Tyr8-

Tyr8- — CS2 Stats

76561198918569385[U:1:958303657]Steam profile ↗✓ No bans

432Tracked matches59%Win rate2020Tracked since
2,719Hours in CS59Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating13,799Blue band · top ~34.8% of ranked players (population est.)
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 3 Jul 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,799 +2,477 8 Jul16 Sept · 31 days played
10,13116,690peak 16,6908 Jul16 Sept
16,690Peak Premier in tracked matches
54Days played since 2025-07-03

Premier CS Rating

  • 2,891 below peak (16,690)
  • -981 over 30 days · declining
  • Next: Purple band at 15,000 1,201 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate52.5%41.9%44.3%above
Shot accuracy14.8%9.6%11.8%above
Kill/death ratio0.810.981.030.22 short
Match win rate44.4%43.8%45.2%meets

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTyr8-PREMIER13,799 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning58
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateLWWWLLLWTL

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · +2.5pp headshot accuracy · 0ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 522ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 585ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim8.1
Utility4.4
Positioning5.8
Opening Duels4.1
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.8
Utility4.4
Mechanics7.3
Opening Duels4.1
Win Impact7.9

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time600ms−137ms
first ⅓ avg 737ms → last ⅓ avg 600ms
Headshot accuracy20.0%−0.3%
first ⅓ avg 20.3% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–1 · mirage, 7 Sept
38%Best headshot accuracy · 6–13 · dust2, 18 Feb
469msFastest reaction time · 13–11 · anubis, 12 Sept
13–1Biggest win · mirage, 7 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
99In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 57% over 7infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB35171849%-0.01
dust2B189950%0.00
nukeB147750%0.01
infernoD134931%-0.00
ancientA95456%0.02
anubisA74357%0.03
cache21150%0.03
overpass2020%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

100,461Lifetime kills
0.81K/D
3,563Matches
44.4%Match win rate · Top 50% of Blue band
52.5%Headshot % · Top 25% of Blue band
14.8%Shot accuracy · Top 25% of Blue band
8,537MVPs
2,420Hours (in match)
2,823Bombs planted
843Bombs defused

Most-used weapons

AK-4735,384
AWP15,325
SG 5531,660
Knife1,501
MP91,203

Lifetime map wins

6,532inferno
4,292dust2
1,159nuke
889vertigo
616train
23lake
10cbble
6italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

36Matches
53%Win rate
1.00Avg K/D
76.7ADR
48%Headshot %

Clutches & streaks

29%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1867%1.0718.3
Inferno743%1.0515.0
Ancient617%0.9215.5
Dust2367%0.9017.3
Anubis1100%0.7311.0
Vertigo10%0.335.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
39.7%Accuracy (enemy spotted)
40.9%Spray accuracy
83.1%Counter-strafing
10.3°Preaim
583msReaction time
45.9%T opening success
47.1%CT opening success
0.41Enemies flashed / flash
2.0%Flash assists
8.40HE damage / grenade
5.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4062 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis4–12-0.0729%16 Sept
anubis13–110.0515%12 Sept
mirage13–70.0122%12 Sept
dust213–80.0822%11 Sept
inferno11–130.0027%10 Sept
mirage7–130.0328%10 Sept
dust27–13-0.0515%7 Sept
mirage13–10.1134%7 Sept
anubis15–150.0113%7 Sept
cache11–13-0.0119%7 Sept
dust213–3-0.0011%7 Sept
mirage5–13-0.1015%6 Sept
nuke13–60.0223%6 Sept
mirage13–7-0.0414%6 Sept
dust213–30.0224%6 Sept
mirage13–7-0.0036%6 Sept
inferno13–160.0615%6 Sept
inferno13–90.0325%5 Sept
dust213–6-0.0120%3 Sept
nuke13–110.0617%3 Sept
mirage13–50.0420%3 Sept
cache13–30.0625%3 Sept
inferno13–16-0.0218%3 Sept
dust28–130.0218%3 Sept
anubis13–20.0123%3 Sept
mirage6–13-0.0711%3 Sept
mirage6–13-0.0420%1 Sept
mirage13–110.0012%1 Sept
dust29–130.0212%1 Sept
mirage13–40.0620%1 Sept
nuke2–13-0.0119%1 Sept
nuke16–12-0.0224%31 Aug
anubis13–20.0215%31 Aug
nuke7–130.0214%31 Aug
inferno4–130.0120%30 Aug
mirage3–13-0.0016%30 Aug
dust210–130.0120%30 Aug
nuke11–130.0424%29 Aug
dust26–13-0.0622%29 Aug
inferno13–9-0.0526%29 Aug
mirage13–6-0.0133%28 Aug
nuke13–2-0.048%27 Aug
mirage13–11-0.009%26 Aug
nuke13–110.0216%26 Aug
ancient11–13-0.0020%26 Aug
dust213–60.0418%25 Aug
anubis11–130.086%25 Aug
ancient13–110.0626%25 Aug
mirage13–3-0.0124%24 Aug
ancient6–13-0.0213%24 Aug
dust213–50.0326%24 Aug
ancient13–100.0623%20 Aug
dust215–150.0214%19 Aug
ancient8–130.0416%19 Aug
dust29–13-0.0027%19 Aug
mirage10–130.0120%17 Aug
mirage13–4-0.0735%16 Aug
mirage13–110.029%15 Aug
inferno6–130.0718%12 Aug
mirage12–160.0026%12 Aug
anubis13–50.1112%10 Aug
nuke13–6-0.026%8 Aug
nuke8–130.0718%29 Jul
inferno2–13-0.0411%28 Jul
mirage5–13-0.0215%27 Jul
mirage5–130.0016%27 Jul
mirage9–13-0.0127%25 Jul
nuke11–13-0.078%7 Apr
mirage5–13-0.0312%10 Mar
dust213–8-0.0313%8 Mar
ancient13–3-0.0211%8 Mar
mirage8–13-0.0620%8 Mar
ancient13–110.0317%8 Mar
mirage13–10-0.0111%5 Mar
ancient13–70.0715%5 Mar
dust26–130.0738%18 Feb
mirage13–7-0.0134%30 Oct
mirage2–130.0318%28 Oct
dust213–7-0.0036%25 Oct
mirage2–13-0.0026%21 Oct
mirage3–00.048%15 Oct
ancient11–13-0.0519%8 Oct
overpass9–13-0.0310%8 Oct
nuke12–160.0128%3 Sept
mirage1–13-0.0713%29 Aug
dust211–13-0.0716%25 Aug
mirage11–130.0221%17 Aug
nuke10–13-0.0322%14 Aug
nuke13–100.0417%10 Aug
dust213–11-0.0125%31 Jul
overpass9–13-0.0529%31 Jul
inferno13–60.0328%30 Jul
inferno8–13-0.0130%29 Jul
inferno13–7-0.0311%21 Jul
mirage13–9-0.0214%21 Jul
mirage9–130.0219%19 Jul
inferno7–130.0112%16 Jul
mirage5–00.0129%16 Jul
inferno1–7-0.1133%8 Jul
mirage6–13-0.0227%3 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →