 10042%Win rateLWLLLWWWWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +7.5pp headshot accuracy · −48ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 29%
  • Avg reaction 555ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 550ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim8.0
Utility6.2
Positioning6.1
Opening Duels4.2
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.1
Utility6.2
Mechanics6.1
Opening Duels3.4
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time564ms−94ms
first ⅓ avg 659ms → last ⅓ avg 564ms
Headshot accuracy24.8%+0.3%
first ⅓ avg 24.5% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 2–7 · overpass, 21 Jun →
65%Best headshot accuracy · 13–2 · mirage, 13 Jul →
406msFastest reaction time · 6–13 · inferno, 7 Sept →
13–2Biggest win · mirage, 13 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 71% over 7dust2Weakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB2211–1150%0.02
infernoB2211–1150%0.02
ancientC156–940%-0.00
dust2D142–1214%-0.00
anubisD124–833%0.02
nukeS75–271%0.03
cache—41–325%0.00
vertigo—21–150%0.01
debris—11–0100%-0.01
overpass—10–10%0.17

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,323Lifetime kills
1.24K/D · Top 25% of Level 9 players
4,187Matches
47.5%Match win rate · Top 50% of Level 9 players
56.3%Headshot % · Top 25% of Level 9 players
12.4%Shot accuracy
11,995MVPs
2,258Hours (in match)
4,787Bombs planted
1,738Bombs defused

Most-used weapons

AK-4744,776
AWP12,678
MP92,165
FAMAS1,604
Knife1,575

Lifetime map wins

10,890inferno
7,339dust2
2,995nuke
1,801vertigo
892train
144cbble
57office
42lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,098Matches
50%Win rate
1.11Avg K/D
83.0ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage14248%1.1716.6
Ancient9243%1.1216.6
Inferno7758%1.2818.7
Dust26146%1.1917.0
Anubis4156%1.1015.5
Nuke3462%1.3017.9
Overpass1464%1.3116.4
Cache650%1.3015.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
36.2%Accuracy (enemy spotted)
40.3%Spray accuracy
77.2%Counter-strafing
10.2°Preaim
562msReaction time
34.1%T opening success
53.5%CT opening success
0.52Enemies flashed / flash
5.8%Flash assists
9.97HE damage / grenade
12.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0944% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–130.0138%10 Oct →
mirage13–9-0.0117%9 Oct →
anubis14–160.0624%1 Oct →
ancient8–13-0.0234%28 Sept →
dust211–13-0.0233%27 Sept →
mirage13–30.0941%27 Sept →
anubis13–5-0.0230%24 Sept →
inferno13–90.0839%24 Sept →
ancient13–70.0213%19 Sept →
dust210–13-0.0226%17 Sept →
mirage13–6-0.0221%15 Sept →
ancient13–9-0.0216%13 Sept →
dust28–13-0.0015%13 Sept →
inferno6–130.0124%7 Sept →
anubis6–130.0125%7 Sept →
dust210–13-0.0424%5 Sept →
mirage3–13-0.0615%3 Sept →
nuke13–40.0841%3 Sept →
vertigo13–6-0.019%3 Sept →
dust29–130.0229%2 Sept →
debris9–7-0.0124%1 Sept →
mirage13–11-0.0118%1 Sept →
inferno13–40.1038%1 Sept →
ancient14–16-0.0916%31 Aug →
anubis13–30.046%30 Aug →
mirage6–13-0.0816%28 Aug →
ancient13–3-0.0019%25 Aug →
mirage13–60.0927%25 Aug →
ancient13–9-0.0317%24 Aug →
mirage8–13-0.0633%23 Aug →
ancient15–150.0119%22 Aug →
inferno13–100.1127%22 Aug →
dust24–13-0.0843%21 Aug →
mirage16–12-0.0126%19 Aug →
inferno7–130.0620%19 Aug →
inferno19–22-0.0329%17 Aug →
inferno5–90.0123%17 Aug →
mirage11–130.0428%15 Aug →
inferno13–30.0419%14 Aug →
inferno6–13-0.0224%12 Aug →
mirage9–130.0117%10 Aug →
anubis9–13-0.0122%10 Aug →
ancient13–10-0.0120%10 Aug →
ancient6–13-0.0115%31 Jul →
inferno3–13-0.0418%28 Jul →
inferno7–130.0515%27 Jul →
mirage11–13-0.0320%27 Jul →
ancient9–130.0321%26 Jul →
vertigo11–130.0224%25 Jul →
inferno3–9-0.1610%25 Jul →
mirage13–100.1127%25 Jul →
nuke13–70.079%25 Jul →
nuke1–13-0.0117%25 Jul →
anubis8–13-0.0523%24 Jul →
ancient10–13-0.0333%24 Jul →
nuke13–90.0224%23 Jul →
mirage13–7-0.0220%23 Jul →
mirage7–130.0030%22 Jul →
anubis4–130.0331%22 Jul →
mirage10–130.1022%22 Jul →
inferno8–13-0.0414%22 Jul →
nuke13–16-0.0220%22 Jul →
mirage9–130.0717%21 Jul →
ancient5–13-0.0219%21 Jul →
anubis4–13-0.0025%21 Jul →
anubis6–130.0825%21 Jul →
inferno13–8-0.0122%20 Jul →
nuke16–14-0.016%20 Jul →
dust213–110.0519%20 Jul →
inferno13–70.0326%20 Jul →
mirage13–80.0927%20 Jul →
mirage8–13-0.0414%19 Jul →
cache13–110.0328%19 Jul →
inferno5–90.0130%15 Jul →
dust27–13-0.0813%15 Jul →
mirage8–130.0341%15 Jul →
dust215–150.0125%13 Jul →
mirage13–20.0765%13 Jul →
inferno13–30.0620%12 Jul →
dust213–50.0620%12 Jul →
inferno13–110.0228%12 Jul →
inferno13–80.1232%12 Jul →
cache8–13-0.0612%12 Jul →
ancient8–130.0628%11 Jul →
cache11–130.0427%11 Jul →
dust211–130.0127%10 Jul →
anubis13–40.0627%10 Jul →
inferno13–8-0.0214%10 Jul →
inferno13–160.0619%22 Jun →
mirage13–70.0529%22 Jun →
ancient13–50.0413%22 Jun →
nuke13–50.0723%22 Jun →
dust211–130.0125%21 Jun →
anubis13–40.0328%21 Jun →
ancient15–150.0517%21 Jun →
dust28–130.0124%21 Jun →
overpass2–70.179%21 Jun →
anubis3–13-0.0139%20 Jun →
inferno9–0-0.0431%20 Jun →
dust27–130.0122%19 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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