lussky — CS2 Stats

76561198956936488[U:1:996670760]

2,084Tracked matches50%Win rate2020Tracked since
CSDB Rating5.8 SolidAggressive Rifler
WingmanGold Nova Master
Ladder ranks via Leetify

Performance scores

Aim75
Positioning48
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateLLWWWWLWLL

Last 10 vs previous 10: +0pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression8.3
Utility4.9
Positioning4.8
Opening Duels4.3
Clutch6.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 729ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.8
Utility4.9
Mechanics8.0
Opening Duels4.3
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time723ms−0ms
first ⅓ avg 723ms → last ⅓ avg 723ms
Headshot accuracy34.3%−0.7%
first ⅓ avg 35.0% → last ⅓ avg 34.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — dust2 13–3
130Biggest win — cache
4Longest win streak
L2Current streak
76In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 65% over 17dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA29161355%0.01
cacheB25121348%0.02
infernoS1711665%0.00
nukeC146843%0.02
dust2D71614%0.03
ancientD51420%-0.03
train1010%-0.00
overpass1010%-0.02
anubis1010%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

776Matches
53%Win rate
1.01Avg K/D
82.7ADR
53%Headshot %

Clutches & streaks

51%1v1 clutch win
18%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5060%1.1417.8
Inferno2548%1.0717.1
Dust21656%0.9715.9
Nuke1573%1.1017.1
Ancient1547%0.9615.9
Anubis825%0.9013.4
Vertigo757%0.9813.6
Overpass250%1.0221.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.2%Headshot accuracy
33.0%Accuracy (enemy spotted)
34.4%Spray accuracy
86.0%Counter-strafing
10.0°Preaim
729msReaction time
36.1%T opening success
58.7%CT opening success
0.48Enemies flashed / flash
5.7%Flash assists
7.60HE damage / grenade
9.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 729.4659ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4767 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0726% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno14–16-0.0616%28 Aug
cache7–13-0.0635%24 Aug
mirage13–70.0234%24 Aug
dust213–30.2147%22 Aug
mirage13–80.1665%22 Aug
cache13–90.0352%22 Aug
nuke1–130.0248%22 Aug
inferno13–7-0.0134%17 Aug
mirage8–13-0.0050%17 Aug
mirage11–13-0.0137%16 Aug
inferno13–7-0.0534%21 Jul
cache4–7-0.080%10 Jul
mirage13–6-0.0329%10 Jul
nuke6–130.0336%7 Jul
cache13–00.0225%7 Jul
mirage13–7-0.0450%7 Jul
cache8–130.0730%6 Jul
cache9–13-0.0535%23 Jun
cache6–00.1282%12 Jun
cache10–13-0.0423%8 Jun
cache9–130.0127%4 Jun
cache13–80.0438%3 Jun
mirage12–160.0327%19 May
dust23–13-0.0422%19 May
cache9–13-0.0127%18 May
cache13–10-0.0520%12 May
cache13–100.0323%12 May
cache13–110.0625%10 May
cache4–130.0522%9 May
mirage13–10-0.0632%9 May
mirage1–13-0.0932%9 May
nuke13–8-0.0235%9 May
cache13–110.0636%9 May
cache10–130.0334%9 May
cache13–9-0.0116%8 May
cache12–12-0.0235%8 May
mirage4–13-0.0210%6 May
inferno10–130.0932%6 May
cache6–13-0.0522%6 May
cache13–100.0626%5 May
cache7–130.0033%4 May
cache7–130.0734%29 Apr
cache13–80.1134%29 Apr
cache13–11-0.0131%29 Apr
nuke13–160.0334%27 Apr
dust25–130.0132%25 Apr
inferno13–40.1241%25 Apr
nuke13–60.0135%24 Apr
mirage13–70.0233%24 Apr
mirage8–13-0.0317%24 Apr
mirage13–10.0944%24 Apr
mirage13–60.0019%23 Apr
inferno13–8-0.0117%23 Apr
mirage3–13-0.0533%22 Apr
train11–13-0.0029%22 Apr
mirage13–110.0020%22 Apr
inferno16–140.0127%22 Apr
mirage9–13-0.0812%20 Apr
inferno6–00.1238%20 Apr
nuke15–15-0.0327%20 Apr
nuke12–120.0332%19 Apr
mirage7–00.1655%18 Apr
mirage4–130.0057%16 Apr
mirage13–100.0140%15 Apr
nuke4–130.1127%15 Apr
inferno13–6-0.0419%14 Apr
inferno13–10-0.0325%6 Apr
nuke16–130.0332%6 Apr
dust29–130.0636%5 Apr
mirage10–13-0.0240%5 Apr
nuke13–50.0740%4 Apr
mirage7–60.0843%4 Apr
mirage10–13-0.0522%31 Mar
inferno9–6-0.0543%26 Mar
mirage13–7-0.0029%16 Mar
nuke5–13-0.0129%15 Mar
mirage13–90.0438%14 Mar
mirage13–90.0239%13 Mar
dust23–130.0537%13 Mar
inferno13–7-0.0340%10 Mar
dust27–13-0.0332%4 Mar
mirage13–100.0428%2 Mar
inferno2–13-0.0335%2 Mar
ancient13–160.0229%27 Feb
dust211–13-0.0538%26 Feb
ancient13–8-0.0453%26 Feb
inferno1–13-0.1217%26 Feb
nuke13–110.0422%25 Feb
overpass6–13-0.0221%25 Feb
inferno7–90.0426%15 Feb
ancient9–13-0.0031%15 Feb
mirage9–130.0647%11 Feb
inferno8–130.0151%8 Feb
inferno13–40.0632%8 Feb
ancient6–13-0.0632%6 Feb
nuke3–13-0.0458%6 Feb
mirage15–150.0527%6 Feb
nuke13–80.0340%6 Feb
ancient2–13-0.0631%6 Feb
anubis14–160.0135%6 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →