Rice — CS2 Stats

76561198880604500[U:1:920338772]

803Tracked matches59%Win rate2023Tracked since
CSDB Rating4.6 DevelopingClutch Specialist
WingmanGold Nova II
Ladder ranks via Leetify

Performance scores

Aim52
Positioning46
Utility13

0–100 skill scores via Leetify.

Recent form

COLD56404Last 10056%Win rateWLLLLLLWWL

Last 10 vs previous 10: -40pp win rate · -0.06 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim5.2
Aggression5.5
Utility1.3
Positioning4.6
Opening Duels1.2
Clutch10.0

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.6
Utility1.3
Mechanics6.3
Opening Duels2.1
Win Impact7.9

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time676ms−29ms
first ⅓ avg 705ms → last ⅓ avg 676ms
Headshot accuracy16.7%+0.2%
first ⅓ avg 16.5% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–4
131Biggest win — mirage
6Longest win streak
75In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 67% over 21vertigoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2S2114767%0.01
infernoC156940%-0.00
nukeB136746%-0.02
mirageA138562%0.02
ancientS128467%0.02
cacheA116555%0.00
vertigoC83538%0.03
anubis31233%0.01
overpass330100%-0.02
train110100%0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
88%Win rate
1.08Avg K/D
71.5ADR
44%Headshot %

Clutches & streaks

100%1v1 clutch win
20%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage475%0.8814.8
Inferno2100%1.5012.0
Dust21100%1.2316.0
Nuke1100%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
31.8%Accuracy (enemy spotted)
33.0%Spray accuracy
78.6%Counter-strafing
10.2°Preaim
669msReaction time
22.4%T opening success
47.1%CT opening success
0.15Enemies flashed / flash
2.9%Flash assists
2.69HE damage / grenade
2.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1498 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.3834% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–110.0121%29 Aug
vertigo10–13-0.0318%2 Aug
nuke5–13-0.1114%24 Jul
cache11–13-0.008%24 Jul
ancient10–13-0.0219%23 Jul
anubis4–130.0218%14 Jul
dust24–13-0.0716%14 Jul
mirage7–40.0315%14 Jul
dust213–8-0.0214%12 Jul
dust25–13-0.0521%12 Jul
dust26–130.0023%9 Jul
dust213–40.0312%8 Jul
mirage13–40.1722%5 Jul
inferno13–20.0628%5 Jul
mirage13–80.0620%5 Jul
overpass13–50.0123%5 Jul
dust213–60.1417%5 Jul
nuke12–12-0.072%3 Jul
inferno7–13-0.0028%3 Jul
cache13–90.0120%2 Jul
ancient13–80.0221%29 Jun
ancient16–140.0216%29 Jun
mirage11–13-0.0716%29 Jun
dust213–10-0.0526%29 Jun
ancient16–14-0.0710%29 Jun
dust29–13-0.0720%26 Jun
anubis3–130.0214%26 Jun
ancient13–110.0318%26 Jun
dust213–10-0.0214%25 Jun
mirage13–1-0.0611%25 Jun
dust213–10-0.058%25 Jun
nuke10–13-0.047%25 Jun
mirage13–6-0.0313%25 Jun
ancient13–80.0111%25 Jun
inferno4–13-0.0912%25 Jun
anubis13–1-0.0214%25 Jun
dust213–60.0515%25 Jun
ancient13–4-0.0018%25 Jun
dust213–11-0.0213%24 Jun
overpass13–6-0.0419%24 Jun
dust213–20.0121%24 Jun
inferno9–13-0.0422%24 Jun
ancient7–130.0430%24 Jun
cache13–10.056%24 Jun
vertigo9–130.0913%23 Jun
ancient13–60.0817%23 Jun
nuke4–13-0.047%23 Jun
mirage13–3-0.0310%23 Jun
nuke13–6-0.0025%23 Jun
dust213–60.1333%23 Jun
inferno13–100.0618%22 Jun
vertigo5–13-0.0211%22 Jun
vertigo13–40.017%20 Jun
nuke13–70.0612%20 Jun
dust213–20.0216%20 Jun
inferno13–20.0715%19 Jun
mirage13–40.1019%19 Jun
ancient11–130.0215%19 Jun
inferno10–13-0.0318%19 Jun
inferno7–13-0.0220%19 Jun
nuke8–13-0.0523%18 Jun
cache9–130.0322%18 Jun
nuke13–80.0618%18 Jun
ancient13–60.1016%18 Jun
overpass13–3-0.0427%17 Jun
cache13–70.0120%17 Jun
dust29–130.0215%16 Jun
nuke7–13-0.0122%16 Jun
cache7–13-0.057%15 Jun
nuke13–6-0.0513%15 Jun
inferno8–130.0026%15 Jun
mirage10–13-0.0015%14 Jun
nuke13–100.0218%14 Jun
vertigo8–130.0317%13 Jun
cache6–130.0223%13 Jun
inferno12–12-0.0017%11 Jun
inferno12–120.0012%11 Jun
cache13–30.0510%11 Jun
ancient11–130.0413%10 Jun
vertigo10–130.0120%10 Jun
inferno13–70.0322%10 Jun
inferno13–90.0311%10 Jun
vertigo13–80.0918%10 Jun
mirage7–130.0026%10 Jun
dust23–130.0321%9 Jun
mirage7–130.0325%9 Jun
nuke7–13-0.0611%9 Jun
dust211–130.1017%8 Jun
dust213–30.0520%8 Jun
mirage12–120.0411%8 Jun
nuke13–110.0413%8 Jun
train13–70.0111%8 Jun
inferno13–6-0.0227%8 Jun
cache13–5-0.0212%8 Jun
cache9–13-0.064%7 Jun
vertigo13–50.0515%7 Jun
dust213–5-0.0217%6 Jun
inferno2–13-0.0613%6 Jun
mirage13–110.0217%5 Jun
dust213–8-0.0521%5 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →