Egga

Egga — CS2 Stats

GA76561198871792537[U:1:911526809]Steam profile ↗✓ No bans

1,111Tracked matches52%Win rate2020Tracked since
1,059Hours in CS
CSDB Rating3.8 LearningSupport
Premier CS Rating10,950Blue band · top ~49.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,111 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 23 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,950 -1,778 23 Oct17 Sept · 37 days played
10,72515,375peak 15,37523 Oct17 Sept
15,375Peak Premier in tracked matches
52Days played since 2025-10-23

Premier CS Rating

  • 4,425 below peak (15,375)
  • -115 over 30 days · steady
  • Next: Purple band at 15,000 4,050 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,323), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate38.5%41.3%41.9%3.3% short
Shot accuracy11.1%12.7%12.2%1.1% short
Kill/death ratio1.040.950.98above
Match win rate45.1%42.5%43.3%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEggaFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER10,950 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim40
Positioning33
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY51472Last 10051%Win rateLWLLLLWWLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −4.1pp headshot accuracy · −20ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 583ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 595ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3.4 against its own average).

Aim4.0
Utility6.7
Positioning3.3
Opening Duels0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 35% on CT to 13% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning3.3
Utility6.7
Mechanics3.4
Opening Duels0.7
Win Impact5.6

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time633ms+11ms
first ⅓ avg 621ms → last ⅓ avg 633ms
Headshot accuracy13.7%+0.8%
first ⅓ avg 12.9% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 6–13 · mirage, 23 Jun
36%Best headshot accuracy · 8–13 · cache, 20 Jul
453msFastest reaction time · 6–13 · ancient, 20 Aug
13–0Biggest win · ancient, 13 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
712In matches decided by ≤2 rounds
9Overtime games

Map breakdown

trainBest map · 80% over 10infernoWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
infernoC2391439%-0.02
cacheB21111052%-0.02
nukeB147750%-0.04
ancientB147750%-0.02
trainS108280%0.00
mirageB63350%-0.00
dust2C52340%-0.03
overpassA53260%-0.00
vertigo21150%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (39% over 23). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,738Lifetime kills
1.04K/D · Top 50% of Level 2 players
2,961Matches
45.1%Match win rate · Top 50% of Level 2 players
38.5%Headshot %
11.1%Shot accuracy
7,877MVPs
1,059Hours (in match)
2,546Bombs planted
650Bombs defused

Most-used weapons

Lifetime map wins

4,438inferno
2,708nuke
2,556vertigo
1,541train
980dust2
733office
185cbble
124italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
29.9%Accuracy (enemy spotted)
34.2%Spray accuracy
65.3%Counter-strafing
9.6°Preaim
637msReaction time
13.1%T opening success
35.2%CT opening success
0.66Enemies flashed / flash
5.9%Flash assists
12.08HE damage / grenade
10.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6841% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 13.0928% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0613%2 Sept
cache13–6-0.0519%20 Aug
ancient6–13-0.0513%20 Aug
cache10–130.006%9 Aug
inferno14–16-0.0112%6 Aug
inferno12–13-0.0417%3 Aug
cache13–7-0.0115%3 Aug
vertigo13–10-0.0410%3 Aug
ancient14–160.0223%3 Aug
nuke13–7-0.099%2 Aug
mirage13–5-0.0214%20 Jul
cache8–130.0136%20 Jul
dust213–110.027%20 Jul
mirage5–9-0.0214%20 Jul
mirage13–9-0.0714%17 Jul
ancient7–10.0514%16 Jul
inferno13–5-0.0429%15 Jul
cache13–9-0.0110%15 Jul
inferno11–13-0.0315%15 Jul
nuke12–16-0.0223%13 Jul
ancient13–00.0312%13 Jul
cache11–13-0.029%12 Jul
inferno1–13-0.090%11 Jul
ancient13–9-0.0214%11 Jul
cache13–80.0216%11 Jul
inferno5–1-0.040%11 Jul
inferno15–15-0.0014%9 Jul
cache10–13-0.0416%9 Jul
inferno4–13-0.0311%6 Jul
mirage16–140.0115%25 Jun
dust28–13-0.0316%23 Jun
ancient5–13-0.063%23 Jun
nuke4–13-0.0412%23 Jun
mirage6–130.0914%23 Jun
inferno11–13-0.0314%2 Jun
cache13–60.006%2 Jun
train13–110.0222%2 Jun
train13–110.0212%31 May
cache8–13-0.0822%31 May
dust24–13-0.0317%30 May
train13–50.029%30 May
cache13–6-0.0211%30 May
ancient11–13-0.049%30 May
vertigo7–13-0.0011%30 May
cache13–30.0013%30 May
nuke13–7-0.033%28 May
ancient9–13-0.027%14 May
mirage10–13-0.0115%14 May
cache13–6-0.015%14 May
cache13–8-0.0410%8 May
cache13–90.038%4 May
cache11–13-0.0010%4 May
cache7–13-0.0210%4 May
cache13–90.0112%4 May
nuke11–13-0.057%3 May
nuke11–13-0.0110%3 May
cache7–13-0.0513%3 May
cache4–13-0.0715%3 May
cache5–13-0.029%3 May
nuke13–20.0216%18 Feb
overpass16–130.029%19 Jan
nuke6–13-0.105%10 Jan
ancient7–13-0.0512%9 Jan
ancient13–10-0.0510%4 Jan
overpass13–10-0.0432%2 Jan
nuke4–13-0.118%26 Dec
inferno13–6-0.025%26 Dec
ancient13–11-0.005%17 Dec
train13–7-0.036%17 Dec
inferno13–40.0311%17 Dec
inferno6–130.0015%23 Nov
overpass3–130.0310%18 Nov
train13–70.0011%17 Nov
inferno16–130.0415%17 Nov
dust213–8-0.077%17 Nov
train11–13-0.048%16 Nov
ancient13–60.037%12 Nov
nuke13–80.0724%12 Nov
inferno3–13-0.028%11 Nov
overpass9–13-0.0513%10 Nov
inferno7–130.0221%10 Nov
train13–80.0112%10 Nov
inferno15–15-0.0814%8 Nov
nuke13–11-0.0213%8 Nov
inferno11–13-0.077%7 Nov
inferno13–40.0619%6 Nov
inferno6–13-0.045%5 Nov
nuke13–4-0.0718%5 Nov
inferno12–16-0.0112%4 Nov
train9–13-0.0119%4 Nov
inferno13–90.0216%3 Nov
overpass13–40.0323%3 Nov
train13–40.0516%3 Nov
inferno13–10-0.0210%2 Nov
ancient2–13-0.0915%30 Oct
ancient13–8-0.069%29 Oct
dust28–13-0.0627%28 Oct
inferno13–5-0.020%28 Oct
nuke13–11-0.0111%27 Oct
train13–9-0.0219%23 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →