BiGGs

BiGGs — CS2 Stats

US76561198921861903[U:1:961596175]Steam profile ↗✓ No bans

650Tracked matches59%Win rate2022Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating10,990Blue band · top ~49.7% of ranked players (population est.)
FaceitLevel 4 · 363 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,990 +1,867 24 May – 16 Oct · 9 days played
9,01110,990peak 10,99024 May16 Oct
10,990Peak Premier in tracked matches
363Highest Faceit ELO seen on CSDB
63Days played since 2026-05-23

Faceit ELO

  • At peak — 363
  • Next: Level 2 at 501 — 138 to go

Premier CS Rating

  • At peak — 10,990
  • Next: Purple band at 15,000 — 4,010 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBiGGsFACEITLevel 4 · 363 ELOSTANDINGTop 81.0% of rankedPREMIER10,990 · Blue bandPEAK ELO363csdb.gg/stats

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Performance scores

Aim83
Positioning61
Utility53

0–100 skill scores via Leetify.

Recent form

HOT57–37–6Last 10057%Win rateWWWWWWWWLL

Last 10 vs previous 10: +20pp win rate · +0.08 avg rating · −3.9pp headshot accuracy · +14ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 15%
  • Avg reaction 569ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 16%
  • Avg reaction 525ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.3
Utility5.3
Positioning6.1
Opening Duels5.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 97% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.1
Utility5.3
Mechanics8.2
Opening Duels5.1
Win Impact8.1

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time533ms−50ms
first ⅓ avg 583ms → last ⅓ avg 533ms
Headshot accuracy17.6%−1.3%
first ⅓ avg 18.9% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 5–1 · rush_001, 3 Oct →
38%Best headshot accuracy · 9–2 · inferno, 24 May →
383msFastest reaction time · 7–8 · rush_001, 3 Oct →
13–1Biggest win · inferno, 28 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W8Current streak
5–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 70% over 10dust2Weakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C176–1135%0.02
anubisA149–564%0.05
infernoB136–746%0.03
ancientA138–562%0.02
nukeB137–654%0.02
mirageA117–464%0.04
cacheS107–370%0.04
rush_001A53–260%0.13
train—22–0100%0.14
overpass—22–0100%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

138Matches
47%Win rate
1.25Avg K/D
86.4ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3244%1.2418.1
Ancient2650%1.1816.3
Dust21844%1.1315.8
Inferno1741%1.3317.8
Anubis1450%1.3517.9
Nuke1242%1.1616.1
Cache1145%1.4519.7
Overpass450%1.3418.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
38.8%Accuracy (enemy spotted)
36.0%Spray accuracy
87.0%Counter-strafing
8.9°Preaim
552msReaction time
45.7%T opening success
55.1%CT opening success
0.47Enemies flashed / flash
4.8%Flash assists
9.15HE damage / grenade
10.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4691 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno16–14-0.0413%16 Oct →
dust213–80.0916%11 Oct →
dust213–70.047%10 Oct →
anubis16–120.0816%4 Oct →
ancient13–80.0420%4 Oct →
rush_0017–30.077%3 Oct →
rush_0015–10.2625%3 Oct →
rush_0015–10.3535%3 Oct →
rush_0017–8-0.0214%3 Oct →
rush_0016–8-0.017%3 Oct →
inferno9–130.0918%2 Oct →
mirage13–110.0017%30 Sept →
dust213–8-0.0019%25 Sept →
ancient13–70.0419%25 Sept →
dust210–13-0.0620%24 Sept →
nuke8–130.0111%24 Sept →
dust210–13-0.0526%23 Sept →
dust29–10.0137%19 Sept →
cache13–5-0.0212%18 Sept →
anubis13–90.0322%16 Sept →
dust213–50.0316%12 Sept →
dust212–120.0524%5 Sept →
ancient13–9-0.0515%30 Aug →
anubis11–130.0317%29 Aug →
dust212–120.0314%29 Aug →
dust213–16-0.0227%26 Aug →
mirage10–13-0.0116%21 Aug →
inferno10–13-0.0214%19 Aug →
train13–50.1822%15 Aug →
anubis13–70.0819%15 Aug →
ancient7–13-0.0213%14 Aug →
nuke12–120.0811%14 Aug →
inferno11–130.0512%13 Aug →
cache13–90.0621%11 Aug →
anubis9–13-0.067%11 Aug →
anubis11–130.0619%9 Aug →
anubis13–90.0524%31 Jul →
cache13–80.0619%31 Jul →
cache13–60.0522%29 Jul →
inferno13–10.1211%28 Jul →
ancient16–13-0.0521%28 Jul →
nuke8–130.0516%27 Jul →
dust26–13-0.0520%27 Jul →
cache13–100.0221%26 Jul →
dust212–12-0.0024%26 Jul →
mirage13–100.0118%25 Jul →
nuke8–130.0115%24 Jul →
ancient13–40.0323%23 Jul →
anubis13–40.1022%22 Jul →
cache13–8-0.0317%22 Jul →
inferno4–130.0724%22 Jul →
anubis13–30.0916%22 Jul →
mirage13–60.1019%22 Jul →
anubis6–130.0325%21 Jul →
dust213–70.0721%19 Jul →
train13–40.0914%18 Jul →
mirage13–20.0821%17 Jul →
inferno10–13-0.036%16 Jul →
cache13–160.0818%14 Jul →
nuke15–15-0.0216%11 Jul →
cache6–13-0.0017%11 Jul →
nuke9–120.0323%11 Jul →
inferno13–30.1322%11 Jul →
dust212–120.0314%9 Jul →
nuke13–110.0714%2 Jul →
mirage6–130.0416%2 Jul →
ancient13–50.1021%30 Jun →
ancient10–130.018%30 Jun →
nuke13–50.1318%30 Jun →
dust211–130.0718%28 Jun →
anubis13–40.1115%28 Jun →
ancient13–110.0214%28 Jun →
mirage13–100.1128%25 Jun →
dust28–130.1020%24 Jun →
mirage13–60.1623%23 Jun →
anubis13–40.1025%22 Jun →
ancient13–90.0526%22 Jun →
inferno1–9-0.2112%20 Jun →
mirage4–13-0.0426%18 Jun →
inferno9–13-0.0223%17 Jun →
anubis6–13-0.0116%16 Jun →
nuke13–90.0223%16 Jun →
nuke13–6-0.0322%12 Jun →
inferno9–30.0510%12 Jun →
cache13–70.1418%11 Jun →
ancient9–130.0420%11 Jun →
mirage13–80.0622%9 Jun →
anubis19–150.0422%9 Jun →
nuke11–13-0.048%5 Jun →
ancient8–130.0719%2 Jun →
dust24–13-0.0315%2 Jun →
inferno9–70.0110%27 May →
cache11–130.0124%26 May →
mirage7–13-0.0317%25 May →
nuke13–80.0212%25 May →
nuke13–10-0.0713%24 May →
overpass13–7-0.0114%24 May →
inferno9–20.2338%24 May →
overpass13–80.1524%24 May →
ancient5–13-0.0121%23 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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