Mahuuni

Mahuuni — CS2 Stats

FI76561198930435038[U:1:970169310]Steam profile ↗✓ No bans

2,215Tracked matches50%Win rate2020Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating12,087Blue band · top ~43.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+161Premier CS Rating · 11,926 → 12,087

Rating over time

Premier CS Rating: 12,087 -2,912 28 Aug – 5 Nov · 17 days played
8,25514,999peak 14,99928 Aug5 Nov
14,999Peak Premier in tracked matches
14Days played since 2026-08-28

Premier CS Rating

  • 2,912 below peak (14,999)
  • Next: Purple band at 15,000 — 2,913 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMahuuniFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER12,087 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning75
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateLWWWWLLWLW

Last 10 vs previous 10: +50pp win rate · +0.02 avg rating · +1.1pp headshot accuracy · −11ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 564ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 586ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim5.8
Utility2.4
Positioning7.5
Opening Duels6.3
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 68% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 72% on T to 55% on CT — first contacts on the defending side are being lost.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning7.5
Utility2.4
Mechanics5.5
Opening Duels8.1
Win Impact5.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time586ms−88ms
first ⅓ avg 674ms → last ⅓ avg 586ms
Headshot accuracy20.2%−0.8%
first ⅓ avg 21.0% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–10 · nuke, 4 Nov →
50%Best headshot accuracy · 3–2 · inferno, 2 Nov →
422msFastest reaction time · 10–13 · anubis, 29 Oct →
13–0Biggest win · ancient, 23 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 52% over 25cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB2513–1252%0.01
dust2B2110–1148%0.02
mirageB136–746%0.01
ancientC125–742%0.00
anubisB115–645%-0.00
infernoB115–645%-0.05
cacheD72–529%0.01

Across the last 100 tracked matches.

Faceit stats

Combat

1,962Matches
50%Win rate
0.92Avg K/D
78.3ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5454%0.9714.8
Ancient4450%1.1515.6
Dust23345%1.0415.6
Anubis2861%1.0516.9
Inferno2857%0.9915.1
Nuke2759%0.9314.7
Train520%0.7313.0
Cache425%0.6511.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
33.8%Accuracy (enemy spotted)
35.2%Spray accuracy
74.7%Counter-strafing
12.0°Preaim
588msReaction time
71.5%T opening success
55.2%CT opening success
0.34Enemies flashed / flash
5.0%Flash assists
6.99HE damage / grenade
2.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0051° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3416 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage10–130.0214%5 Nov →
anubis13–20.0214%5 Nov →
ancient13–10.0921%5 Nov →
mirage13–100.0320%4 Nov →
inferno13–30.0325%4 Nov →
inferno1–9-0.2018%4 Nov →
mirage8–130.0121%4 Nov →
nuke13–70.0616%4 Nov →
cache12–160.0514%4 Nov →
nuke13–100.1429%4 Nov →
nuke9–130.0410%4 Nov →
cache10–130.018%4 Nov →
nuke5–13-0.0412%3 Nov →
nuke13–60.0327%3 Nov →
inferno4–13-0.0522%3 Nov →
cache15–150.0313%3 Nov →
nuke4–130.0224%3 Nov →
dust24–130.0623%3 Nov →
mirage9–13-0.0120%2 Nov →
anubis7–13-0.0322%2 Nov →
inferno3–20.0150%2 Nov →
anubis13–90.1019%2 Nov →
ancient13–110.0512%2 Nov →
anubis6–13-0.0714%1 Nov →
inferno13–7-0.0422%1 Nov →
dust27–13-0.0629%1 Nov →
inferno13–4-0.0232%1 Nov →
nuke13–110.0117%1 Nov →
dust29–130.0324%1 Nov →
nuke13–4-0.0220%1 Nov →
ancient15–150.0422%31 Oct →
mirage4–130.0721%31 Oct →
nuke11–130.0214%31 Oct →
dust213–100.0317%31 Oct →
nuke13–110.0718%31 Oct →
dust213–100.0626%31 Oct →
mirage13–90.0316%31 Oct →
ancient10–13-0.0718%31 Oct →
dust211–130.0328%31 Oct →
dust213–4-0.0231%31 Oct →
dust213–20.0821%31 Oct →
nuke7–130.0216%31 Oct →
dust29–13-0.0111%30 Oct →
dust29–130.0216%30 Oct →
dust24–130.0927%30 Oct →
nuke5–130.0320%30 Oct →
cache6–13-0.0226%30 Oct →
nuke9–130.0120%30 Oct →
mirage13–100.0018%30 Oct →
mirage9–13-0.0124%30 Oct →
anubis13–5-0.0425%30 Oct →
nuke13–80.0618%30 Oct →
mirage13–10-0.013%30 Oct →
dust213–11-0.0518%30 Oct →
ancient13–11-0.0523%29 Oct →
ancient12–160.0115%29 Oct →
nuke13–11-0.0118%29 Oct →
anubis16–14-0.0211%29 Oct →
dust20–13-0.0430%29 Oct →
dust213–100.0614%29 Oct →
anubis10–13-0.0011%29 Oct →
ancient6–13-0.0219%29 Oct →
dust216–120.048%29 Oct →
dust213–80.0521%29 Oct →
anubis8–130.0323%28 Oct →
nuke16–120.0821%28 Oct →
dust213–60.1027%28 Oct →
inferno10–130.0434%28 Oct →
inferno2–13-0.0831%27 Oct →
nuke3–13-0.1029%27 Oct →
inferno1–9-0.270%27 Oct →
ancient6–13-0.0227%27 Oct →
anubis14–16-0.0923%27 Oct →
nuke11–13-0.0521%27 Oct →
mirage8–13-0.0420%27 Oct →
anubis13–90.1126%26 Oct →
nuke12–16-0.0417%26 Oct →
mirage8–13-0.0419%26 Oct →
dust213–2-0.0324%26 Oct →
nuke8–130.0119%26 Oct →
nuke13–11-0.0616%25 Oct →
ancient16–120.0412%25 Oct →
mirage13–90.0323%25 Oct →
dust29–13-0.0124%25 Oct →
cache14–160.0623%25 Oct →
mirage13–40.0226%25 Oct →
nuke13–80.0221%25 Oct →
anubis9–13-0.0614%25 Oct →
inferno10–130.0123%25 Oct →
cache13–100.0222%24 Oct →
nuke13–5-0.0123%24 Oct →
ancient6–13-0.0331%24 Oct →
ancient8–13-0.0524%24 Oct →
nuke13–9-0.0112%23 Oct →
dust27–13-0.0119%23 Oct →
nuke9–130.0114%23 Oct →
inferno13–6-0.0115%23 Oct →
ancient13–00.0524%23 Oct →
cache13–7-0.0615%23 Oct →
dust25–13-0.0325%23 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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