-vitality™

-vitality™ — CS2 Stats

SG76561198871539245[U:1:911273517]Steam profile ↗✓ No bans

666Tracked matches70%Win rate2024Tracked since
1,179Hours in CS4Hrs last 2 wks
CSDB Rating7.6 StrongAll-Rounder
CSDB Leaderboard#24 of 220480 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 666
−3.3ppWin rate · 73.3% → 70.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 30 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 32,059 +2,968 30 Jul12 Sept · 14 days played
29,09132,059peak 32,05930 Jul12 Sept
32,059Peak Premier in tracked matches
24Days played since 2026-07-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches86+2
Win rate50%50%0pp
K/D8.320.76+7.56
Headshot %91%92%−1pp

Measured 8 Sep 202617 Sep 2026; previous 3 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim96
Positioning63
Utility51

0–100 skill scores via Leetify.

Recent form

HOT58411Last 10058%Win rateLLLWWWWWWW

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −9.9pp headshot accuracy · +14ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 18%
  • Avg reaction 685ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 34%
  • Avg reaction 593ms

Last 20

  • 146 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 39%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim9.6
Utility5.1
Positioning6.3
Opening Duels5.7

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning6.3
Utility5.1
Mechanics7.9
Opening Duels4.8
Win Impact10.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time591ms+11ms
first ⅓ avg 580ms → last ⅓ avg 591ms
Headshot accuracy33.6%+7.0%
first ⅓ avg 26.7% → last ⅓ avg 33.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 16–14 · dust2, 2 Aug
100%Best headshot accuracy · 13–0 · dust2, 27 Aug
188msFastest reaction time · 16–14 · dust2, 2 Aug
13–0Biggest win · cache, 29 Aug

Across the last 100 tracked matches.

Highlights

13Longest win streak
L3Current streak
42In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 91% over 11officeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2S1614288%0.05
trainD1641225%-0.05
infernoS1411379%0.02
anubisC125742%-0.04
mirageS1110191%0.07
cacheC94544%-0.01
ancientS96367%0.02
officeD5050%-0.10
nuke42250%-0.04
vertigo42250%-0.07

Across the last 100 tracked matches.

Lifetime stats

32,391Lifetime kills
1.07K/D · Top 50% of tracked players
1,954Matches
57.3%Match win rate · Top 5% of tracked players
53.2%Headshot % · Top 25% of tracked players
9.3%Shot accuracy
4,727MVPs
525Hours (in match)
2,048Bombs planted
442Bombs defused

Most-used weapons

Lifetime map wins

2,380inferno
1,845dust2
614train
529nuke
369office
83italy
74vertigo
56cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.7%Headshot accuracy
44.5%Accuracy (enemy spotted)
42.5%Spray accuracy
85.7%Counter-strafing
9.7°Preaim
586msReaction time
47.6%T opening success
50.5%CT opening success
0.44Enemies flashed / flash
6.6%Flash assists
11.91HE damage / grenade
12.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4371 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis0–13-0.0975%14 Sept
cache1–100.009%29 Aug
anubis1–13-0.140%29 Aug
inferno3–1-0.110%29 Aug
cache13–00.044%29 Aug
dust213–00.00100%27 Aug
nuke13–0-0.0436%27 Aug
dust213–6-0.0245%27 Aug
dust213–30.0729%27 Aug
inferno13–00.1142%27 Aug
mirage13–40.1230%27 Aug
dust213–00.0150%27 Aug
inferno13–00.01100%27 Aug
mirage13–20.1054%27 Aug
dust213–7-0.0356%27 Aug
mirage13–10.0444%27 Aug
dust22–130.0047%27 Aug
train8–10.0225%24 Aug
anubis4–13-0.0712%24 Aug
train7–130.0219%23 Aug
nuke13–30.0717%22 Aug
train13–100.0113%22 Aug
mirage13–70.0316%22 Aug
ancient8–13-0.0239%22 Aug
ancient10–13-0.0421%22 Aug
dust213–60.1132%21 Aug
ancient13–6-0.0615%17 Aug
mirage13–90.1252%17 Aug
ancient13–90.1029%16 Aug
train9–130.0015%16 Aug
mirage13–40.1049%16 Aug
train13–11-0.079%15 Aug
train11–13-0.1226%15 Aug
cache4–13-0.0638%15 Aug
train7–130.0336%14 Aug
train7–13-0.0018%14 Aug
ancient13–20.0043%14 Aug
anubis13–30.0438%14 Aug
cache13–60.0577%14 Aug
inferno4–130.0127%14 Aug
train5–13-0.100%12 Aug
anubis13–5-0.1115%12 Aug
train4–13-0.086%12 Aug
train4–13-0.0420%12 Aug
inferno13–90.0332%10 Aug
inferno13–50.0552%10 Aug
train7–13-0.1629%9 Aug
nuke3–13-0.0725%9 Aug
office9–13-0.090%8 Aug
nuke10–13-0.110%8 Aug
office1–13-0.104%8 Aug
anubis13–10-0.0112%8 Aug
train13–9-0.1011%7 Aug
train8–13-0.0813%7 Aug
anubis12–12-0.0117%7 Aug
anubis13–60.0317%7 Aug
dust23–13-0.024%7 Aug
mirage13–50.0419%7 Aug
cache13–10-0.048%6 Aug
ancient13–20.065%6 Aug
inferno13–60.0525%6 Aug
mirage13–10.2250%6 Aug
inferno2–13-0.0523%6 Aug
ancient7–13-0.043%5 Aug
anubis9–13-0.023%5 Aug
cache3–13-0.116%5 Aug
office0–13-0.1129%4 Aug
vertigo6–13-0.060%4 Aug
vertigo9–13-0.0911%4 Aug
cache3–13-0.0229%4 Aug
train11–13-0.0711%4 Aug
anubis10–13-0.0814%3 Aug
office1–13-0.0811%3 Aug
cache2–13-0.0733%3 Aug
train10–13-0.1127%3 Aug
vertigo13–11-0.0412%3 Aug
office7–13-0.104%2 Aug
anubis13–100.0118%2 Aug
dust213–3-0.0050%2 Aug
dust213–00.00100%2 Aug
inferno13–00.0356%2 Aug
dust216–140.2587%2 Aug
inferno13–00.008%2 Aug
vertigo13–3-0.088%2 Aug
ancient13–90.1715%2 Aug
ancient13–20.0116%2 Aug
dust213–80.0553%1 Aug
mirage7–20.0140%1 Aug
mirage10–20.0030%1 Aug
anubis2–13-0.0418%1 Aug
dust213–30.0255%1 Aug
inferno13–00.1113%1 Aug
cache13–70.1333%1 Aug
inferno13–30.0414%1 Aug
dust213–70.1130%1 Aug
inferno5–130.0532%1 Aug
mirage3–130.0228%1 Aug
inferno13–70.0011%31 Jul
dust213–30.126%30 Jul
dust213–70.108%30 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches13-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →