dehy

dehy — CS2 Stats

76561198885929107[U:1:925663379]Steam profile ↗✓ No bans

2,664Tracked matches47%Win rate2021Tracked since
3,374Hours in CS3Hrs last 2 wks
CSDB Rating6.0 SolidSupport
Premier CS Rating28,243Top 5% of 212,379 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2418 of 259324 tracked
FaceitLevel 10 · 2,287 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,243 +1,186 28 Aug – 31 Oct · 24 days played
26,57229,330peak 29,33028 Aug31 Oct
Faceit ELO: 2,287 +0 28 Aug – 5 Oct · 5 observations
2,2872,287peak 2,28728 Aug5 Oct
29,644Peak Premier in tracked matches
2,287Highest Faceit ELO seen on CSDB
21Days played since 2026-08-28

Faceit ELO

  • At peak — 2,287
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 213 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • 1,087 below peak (29,330)
  • +124 over 30 days · steady
  • Next: Gold band at 30,000 — 1,757 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches21143−122
Win rate52%62%−9pp
K/D1.481.68−0.20
Headshot %68%62%+6pp

Measured 5 Oct 2026 → 1 Nov 2026; previous 2 Sep 2026 → 5 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate61.2%50.9%
Shot accuracy7.1%13.7%
Kill/death ratio2.031.09
Match win rate57.6%48.4%

Share this profile

CSDB.GGdehyFACEITLevel 10 · 2,287 ELOSTANDINGTop 12.4% of rankedPREMIER28,243 · Red band30 DAYS0 ELOPEAK ELO2,287csdb.gg/stats

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Performance scores

Aim89
Positioning42
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY50–50Last 10050%Win rateWWWLLLLWLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −8.6pp headshot accuracy · +3ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 487ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 502ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 500ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim8.9
Utility4.4
Positioning4.2
Opening Duels0.8
Clutch4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 47 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning4.2
Utility4.4
Mechanics7.5
Opening Duels0.6
Win Impact3.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time478ms+23ms
first ⅓ avg 455ms → last ⅓ avg 478ms
Headshot accuracy22.5%+0.8%
first ⅓ avg 21.7% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · inferno, 18 Sept →
100%Best headshot accuracy · 1–13 · mirage, 1 Oct →
47msFastest reaction time · 0–13 · nuke, 3 Oct →
13–0Biggest win · inferno, 26 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
5–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 83% over 6ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB3016–1453%0.02
nukeB2111–1052%-0.01
mirageD165–1131%0.00
ancientD92–722%-0.03
cacheS96–367%0.03
dust2B63–350%-0.01
anubisS65–183%0.02
vertigo—32–167%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

181,454Lifetime kills
2.03K/D · Top 5% of Level 10 players
4,594Matches
57.6%Match win rate · Top 10% of Level 10 players
61.2%Headshot % · Top 25% of Level 10 players
7.1%Shot accuracy
11,604MVPs
3,101Hours (in match)
3,093Bombs planted
1,679Bombs defused

Most-used weapons

AK-4793,642
AWP24,284
FAMAS1,212
SSG 081,208
MP91,125

Lifetime map wins

8,128nuke
4,694vertigo
3,736dust2
3,124inferno
1,146train
605italy
367office
163lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

