juli

juli — CS2 Stats

FI76561198933175279[U:1:972909551]Steam profile ↗✓ No bans

4,787Tracked matches56%Win rate2020Tracked since
CSDB Rating8.2 StrongSupport
Premier CS Rating21,233Top 50% of 204,412 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#64381 of 251511 tracked
FaceitLevel 10 · 2,608 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,233 -13 2 Aug – 1 Oct · 13 days played
21,23322,297peak 22,2972 Aug1 Oct
Faceit ELO: 2,608 +0 29 Aug – 20 Sept · 4 observations
2,6082,608peak 2,60829 Aug20 Sept
22,320Peak Premier in tracked matches
2,608Highest Faceit ELO seen on CSDB
43Days played since 2026-07-30

Faceit ELO

  • At peak — 2,608
  • Next: 3,000 ELO at 3,000 — 392 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-29
  • Level 10 first seen 2026-08-29

Premier CS Rating

  • 1,064 below peak (22,297)
  • -1,064 over 30 days · declining
  • Next: Red band at 25,000 — 3,767 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjuliFACEITLevel 10 · 2,608 ELOSTANDINGTop 12.4% of rankedPREMIER21,233 · Pink bandPEAK ELO2,608csdb.gg/stats

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Performance scores

Aim92
Positioning70
Utility73

0–100 skill scores via Leetify.

Recent form

HOT49–48–3Last 10049%Win rateWLWWWWWLWT

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · +5.2pp headshot accuracy · −34ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 31%
  • Avg reaction 586ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 32%
  • Avg reaction 566ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 29%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim9.2
Utility7.3
Positioning7.0
Opening Duels5.9
Clutch4.2

Sharp aimerExcellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

T openings. 68% T opening-duel success — entries that actually open the round.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

CT openings. Opening success drops from 68% on T to 53% on CT — first contacts on the defending side are being lost.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning7.0
Utility7.3
Mechanics8.7
Opening Duels7.5
Win Impact6.9

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.02
first ⅓ avg 0.06 → last ⅓ avg 0.07
Reaction time582ms+7ms
first ⅓ avg 575ms → last ⅓ avg 582ms
Headshot accuracy28.7%−2.7%
first ⅓ avg 31.4% → last ⅓ avg 28.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 4–1 · nuke, 6 Oct →
58%Best headshot accuracy · 4–0 · inferno, 2 Sept →
375msFastest reaction time · 10–13 · ancient, 25 Aug →
13–0Biggest win · anubis, 11 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–3In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 60% over 5ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA3923–1659%0.07
infernoB168–850%0.07
cacheB136–746%0.05
anubisD123–925%0.04
vertigoD62–433%0.07
mirageA53–260%0.02
ancientD51–420%-0.00
dust2—32–167%0.03
overpass—11–0100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,255Matches
53%Win rate
1.49Avg K/D
94.7ADR
52%Headshot %

Clutches & streaks

41%1v1 clutch win
31%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke40165%1.6921.1
Anubis29253%1.5920.9
Ancient21442%1.2818.4
Inferno18048%1.4218.6
Mirage16151%1.2818.5
Overpass10754%1.3618.8
Train10149%1.4220.1
Vertigo8656%1.5722.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.9%Headshot accuracy
40.8%Accuracy (enemy spotted)
43.5%Spray accuracy
89.1%Counter-strafing
10.0°Preaim
577msReaction time
67.8%T opening success
52.5%CT opening success
0.76Enemies flashed / flash
8.6%Flash assists
10.71HE damage / grenade
11.17Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.0927%14 Oct →
nuke9–130.1339%12 Oct →
vertigo13–70.1323%12 Oct →
nuke13–110.1033%12 Oct →
overpass13–80.0234%8 Oct →
vertigo13–110.1235%8 Oct →
nuke13–90.0824%8 Oct →
inferno9–130.0838%8 Oct →
nuke13–100.0128%7 Oct →
nuke12–120.2138%6 Oct →
nuke4–10.2954%6 Oct →
cache9–13-0.0426%6 Oct →
nuke4–13-0.0315%1 Oct →
dust213–60.0811%1 Oct →
cache13–110.0221%1 Oct →
inferno8–130.0632%30 Sept →
nuke13–70.1229%30 Sept →
nuke12–120.0419%29 Sept →
nuke7–130.0326%24 Sept →
nuke11–8-0.0135%24 Sept →
vertigo12–120.0837%24 Sept →
anubis6–130.0527%22 Sept →
nuke8–13-0.0228%22 Sept →
inferno13–90.1225%22 Sept →
cache4–13-0.0120%22 Sept →
cache4–130.0839%21 Sept →
nuke13–110.0928%21 Sept →
cache19–150.0518%20 Sept →
cache3–13-0.0321%20 Sept →
vertigo8–130.0324%20 Sept →
nuke13–60.1340%20 Sept →
cache11–130.0917%17 Sept →
inferno13–60.1534%17 Sept →
inferno6–13-0.0227%17 Sept →
mirage3–13-0.0520%16 Sept →
nuke13–70.0721%15 Sept →
nuke4–130.0343%15 Sept →
anubis11–130.0828%15 Sept →
anubis13–40.1521%15 Sept →
anubis11–130.0326%14 Sept →
dust27–13-0.0334%14 Sept →
nuke13–100.1327%10 Sept →
inferno8–130.0531%10 Sept →
dust213–90.0418%10 Sept →
nuke13–30.0940%10 Sept →
ancient6–110.0918%10 Sept →
nuke4–130.0232%9 Sept →
cache9–130.0223%9 Sept →
anubis7–130.0527%8 Sept →
vertigo7–130.0236%8 Sept →
nuke5–130.0933%8 Sept →
ancient7–13-0.1415%7 Sept →
anubis3–13-0.0538%7 Sept →
nuke13–30.0228%6 Sept →
ancient13–90.0226%6 Sept →
mirage10–13-0.0313%3 Sept →
inferno10–130.0232%3 Sept →
nuke10–130.0937%2 Sept →
cache13–100.1832%2 Sept →
inferno4–00.1858%2 Sept →
mirage13–100.0614%1 Sept →
nuke13–70.0636%1 Sept →
nuke5–130.0850%1 Sept →
inferno13–110.0931%31 Aug →
nuke8–130.0941%31 Aug →
nuke13–9-0.0224%27 Aug →
nuke13–110.0539%26 Aug →
ancient10–13-0.0221%25 Aug →
inferno8–130.0335%24 Aug →
nuke13–20.1345%24 Aug →
nuke13–90.0430%23 Aug →
nuke5–130.0927%23 Aug →
anubis6–130.0227%20 Aug →
cache13–100.0629%19 Aug →
inferno13–100.1337%19 Aug →
inferno6–13-0.0518%18 Aug →
inferno0–80.0550%18 Aug →
anubis13–30.1728%18 Aug →
nuke9–130.0436%18 Aug →
cache13–110.0520%17 Aug →
cache9–130.1421%16 Aug →
mirage13–100.0328%16 Aug →
ancient3–130.0323%16 Aug →
inferno13–30.1030%16 Aug →
anubis10–130.0325%16 Aug →
nuke13–60.0117%16 Aug →
nuke13–60.1656%13 Aug →
vertigo9–130.0557%13 Aug →
nuke13–50.0754%11 Aug →
inferno13–20.0834%11 Aug →
cache13–90.0637%11 Aug →
anubis13–00.0542%11 Aug →
nuke6–130.0938%10 Aug →
nuke13–30.0821%5 Aug →
anubis8–13-0.0127%4 Aug →
anubis7–13-0.0621%3 Aug →
nuke13–100.0422%2 Aug →
inferno13–30.0939%2 Aug →
nuke9–13-0.0512%30 Jul →
nuke13–50.0930%30 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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