I m Going To Be 10k Player

I m Going To Be 10k Player — CS2 Stats

76561198872884241[U:1:912618513]Steam profile ↗✓ No bans

393Tracked matches43%Win rate2022Tracked since
1,038Hours in CS
CSDB Rating3.5 LearningSupport
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 393 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 53 days played since 22 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,194 +3,488 26 Dec24 Jun · 19 days played
9,70613,420peak 13,42026 Dec24 Jun
13,420Peak Premier in tracked matches
53Days played since 2025-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim42
Positioning28
Utility30

0–100 skill scores via Leetify.

Recent form

COLD43534Last 10043%Win rateLLLLLLWWLW

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · −3.8pp headshot accuracy · −51ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.09
  • Avg headshot accuracy 14%
  • Avg reaction 648ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 17%
  • Avg reaction 677ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 702ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.8 against its own average).

Aim4.2
Utility3.0
Positioning2.8
Opening Duels0.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 698ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning2.8
Utility3.0
Mechanics6.2
Opening Duels0.5
Win Impact2.6

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.04
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time697ms+22ms
first ⅓ avg 675ms → last ⅓ avg 697ms
Headshot accuracy16.8%−2.3%
first ⅓ avg 19.1% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–6 · nuke, 29 Dec
38%Best headshot accuracy · 13–4 · nuke, 12 Mar
516msFastest reaction time · 13–4 · nuke, 25 Jan
13–2Biggest win · mirage, 6 Jan

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
76In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 69% over 13mirageWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
dust2C2281436%-0.01
mirageD2161529%-0.04
nukeS139469%0.00
overpassA127558%-0.01
ancientB126650%-0.03
infernoC94544%-0.03
train41325%-0.04
office21150%-0.07
eldorado1010%-0.12
fachwerk1010%-0.06
warden1010%-0.02
anubis110100%-0.03
palacio1010%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,955Lifetime kills
0.95K/D
7,834Matches
78.9%Match win rate · Top 1% of tracked players
47.5%Headshot % · Top 50% of tracked players
13.0%Shot accuracy · Top 50% of tracked players
7,786MVPs
1,038Hours (in match)
2,779Bombs planted
480Bombs defused

Most-used weapons

Lifetime map wins

2,227nuke
1,833dust2
1,429inferno
873vertigo
604train
347office
108italy
101aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
31.6%Accuracy (enemy spotted)
28.7%Spray accuracy
78.1%Counter-strafing
10.8°Preaim
698msReaction time
23.2%T opening success
34.1%CT opening success
0.36Enemies flashed / flash
4.3%Flash assists
7.56HE damage / grenade
2.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3572 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.2454% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
eldorado7–9-0.1217%29 Jul
fachwerk8–13-0.066%27 Jul
inferno9–13-0.0818%23 Jul
inferno8–13-0.1023%24 Jun
mirage2–13-0.078%24 Jun
nuke3–130.0010%23 Jun
mirage13–6-0.0821%23 Jun
overpass13–80.0116%18 Jun
dust29–13-0.099%21 Apr
nuke13–4-0.0438%12 Mar
dust25–13-0.0425%6 Mar
mirage6–13-0.0617%27 Feb
mirage13–10-0.0222%20 Feb
nuke13–5-0.0314%19 Feb
nuke8–13-0.0524%16 Feb
mirage16–130.0421%13 Feb
dust215–150.0524%11 Feb
overpass13–11-0.0216%3 Feb
nuke13–40.0118%2 Feb
ancient13–5-0.0422%25 Jan
nuke13–4-0.0712%25 Jan
mirage13–6-0.0210%22 Jan
ancient10–13-0.0711%22 Jan
mirage10–13-0.0416%22 Jan
warden7–13-0.0210%21 Jan
dust211–13-0.0611%21 Jan
mirage12–120.0013%21 Jan
dust23–13-0.0819%15 Jan
inferno13–4-0.0316%12 Jan
overpass5–13-0.0417%8 Jan
mirage1–13-0.1117%7 Jan
ancient13–3-0.0111%7 Jan
mirage13–2-0.0522%6 Jan
ancient13–7-0.0320%6 Jan
mirage10–13-0.0517%5 Jan
train10–13-0.0612%5 Jan
inferno8–13-0.0112%5 Jan
dust22–13-0.057%5 Jan
ancient13–8-0.066%2 Jan
nuke13–80.0417%2 Jan
dust211–130.0511%2 Jan
overpass13–160.0122%1 Jan
train13–60.0218%30 Dec
dust29–13-0.0132%29 Dec
overpass6–13-0.0117%29 Dec
dust211–130.016%29 Dec
inferno13–16-0.0424%29 Dec
nuke9–60.1418%29 Dec
inferno13–7-0.0122%28 Dec
nuke13–11-0.0620%28 Dec
mirage1–13-0.1011%27 Dec
dust216–14-0.0914%27 Dec
inferno13–110.0019%26 Dec
mirage9–13-0.0827%26 Dec
overpass13–110.0115%26 Dec
mirage4–13-0.0627%25 Dec
ancient3–13-0.0419%25 Dec
nuke13–70.0918%25 Dec
dust24–130.028%25 Dec
office9–13-0.1019%24 Dec
overpass11–13-0.0014%24 Dec
dust213–4-0.0313%21 Dec
ancient7–13-0.0413%21 Dec
nuke13–7-0.0316%21 Dec
ancient13–11-0.0612%20 Dec
inferno5–9-0.0218%19 Dec
nuke6–9-0.0323%19 Dec
ancient10–13-0.0222%18 Dec
dust21–13-0.0216%18 Dec
mirage13–10-0.0220%18 Dec
mirage9–130.0018%18 Dec
dust23–130.0218%18 Dec
train11–13-0.0226%14 Dec
dust213–70.0227%13 Dec
dust213–9-0.0316%27 Nov
dust213–60.1318%27 Nov
ancient1–13-0.0611%27 Nov
dust213–4-0.0314%26 Nov
overpass13–8-0.0214%26 Nov
ancient12–12-0.0312%23 Nov
mirage9–13-0.0222%22 Nov
train8–13-0.0914%22 Nov
inferno13–90.0230%13 Nov
dust213–11-0.0717%13 Nov
overpass13–70.0117%13 Nov
ancient13–50.0415%12 Nov
anubis13–4-0.0320%12 Nov
mirage9–13-0.0219%12 Nov
nuke7–130.0614%5 Nov
mirage7–13-0.029%5 Nov
dust25–13-0.0310%4 Nov
office13–3-0.0438%2 Oct
palacio7–130.0232%2 Oct
mirage12–12-0.0324%1 Oct
dust213–80.0924%1 Oct
dust22–13-0.0323%1 Oct
overpass13–60.0320%24 Sept
overpass13–10-0.0316%24 Sept
overpass1–13-0.018%24 Sept
mirage6–130.0126%22 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →