Verne

Verne — CS2 Stats

DE76561198880074809[U:1:919809081]Steam profile ↗✓ No bans

878Tracked matches43%Win rate2021Tracked since
1,088Hours in CS
CSDB Rating4.7 DevelopingSupport
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 878 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,890 +568 23 Apr – 11 Jun · 13 days played
20,00021,750peak 21,75023 Apr11 Jun
21,761Peak Premier in tracked matches
33Days played since 2026-04-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 3 Sep 2026 and 2 Oct 2026.

Measured 3 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim67
Positioning39
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY51–38–11Last 10051%Win rateWWLWLLWWTL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.7pp headshot accuracy · +24ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 600ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 620ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.7
Utility4.7
Positioning3.9
Opening Duels0.0
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning3.9
Utility4.7
Mechanics6.1
Opening Duels0.0
Win Impact2.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time614ms−15ms
first ⅓ avg 629ms → last ⅓ avg 614ms
Headshot accuracy22.7%−0.2%
first ⅓ avg 22.9% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–4 · vertigo, 16 May →
50%Best headshot accuracy · 4–13 · cache, 16 May →
445msFastest reaction time · 9–7 · vertigo, 29 Jul →
13–0Biggest win · cache, 29 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
10–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 67% over 9infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB5931–2853%0.03
vertigoB105–550%0.04
ancientS96–367%0.04
infernoC52–340%0.01
nukeA53–260%0.01
overpass—30–30%-0.01
anubis—32–167%0.03
dust2—31–233%0.01
train—11–0100%0.08
italy—10–10%0.09
office—10–10%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,658Lifetime kills
1.14K/D · Top 25% of tracked players
3,556Matches
48.2%Match win rate · Top 50% of tracked players
42.2%Headshot %
13.5%Shot accuracy · Top 50% of tracked players
10,545MVPs
1,088Hours (in match)
3,435Bombs planted
1,003Bombs defused

Most-used weapons

AK-4718,222
AWP9,560
MP91,463
P2501,092
MAC-101,087

Lifetime map wins

6,459vertigo
4,861inferno
2,654dust2
1,944nuke
725cbble
709train
161office
127lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

317Matches
56%Win rate
1.28Avg K/D
86.0ADR
39%Headshot %

Clutches & streaks

39%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3650%1.2217.8
Ancient2357%1.2816.1
Inferno2157%1.2616.3
Dust21173%1.2215.8
Anubis743%1.3417.0
Nuke560%1.4517.0
Vertigo475%1.6418.3
Overpass367%1.3722.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
33.1%Accuracy (enemy spotted)
31.8%Spray accuracy
77.6%Counter-strafing
9.1°Preaim
627msReaction time
27.3%T opening success
28.5%CT opening success
0.64Enemies flashed / flash
3.3%Flash assists
8.08HE damage / grenade
6.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.2969% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo9–70.1226%29 Jul →
cache13–11-0.0317%27 Jul →
inferno8–130.0221%23 Jun →
ancient13–80.0434%11 Jun →
cache9–13-0.0126%8 Jun →
nuke8–130.0125%5 Jun →
vertigo13–6-0.0121%3 Jun →
cache7–00.0816%3 Jun →
cache12–120.0328%3 Jun →
overpass5–13-0.0916%3 Jun →
cache1–13-0.0420%3 Jun →
vertigo1–12-0.0830%2 Jun →
train13–60.0846%27 May →
vertigo13–50.0114%25 May →
vertigo12–120.030%24 May →
anubis13–110.0525%24 May →
ancient13–9-0.0323%24 May →
ancient11–130.0715%24 May →
dust28–130.0015%23 May →
anubis7–13-0.0025%22 May →
anubis13–80.0312%22 May →
inferno13–110.0516%22 May →
cache11–130.0018%22 May →
cache2–9-0.040%21 May →
nuke7–130.0036%17 May →
dust214–160.0323%17 May →
cache13–5-0.0228%17 May →
cache7–130.0827%16 May →
vertigo9–40.2132%16 May →
cache10–130.0019%16 May →
cache4–13-0.0450%16 May →
cache5–20.0223%16 May →
nuke13–30.0224%14 May →
ancient7–130.0333%14 May →
ancient6–00.1036%14 May →
ancient13–50.0121%14 May →
nuke13–3-0.0419%13 May →
vertigo9–10.1333%13 May →
italy8–130.0920%13 May →
cache13–70.1128%13 May →
office5–13-0.0032%13 May →
cache10–130.0118%13 May →
cache2–13-0.0226%11 May →
cache13–8-0.0121%10 May →
cache12–120.0618%10 May →
cache13–20.0935%10 May →
cache13–30.0917%10 May →
cache13–20.1819%10 May →
cache13–6-0.0117%10 May →
cache13–10-0.0110%8 May →
cache13–80.1643%8 May →
cache3–6-0.0645%8 May →
cache10–130.0827%8 May →
cache7–13-0.0521%7 May →
cache13–90.0519%7 May →
cache13–40.1117%7 May →
cache12–120.0522%7 May →
ancient16–140.0624%6 May →
overpass14–160.0116%6 May →
inferno15–15-0.0419%6 May →
inferno13–110.0623%6 May →
cache12–120.0423%5 May →
cache13–3-0.0225%5 May →
cache7–130.0332%5 May →
cache2–130.0133%4 May →
cache12–12-0.0116%4 May →
cache12–120.0530%4 May →
cache13–110.0322%4 May →
cache13–10-0.0129%3 May →
cache5–130.0519%3 May →
cache7–13-0.0511%3 May →
dust216–14-0.0231%3 May →
cache13–7-0.0326%3 May →
cache13–3-0.0126%3 May →
cache13–80.1429%3 May →
cache13–60.0817%2 May →
cache13–10-0.0014%2 May →
cache13–110.0114%2 May →
cache10–130.0536%1 May →
cache13–8-0.0116%1 May →
cache11–130.0533%1 May →
cache12–12-0.0031%1 May →
cache13–70.0640%1 May →
cache13–70.0522%1 May →
cache13–100.0642%1 May →
cache13–100.0117%30 Apr →
cache9–130.0127%30 Apr →
cache13–60.0323%30 Apr →
cache11–130.0222%30 Apr →
cache9–13-0.0519%29 Apr →
cache13–00.0624%29 Apr →
cache9–30.0211%29 Apr →
overpass15–190.0719%26 Apr →
vertigo7–9-0.1320%24 Apr →
inferno9–13-0.0713%24 Apr →
vertigo8–80.0228%24 Apr →
vertigo12–120.0816%23 Apr →
nuke13–110.0321%23 Apr →
ancient6–13-0.0019%23 Apr →
ancient13–100.0418%23 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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