633Matches
54%Win rate
1.18Avg K/D
79.6ADR
45%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis12852%1.2616.4
Ancient11751%1.1316.2
Mirage10856%1.1515.9
Inferno7359%1.1815.7
Dust26537%1.0415.7
Nuke4961%1.2517.4
Overpass3063%1.4517.4
Vertigo2969%1.2517.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
38.2%Accuracy (enemy spotted)
42.8%Spray accuracy
83.7%Counter-strafing
9.1°Preaim
482msReaction time
28.8%T opening success
35.0%CT opening success
0.48Enemies flashed / flash
5.5%Flash assists
6.10HE damage / grenade
5.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4814 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7648% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–7-0.0210%1 Nov →
vertigo13–100.1322%1 Nov →
inferno13–60.0812%31 Oct →
inferno6–13-0.015%31 Oct →
dust25–13-0.0517%31 Oct →
inferno11–13-0.0319%17 Oct →
ancient10–13-0.0416%11 Oct →
dust213–6-0.0726%11 Oct →
nuke9–13-0.0526%11 Oct →
inferno10–13-0.0427%11 Oct →
nuke13–9-0.1020%11 Oct →
mirage13–30.0435%11 Oct →
anubis13–60.0119%11 Oct →
cache7–130.0339%9 Oct →
nuke5–13-0.0933%9 Oct →
inferno10–130.0529%9 Oct →
nuke13–9-0.0131%9 Oct →
cache16–130.0520%9 Oct →
anubis13–11-0.0013%9 Oct →
cache13–80.0226%9 Oct →
inferno3–130.0032%6 Oct →
inferno13–6-0.0228%3 Oct →
nuke0–13-0.010%3 Oct →
ancient0–13-0.000%3 Oct →
dust20–13-0.0013%3 Oct →
nuke16–14-0.0416%3 Oct →
mirage13–10-0.0412%3 Oct →
inferno1–13-0.0620%2 Oct →
nuke0–13-0.000%1 Oct →
mirage2–13-0.0536%1 Oct →
nuke5–00.0113%1 Oct →
inferno3–13-0.0331%1 Oct →
mirage1–13-0.02100%1 Oct →
mirage0–13-0.010%1 Oct →
nuke13–100.0518%1 Oct →
inferno13–5-0.0110%30 Sept →
anubis13–70.0621%30 Sept →
nuke13–40.0817%30 Sept →
inferno13–30.0737%30 Sept →
cache13–6-0.027%30 Sept →
inferno13–16-0.0423%30 Sept →
nuke11–13-0.0546%30 Sept →
cache5–13-0.0223%29 Sept →
mirage13–100.0526%29 Sept →
dust22–130.0010%29 Sept →
dust213–40.1217%29 Sept →
mirage6–13-0.0147%27 Sept →
inferno7–13-0.0218%27 Sept →
inferno13–50.0621%27 Sept →
inferno13–70.0033%27 Sept →
inferno5–13-0.0121%27 Sept →
nuke11–5-0.0822%27 Sept →
inferno13–70.0746%27 Sept →
nuke7–13-0.063%26 Sept →
inferno13–60.1022%26 Sept →
inferno13–110.0227%26 Sept →
ancient6–130.0123%26 Sept →
dust213–8-0.0516%26 Sept →
inferno13–110.0323%26 Sept →
inferno13–00.0122%26 Sept →
nuke13–60.0033%26 Sept →
ancient6–13-0.0318%26 Sept →
anubis7–13-0.0533%22 Sept →
ancient6–13-0.0825%22 Sept →
nuke13–30.0128%20 Sept →
inferno13–8-0.0121%20 Sept →
nuke13–70.0616%20 Sept →
inferno13–6-0.0610%20 Sept →
nuke6–13-0.0221%20 Sept →
mirage11–13-0.0521%20 Sept →
nuke0–13-0.0720%19 Sept →
ancient5–13-0.1320%19 Sept →
inferno10–5-0.0317%19 Sept →
anubis13–70.1026%19 Sept →
mirage7–130.0116%19 Sept →
vertigo5–130.0318%19 Sept →
inferno13–50.1323%18 Sept →
cache16–140.0413%18 Sept →
ancient13–10-0.0316%18 Sept →
nuke10–13-0.0423%18 Sept →
ancient13–70.0224%18 Sept →
cache13–90.0320%18 Sept →
inferno10–130.0210%18 Sept →
inferno9–130.0820%17 Sept →
inferno9–130.0318%17 Sept →
cache13–80.1318%16 Sept →
mirage10–13-0.0421%16 Sept →
ancient11–13-0.0426%16 Sept →
anubis13–6-0.0213%16 Sept →
inferno11–130.0516%16 Sept →
nuke9–130.1033%14 Sept →
mirage13–60.0531%13 Sept →
mirage7–13-0.0333%13 Sept →
inferno13–20.0421%13 Sept →
cache5–13-0.0321%13 Sept →
mirage8–130.0227%13 Sept →
mirage13–90.0825%13 Sept →
nuke13–30.0050%13 Sept →
mirage11–130.0327%13 Sept →
mirage6–13-0.0320%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.