heyyawl

heyyawl — CS2 Stats

76561198875884696[U:1:915618968]Steam profile ↗✓ No bans

1,197Tracked matches48%Win rate2024Tracked since
794Hours in CS
CSDB Rating3.7 Learning
Premier CS Rating17,953Purple band · top ~16.6% of ranked players (population est.)
CSDB Leaderboard#11843 of 22252 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate48.1%44.1%47.2%meets
Shot accuracy0.0%11.4%12.7%12.7% short
Kill/death ratio0.681.031.090.40 short
Match win rate41.5%45.2%46.6%5.1% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGheyyawlPREMIER17,953 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim32
Positioning42
Utility52

0–100 skill scores via Leetify.

Player DNA

Aim3.2
Aggression4.4
Utility5.2
Positioning4.2
Opening Duels0.7
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.2
Utility5.2
Mechanics4.0
Opening Duels1.1
Win Impact4.4

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

25,339Lifetime kills
0.68K/D
2,039Matches
41.5%Match win rate
48.1%Headshot % · Top 50% of Purple band
0.0%Shot accuracy
3,202MVPs
794Hours (in match)
1,648Bombs planted
523Bombs defused

Most-used weapons

Lifetime map wins

3,727dust2
2,492nuke
2,491inferno
626vertigo
530train
420lake
357office
26safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

40Matches
48%Win rate
0.68Avg K/D
58.9ADR
55%Headshot %

Clutches & streaks

17%1v1 clutch win
8%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient1669%0.639.6
Dust21040%0.7810.2
Nuke40%0.6011.8
Train3100%0.9212.3
Overpass20%0.447.5
Mirage20%0.5610.0
Inferno250%0.7815.0
Anubis10%0.7613.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
27.0%Accuracy (enemy spotted)
28.5%Spray accuracy
68.1%Counter-strafing
11.6°Preaim
621msReaction time
26.4%T opening success
38.9%CT opening success
0.55Enemies flashed / flash
11.9%Flash assists
12.19HE damage / grenade
7.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.4364% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →