TEISHA PEEK

TEISHA PEEK — CS2 Stats

76561198880115207[U:1:919849479]Steam profile ↗✓ No bans

1,192Tracked matches52%Win rate2020Tracked since
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating14,004Blue band · top ~33.7% of ranked players (population est.)
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,192 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,004 +3,426 4 Jul – 9 Sept · 27 days played
9,53014,356peak 14,3564 Jul9 Sept
14,611Peak Premier in tracked matches
924Highest Faceit ELO seen on CSDB
41Days played since 2026-07-04

Faceit ELO

  • At peak — 924
  • Next: Level 5 at 1,051 — 127 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-09
  • Level 3 first seen 2026-09-09

Premier CS Rating

  • 352 below peak (14,356)
  • -276 over 30 days · steady
  • Next: Purple band at 15,000 — 996 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-09
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTEISHA PEEKPREMIER14,004 · Blue bandPEAK ELO924csdb.gg/stats

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Performance scores

Aim59
Positioning58
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateLLWWTLLWLW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −3.8pp headshot accuracy · −66ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 589ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 590ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim5.9
Utility4.0
Positioning5.8
Opening Duels3.7
Clutch1.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.8
Utility4.0
Mechanics5.8
Opening Duels3.4
Win Impact5.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time631ms+9ms
first ⅓ avg 623ms → last ⅓ avg 631ms
Headshot accuracy22.5%+5.3%
first ⅓ avg 17.1% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–9 · mirage, 16 Aug →
42%Best headshot accuracy · 13–8 · nuke, 25 Jul →
438msFastest reaction time · 4–13 · inferno, 22 Jul →
13–1Biggest win · mirage, 16 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
7–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 65% over 31dust2Weakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
mirageS3120–1165%-0.00
dust2D195–1426%0.00
nukeB158–753%-0.01
infernoD134–931%-0.04
ancientC114–736%-0.01
cache—42–250%-0.02
anubis—31–233%-0.01
office—21–150%0.03
shelter—10–10%-0.08
train—10–10%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

118Matches
43%Win rate
0.77Avg K/D
65.2ADR
47%Headshot %

Clutches & streaks

26%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4743%0.7611.5
Ancient2055%0.9112.7
Dust21850%0.8313.6
Nuke1520%0.7211.3
Train771%0.7511.1
Anubis333%0.8115.0
Inferno20%0.609.5
Overpass1100%0.6312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
29.8%Accuracy (enemy spotted)
33.7%Spray accuracy
76.3%Counter-strafing
9.5°Preaim
634msReaction time
37.5%T opening success
50.0%CT opening success
0.46Enemies flashed / flash
5.7%Flash assists
8.35HE damage / grenade
6.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4611 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5414% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–16-0.0813%22 Aug →
dust27–13-0.0523%22 Aug →
nuke13–10-0.0021%22 Aug →
nuke16–12-0.0117%18 Aug →
inferno8–8-0.0141%17 Aug →
inferno5–9-0.1715%17 Aug →
mirage3–130.0117%16 Aug →
dust213–40.0520%16 Aug →
dust210–130.0522%16 Aug →
mirage13–90.0917%16 Aug →
mirage13–10.0437%16 Aug →
inferno13–11-0.0026%14 Aug →
dust23–130.0628%14 Aug →
anubis13–8-0.0116%14 Aug →
nuke11–130.0016%13 Aug →
dust215–150.0021%13 Aug →
mirage10–13-0.0222%12 Aug →
inferno0–13-0.1237%12 Aug →
mirage6–13-0.0820%11 Aug →
mirage13–10.0321%10 Aug →
ancient15–15-0.0021%10 Aug →
dust210–13-0.0427%10 Aug →
inferno13–11-0.0322%10 Aug →
mirage13–90.0217%10 Aug →
nuke15–150.0127%9 Aug →
cache13–8-0.0221%9 Aug →
dust211–130.0320%8 Aug →
mirage16–14-0.0425%8 Aug →
mirage8–13-0.089%8 Aug →
mirage13–10.0525%8 Aug →
nuke13–3-0.0031%8 Aug →
dust28–13-0.0225%7 Aug →
mirage13–10-0.0422%7 Aug →
mirage13–3-0.0333%7 Aug →
nuke13–40.0117%7 Aug →
dust26–13-0.0211%7 Aug →
ancient9–13-0.0121%7 Aug →
nuke3–13-0.0517%6 Aug →
inferno13–70.0617%5 Aug →
dust24–13-0.0715%5 Aug →
dust213–11-0.0020%5 Aug →
ancient3–13-0.0916%5 Aug →
mirage13–100.0127%5 Aug →
mirage4–130.0216%4 Aug →
inferno9–13-0.0733%2 Aug →
anubis11–13-0.048%2 Aug →
dust213–30.0125%2 Aug →
ancient13–6-0.0216%30 Jul →
nuke13–10-0.0113%30 Jul →
dust213–80.0018%30 Jul →
dust212–16-0.0119%29 Jul →
dust21–13-0.0020%29 Jul →
ancient13–80.0430%28 Jul →
ancient13–40.0629%28 Jul →
inferno13–110.0213%28 Jul →
mirage13–40.0819%27 Jul →
mirage10–13-0.0418%26 Jul →
nuke13–80.0642%25 Jul →
cache3–13-0.0740%25 Jul →
inferno8–130.0111%24 Jul →
mirage13–90.0323%24 Jul →
inferno10–13-0.0123%23 Jul →
inferno4–13-0.108%22 Jul →
mirage13–7-0.0320%21 Jul →
mirage11–13-0.046%21 Jul →
ancient13–100.0416%19 Jul →
nuke7–13-0.0222%19 Jul →
mirage13–100.0319%19 Jul →
nuke13–110.0214%19 Jul →
mirage3–130.0129%18 Jul →
anubis14–160.0317%18 Jul →
mirage13–8-0.0610%17 Jul →
cache13–80.0217%17 Jul →
dust213–60.0513%17 Jul →
mirage2–13-0.094%15 Jul →
dust23–130.0216%15 Jul →
cache8–13-0.0013%14 Jul →
office11–130.0716%13 Jul →
office13–8-0.0124%13 Jul →
mirage13–100.0131%12 Jul →
nuke8–13-0.0530%12 Jul →
mirage13–7-0.028%12 Jul →
mirage1–10-0.0212%12 Jul →
mirage13–50.0513%12 Jul →
inferno10–13-0.0113%11 Jul →
nuke8–13-0.0121%11 Jul →
dust214–160.0021%11 Jul →
ancient7–130.0216%11 Jul →
mirage13–110.0222%11 Jul →
dust211–13-0.0512%10 Jul →
inferno5–9-0.0836%10 Jul →
shelter9–13-0.0817%9 Jul →
train4–13-0.0825%8 Jul →
ancient2–13-0.078%8 Jul →
nuke3–13-0.0411%7 Jul →
ancient5–13-0.038%6 Jul →
mirage13–80.0317%5 Jul →
ancient1–13-0.1215%5 Jul →
nuke13–80.0120%4 Jul →
mirage13–9-0.0217%4 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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