Ari Gold

Ari Gold — CS2 Stats

IL76561198936557564[U:1:976291836]Steam profile ↗✓ No bans

858Tracked matches43%Win rate2020Tracked since
923Hours in CS
CSDB Rating3.6 LearningClutch Specialist
Premier CS Rating1,932Grey band · top ~91.8% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−114Premier CS Rating · 2,046 → 1,932

Rating over time

Premier CS Rating: 1,932 -491 17 Jul – 8 Oct · 52 days played
1,9142,553peak 2,55317 Jul8 Oct
2,553Peak Premier in tracked matches
54Days played since 2026-07-17

Premier CS Rating

  • 621 below peak (2,553)
  • -178 over 30 days · steady
  • -491 over 90 days
  • Next: Light Blue band at 5,000 — 3,068 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate29.6%41.8%42.7%13.1% short
Shot accuracy11.7%12.2%11.3%above
Kill/death ratio0.810.980.990.18 short
Match win rate43.4%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAri GoldFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER1,932 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning57
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY43–54–3Last 10043%Win rateLLLWLWWLLW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +3.2pp headshot accuracy · −85ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 709ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 682ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 725ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.9 against its own average).

Aim4.6
Utility2.1
Positioning5.7
Opening Duels2.7
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 716ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.7
Utility2.1
Mechanics3.4
Opening Duels4.1
Win Impact2.8

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time721ms+5ms
first ⅓ avg 716ms → last ⅓ avg 721ms
Headshot accuracy11.7%+0.1%
first ⅓ avg 11.6% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–9 · anubis, 6 Sept →
25%Best headshot accuracy · 2–13 · dust2, 28 Sept →
453msFastest reaction time · 3–2 · ancient, 3 Oct →
13–2Biggest win · mirage, 29 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
8–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 53% over 17cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD258–1732%0.01
dust2B2111–1052%0.01
nukeC177–1041%-0.02
infernoB179–853%0.00
ancientB115–645%0.00
cacheD51–420%-0.04
anubis—42–250%0.07

Across the last 100 tracked matches.

Lifetime stats

32,554Lifetime kills
0.81K/D
2,537Matches
43.4%Match win rate · Top 50% of Level 3 players
29.6%Headshot %
11.7%Shot accuracy
3,607MVPs
923Hours (in match)
2,114Bombs planted
423Bombs defused

Most-used weapons

AK-477,342
AWP3,600
P901,246
SSG 081,205
AUG673
Knife656

Lifetime map wins

5,823dust2
2,827nuke
2,528inferno
1,527office
1,016vertigo
319train
48cbble
24lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
26%Win rate
0.44Avg K/D
63.3ADR
30%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient250%0.376.5
Vertigo20%0.6010.0
Dust210%0.314.0
Inferno10%0.213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
39.8%Accuracy (enemy spotted)
45.8%Spray accuracy
65.4%Counter-strafing
12.1°Preaim
716msReaction time
56.7%T opening success
36.2%CT opening success
0.29Enemies flashed / flash
6.0%Flash assists
7.03HE damage / grenade
2.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1229° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8507% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 716.4479ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust210–130.0419%8 Oct →
dust29–13-0.0623%7 Oct →
anubis11–130.018%7 Oct →
dust213–110.1520%6 Oct →
nuke7–130.0314%4 Oct →
inferno13–8-0.0215%4 Oct →
inferno13–30.0211%4 Oct →
mirage10–13-0.058%3 Oct →
ancient3–20.050%3 Oct →
nuke13–110.0617%3 Oct →
dust213–7-0.0010%2 Oct →
ancient1–130.028%1 Oct →
inferno6–13-0.0411%1 Oct →
mirage13–20.0012%29 Sept →
inferno2–13-0.055%29 Sept →
dust22–130.0425%28 Sept →
mirage3–13-0.0211%27 Sept →
nuke13–50.022%27 Sept →
nuke16–140.018%26 Sept →
mirage11–130.0310%26 Sept →
mirage9–13-0.026%25 Sept →
mirage13–70.0415%25 Sept →
mirage7–13-0.036%24 Sept →
ancient13–30.0319%24 Sept →
inferno7–130.025%23 Sept →
nuke3–13-0.018%21 Sept →
inferno13–11-0.0015%21 Sept →
inferno5–40.0814%21 Sept →
mirage13–70.0710%20 Sept →
mirage8–13-0.0113%18 Sept →
ancient14–16-0.069%16 Sept →
dust27–130.0512%16 Sept →
mirage4–13-0.0218%14 Sept →
mirage13–70.089%13 Sept →
mirage13–30.068%12 Sept →
nuke13–6-0.0416%10 Sept →
ancient7–13-0.0410%10 Sept →
nuke8–3-0.0723%10 Sept →
dust213–11-0.013%9 Sept →
mirage10–130.0111%9 Sept →
inferno10–13-0.035%8 Sept →
dust213–110.0110%8 Sept →
cache10–13-0.095%7 Sept →
mirage5–13-0.0815%7 Sept →
anubis13–90.1715%6 Sept →
dust213–70.0517%6 Sept →
ancient11–13-0.0415%5 Sept →
anubis13–50.084%5 Sept →
ancient7–13-0.0811%5 Sept →
mirage1–13-0.0510%31 Aug →
inferno13–20.0318%30 Aug →
mirage13–60.106%29 Aug →
inferno13–30.1013%29 Aug →
cache6–13-0.0216%27 Aug →
cache6–13-0.046%27 Aug →
mirage11–13-0.045%26 Aug →
mirage1–13-0.0811%23 Aug →
dust26–130.0514%23 Aug →
inferno13–9-0.0515%23 Aug →
cache14–16-0.024%22 Aug →
dust212–16-0.0412%21 Aug →
anubis8–130.016%21 Aug →
nuke13–6-0.049%21 Aug →
ancient13–80.0412%19 Aug →
inferno3–13-0.090%18 Aug →
mirage7–13-0.0210%18 Aug →
dust213–40.0317%16 Aug →
nuke2–13-0.120%15 Aug →
ancient7–10.0122%15 Aug →
mirage16–14-0.034%14 Aug →
dust213–9-0.0413%11 Aug →
nuke9–130.0112%5 Aug →
nuke13–160.086%1 Aug →
inferno15–15-0.044%27 Jul →
dust213–70.1319%27 Jul →
inferno13–80.018%27 Jul →
dust213–160.0515%26 Jul →
mirage13–30.0813%26 Jul →
dust25–13-0.0015%26 Jul →
dust213–7-0.087%25 Jul →
cache13–10-0.026%25 Jul →
nuke5–130.0215%24 Jul →
dust212–12-0.0722%23 Jul →
mirage10–13-0.0017%23 Jul →
mirage6–13-0.0013%22 Jul →
nuke13–40.0311%22 Jul →
inferno9–50.077%22 Jul →
nuke0–13-0.0813%21 Jul →
dust213–7-0.058%21 Jul →
nuke5–13-0.0111%20 Jul →
dust213–70.0415%20 Jul →
dust27–13-0.0214%20 Jul →
mirage11–130.1014%19 Jul →
ancient13–60.0817%18 Jul →
nuke7–13-0.0610%18 Jul →
nuke9–13-0.0913%18 Jul →
mirage2–130.0311%18 Jul →
inferno15–150.009%18 Jul →
ancient13–60.008%17 Jul →
inferno13–160.0012%17 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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